gallivm: Cleanup/simplify lp_build_const_string_variable.
[mesa.git] / src / mesa / state_tracker / st_cb_eglimage.c
index b39a624a612c4f20be026ee8909dbd86645700f1..e91e9142da71e90f1d596971d2356b6023f2cec8 100644 (file)
@@ -26,8 +26,8 @@
  *    Chia-I Wu <olv@lunarg.com>
  */
 
+#include "main/mfeatures.h"
 #include "main/texobj.h"
-#include "main/texfetch.h"
 #include "main/teximage.h"
 #include "util/u_inlines.h"
 #include "util/u_format.h"
@@ -53,7 +53,7 @@ st_pipe_format_to_base_format(enum pipe_format format)
          base_format = GL_DEPTH_STENCIL;
       }
       else {
-         if (format == PIPE_FORMAT_S8_USCALED)
+         if (format == PIPE_FORMAT_S8_UINT)
             base_format = GL_STENCIL_INDEX;
          else
             base_format = GL_DEPTH_COMPONENT;
@@ -86,7 +86,6 @@ st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
       strb->Base.Width = ps->width;
       strb->Base.Height = ps->height;
       strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
-      strb->Base.DataType = st_format_datatype(ps->format);
       strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
       strb->Base.InternalFormat = strb->Base._BaseFormat;
 
@@ -106,6 +105,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
    struct st_texture_object *stObj;
    struct st_texture_image *stImage;
    GLenum internalFormat;
+   gl_format texFormat;
 
    /* map pipe format to base format */
    if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
@@ -122,10 +122,11 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
       stObj->surface_based = GL_TRUE;
    }
 
-   _mesa_init_teximage_fields(ctx, target, texImage,
-                              ps->width, ps->height, 1, 0, internalFormat);
-   texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format);
-   _mesa_set_fetch_functions(texImage, 2);
+   texFormat = st_pipe_format_to_mesa_format(ps->format);
+
+   _mesa_init_teximage_fields(ctx, texImage,
+                              ps->width, ps->height, 1, 0, internalFormat,
+                              texFormat);
 
    /* FIXME create a non-default sampler view from the pipe_surface? */
    pipe_resource_reference(&stObj->pt, ps->texture);