*/
pipe_surface_reference( &strb->surface, NULL );
pipe_texture_reference( &strb->texture, NULL );
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
/* Setup new texture template.
*/
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
free(strb->data);
free(strb);
}
pipe_surface_reference(&strb->surface, NULL);
+ pipe_sampler_view_reference(&strb->sampler_view, st_get_stobj_sampler_view(stObj));
+
assert(strb->rtt_level <= strb->texture->last_level);
/* new surface for rendering into the texture */
functions->DrawBuffers = st_DrawBuffers;
functions->ReadBuffer = st_ReadBuffer;
}
+
+struct pipe_sampler_view *
+st_renderbuffer_get_sampler_view(struct st_renderbuffer *rb,
+ struct pipe_context *pipe)
+{
+ if (!rb->sampler_view) {
+ rb->sampler_view = st_sampler_view_from_texture(pipe, rb->texture);
+ }
+
+ return rb->sampler_view;
+}