#define ST_CB_FBO_H
-#define DEFAULT_ACCUM_PIPE_FORMAT PIPE_FORMAT_R16G16B16A16_SNORM
-
-
-
/**
* Derived renderbuffer class. Just need to add a pointer to the
* pipe surface.
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
GLboolean defined; /**< defined contents? */
+ /**
+ * Used only when hardware accumulation buffers are not supported.
+ */
+ boolean software;
+ size_t stride;
+ void *data;
+
struct st_texture_object *rtt; /**< GL render to texture's texture */
int rtt_level, rtt_face, rtt_slice;
extern struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format, int samples);
+st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
extern void
st_init_fbo_functions(struct dd_function_table *functions);