#define ST_CB_FBO_H
+#define DEFAULT_ACCUM_PIPE_FORMAT PIPE_FORMAT_R16G16B16A16_SNORM
+
+
/**
* Derived renderbuffer class. Just need to add a pointer to the
{
struct gl_renderbuffer Base;
struct pipe_surface *surface;
- GLboolean screenSurface; /**< A front/back colorbuffer? */
+ enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
};
extern struct gl_renderbuffer *
-st_new_renderbuffer_fb(GLenum intFormat, GLboolean screen_surface);
-
+st_new_renderbuffer_fb(enum pipe_format format);
extern void
st_init_fbo_functions(struct dd_function_table *functions);