#include "st_cb_clear.h"
#include "st_cb_fbo.h"
#include "st_public.h"
+#include "st_manager.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
= st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
if (strb) {
- struct pipe_surface *front_surf = strb->surface;
-
/* Hook for copying "fake" frontbuffer if necessary:
*/
- st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf,
- st->pipe->priv );
+ st_manager_flush_frontbuffer(st);
/*
st->frontbuffer_status = FRONT_STATUS_UNDEFINED;
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence )
{
- if (pipeFlushFlags & PIPE_FLUSH_RENDER_CACHE)
- FLUSH_CURRENT(st->ctx, 0);
+ FLUSH_CURRENT(st->ctx, 0);
/* Release any vertex buffers that might potentially be accessed in
* successive frames:
util_gen_mipmap_flush(st->gen_mipmap);
st->pipe->flush( st->pipe, pipeFlushFlags, fence );
-
- if ((pipeFlushFlags & PIPE_FLUSH_FRAME) &&
- is_front_buffer_dirty(st))
- display_front_buffer(st);
}
* problems that need to be fixed elsewhere.
*/
st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+
+ if (is_front_buffer_dirty(st)) {
+ display_front_buffer(st);
+ }
}
struct st_context *st = ctx->st;
st_finish(st);
+
+ if (is_front_buffer_dirty(st)) {
+ display_front_buffer(st);
+ }
}