intel/perf: create a vtable entry for emit_report_count
[mesa.git] / src / mesa / state_tracker / st_cb_program.c
index 40f2af0e550a088b0c22ea2bb999409efc629f4f..f1c62187a95fb00258f22452aeb672be99910117 100644 (file)
 #include "st_program.h"
 #include "st_mesa_to_tgsi.h"
 #include "st_cb_program.h"
-#include "st_glsl_to_tgsi.h"
-
-
-
-/**
- * Called via ctx->Driver.BindProgram() to bind an ARB vertex or
- * fragment program.
- */
-static void
-st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
-{
-   struct st_context *st = st_context(ctx);
-
-   switch (target) {
-   case GL_VERTEX_PROGRAM_ARB: 
-      st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
-      break;
-   case GL_FRAGMENT_PROGRAM_ARB:
-      st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
-      break;
-   case GL_GEOMETRY_PROGRAM_NV:
-      st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
-      break;
-   case GL_TESS_CONTROL_PROGRAM_NV:
-      st->dirty.st |= ST_NEW_TESSCTRL_PROGRAM;
-      break;
-   case GL_TESS_EVALUATION_PROGRAM_NV:
-      st->dirty.st |= ST_NEW_TESSEVAL_PROGRAM;
-      break;
-   }
-}
-
-
-/**
- * Called via ctx->Driver.UseProgram() to bind a linked GLSL program
- * (vertex shader + fragment shader).
- */
-static void
-st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
-{
-   struct st_context *st = st_context(ctx);
-
-   st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
-   st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
-   st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
-   st->dirty.st |= ST_NEW_TESSCTRL_PROGRAM;
-   st->dirty.st |= ST_NEW_TESSEVAL_PROGRAM;
-}
+#include "st_glsl_to_ir.h"
+#include "st_atifs_to_tgsi.h"
+#include "st_util.h"
 
 
 /**
@@ -100,31 +55,36 @@ st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
  * fragment program.
  */
 static struct gl_program *
-st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id,
+               bool is_arb_asm)
 {
-   struct gl_program *prog;
-
    switch (target) {
-   case GL_VERTEX_PROGRAM_ARB:
-      prog = (struct gl_program*)ST_CALLOC_STRUCT(st_vertex_program);
-      break;
-   case GL_FRAGMENT_PROGRAM_ARB:
-      prog = (struct gl_program*)ST_CALLOC_STRUCT(st_fragment_program);
-      break;
-   case GL_GEOMETRY_PROGRAM_NV:
-      prog = (struct gl_program*)ST_CALLOC_STRUCT(st_geometry_program);
-      break;
+   case GL_VERTEX_PROGRAM_ARB: {
+      struct st_vertex_program *prog = rzalloc(NULL,
+                                               struct st_vertex_program);
+      return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
+   }
+   case GL_FRAGMENT_PROGRAM_ARB: {
+      struct st_fragment_program *prog = rzalloc(NULL,
+                                                 struct st_fragment_program);
+      return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
+   }
    case GL_TESS_CONTROL_PROGRAM_NV:
-      prog = (struct gl_program*)ST_CALLOC_STRUCT(st_tessctrl_program);
-      break;
    case GL_TESS_EVALUATION_PROGRAM_NV:
-      prog = (struct gl_program*)ST_CALLOC_STRUCT(st_tesseval_program);
-      break;
+   case GL_GEOMETRY_PROGRAM_NV: {
+      struct st_common_program *prog = rzalloc(NULL,
+                                               struct st_common_program);
+      return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
+   }
+   case GL_COMPUTE_PROGRAM_NV: {
+      struct st_compute_program *prog = rzalloc(NULL,
+                                                struct st_compute_program);
+      return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
+   }
    default:
       assert(0);
       return NULL;
    }
-   return _mesa_init_gl_program(prog, target, id);
 }
 
 
@@ -146,15 +106,17 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
             free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
       }
       break;
+   case GL_TESS_CONTROL_PROGRAM_NV:
+   case GL_TESS_EVALUATION_PROGRAM_NV:
    case GL_GEOMETRY_PROGRAM_NV:
       {
-         struct st_geometry_program *stgp =
-            (struct st_geometry_program *) prog;
+         struct st_common_program *p = st_common_program(prog);
 
-         st_release_gp_variants(st, stgp);
+         st_release_basic_variants(st, p->Base.Target, &p->variants,
+                                   &p->tgsi);
          
-         if (stgp->glsl_to_tgsi)
-            free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
+         if (p->glsl_to_tgsi)
+            free_glsl_to_tgsi_visitor(p->glsl_to_tgsi);
       }
       break;
    case GL_FRAGMENT_PROGRAM_ARB:
@@ -168,26 +130,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
             free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
       }
       break;
-   case GL_TESS_CONTROL_PROGRAM_NV:
+   case GL_COMPUTE_PROGRAM_NV:
       {
-         struct st_tessctrl_program *sttcp =
-            (struct st_tessctrl_program *) prog;
+         struct st_compute_program *stcp =
+            (struct st_compute_program *) prog;
 
-         st_release_tcp_variants(st, sttcp);
+         st_release_cp_variants(st, stcp);
 
-         if (sttcp->glsl_to_tgsi)
-            free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
-      }
-      break;
-   case GL_TESS_EVALUATION_PROGRAM_NV:
-      {
-         struct st_tesseval_program *sttep =
-            (struct st_tesseval_program *) prog;
-
-         st_release_tep_variants(st, sttep);
-
-         if (sttep->glsl_to_tgsi)
-            free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
+         if (stcp->glsl_to_tgsi)
+            free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi);
       }
       break;
    default:
@@ -199,18 +150,6 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
 }
 
 
-/**
- * Called via ctx->Driver.IsProgramNative()
- */
-static GLboolean
-st_is_program_native(struct gl_context *ctx,
-                     GLenum target, 
-                     struct gl_program *prog)
-{
-   return GL_TRUE;
-}
-
-
 /**
  * Called via ctx->Driver.ProgramStringNotify()
  * Called when the program's text/code is changed.  We have to free
@@ -222,6 +161,7 @@ st_program_string_notify( struct gl_context *ctx,
                                            struct gl_program *prog )
 {
    struct st_context *st = st_context(ctx);
+   gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
 
    if (target == GL_FRAGMENT_PROGRAM_ARB) {
       struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
@@ -231,17 +171,18 @@ st_program_string_notify( struct gl_context *ctx,
          return false;
 
       if (st->fp == stfp)
-        st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
+        st->dirty |= stfp->affected_states;
    }
    else if (target == GL_GEOMETRY_PROGRAM_NV) {
-      struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+      struct st_common_program *stgp = st_common_program(prog);
 
-      st_release_gp_variants(st, stgp);
+      st_release_basic_variants(st, stgp->Base.Target, &stgp->variants,
+                                &stgp->tgsi);
       if (!st_translate_geometry_program(st, stgp))
          return false;
 
       if (st->gp == stgp)
-        st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
+        st->dirty |= stgp->affected_states;
    }
    else if (target == GL_VERTEX_PROGRAM_ARB) {
       struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
@@ -251,38 +192,135 @@ st_program_string_notify( struct gl_context *ctx,
          return false;
 
       if (st->vp == stvp)
-        st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
+        st->dirty |= ST_NEW_VERTEX_PROGRAM(st, stvp);
    }
    else if (target == GL_TESS_CONTROL_PROGRAM_NV) {
-      struct st_tessctrl_program *sttcp =
-         (struct st_tessctrl_program *) prog;
+      struct st_common_program *sttcp =
+         st_common_program(prog);
 
-      st_release_tcp_variants(st, sttcp);
+      st_release_basic_variants(st, sttcp->Base.Target, &sttcp->variants,
+                                &sttcp->tgsi);
       if (!st_translate_tessctrl_program(st, sttcp))
          return false;
 
       if (st->tcp == sttcp)
-         st->dirty.st |= ST_NEW_TESSCTRL_PROGRAM;
+         st->dirty |= sttcp->affected_states;
    }
    else if (target == GL_TESS_EVALUATION_PROGRAM_NV) {
-      struct st_tesseval_program *sttep =
-         (struct st_tesseval_program *) prog;
+      struct st_common_program *sttep =
+         st_common_program(prog);
 
-      st_release_tep_variants(st, sttep);
+      st_release_basic_variants(st, sttep->Base.Target, &sttep->variants,
+                                &sttep->tgsi);
       if (!st_translate_tesseval_program(st, sttep))
          return false;
 
       if (st->tep == sttep)
-         st->dirty.st |= ST_NEW_TESSEVAL_PROGRAM;
+         st->dirty |= sttep->affected_states;
+   }
+   else if (target == GL_COMPUTE_PROGRAM_NV) {
+      struct st_compute_program *stcp =
+         (struct st_compute_program *) prog;
+
+      st_release_cp_variants(st, stcp);
+      if (!st_translate_compute_program(st, stcp))
+         return false;
+
+      if (st->cp == stcp)
+         st->dirty |= stcp->affected_states;
+   }
+   else if (target == GL_FRAGMENT_SHADER_ATI) {
+      assert(prog);
+
+      struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+      assert(stfp->ati_fs);
+      assert(stfp->ati_fs->Program == prog);
+
+      st_init_atifs_prog(ctx, prog);
+
+      st_release_fp_variants(st, stfp);
+      if (!st_translate_fragment_program(st, stfp))
+         return false;
+
+      if (st->fp == stfp)
+         st->dirty |= stfp->affected_states;
    }
 
-   if (ST_DEBUG & DEBUG_PRECOMPILE)
+   if (ST_DEBUG & DEBUG_PRECOMPILE ||
+       st->shader_has_one_variant[stage])
       st_precompile_shader_variant(st, prog);
 
-   /* XXX check if program is legal, within limits */
    return GL_TRUE;
 }
 
+/**
+ * Called via ctx->Driver.NewATIfs()
+ * Called in glEndFragmentShaderATI()
+ */
+static struct gl_program *
+st_new_ati_fs(struct gl_context *ctx, struct ati_fragment_shader *curProg)
+{
+   struct gl_program *prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
+         curProg->Id, true);
+   struct st_fragment_program *stfp = (struct st_fragment_program *)prog;
+   stfp->ati_fs = curProg;
+   return prog;
+}
+
+static void
+st_max_shader_compiler_threads(struct gl_context *ctx, unsigned count)
+{
+   struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+   if (screen->set_max_shader_compiler_threads)
+      screen->set_max_shader_compiler_threads(screen, count);
+}
+
+static bool
+st_get_shader_program_completion_status(struct gl_context *ctx,
+                                        struct gl_shader_program *shprog)
+{
+   struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+   if (!screen->is_parallel_shader_compilation_finished)
+      return true;
+
+   for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
+      struct gl_linked_shader *linked = shprog->_LinkedShaders[i];
+      void *sh = NULL;
+
+      if (!linked || !linked->Program)
+         continue;
+
+      switch (i) {
+      case MESA_SHADER_VERTEX:
+         if (st_vertex_program(linked->Program)->variants)
+            sh = st_vertex_program(linked->Program)->variants->driver_shader;
+         break;
+      case MESA_SHADER_FRAGMENT:
+         if (st_fragment_program(linked->Program)->variants)
+            sh = st_fragment_program(linked->Program)->variants->driver_shader;
+         break;
+      case MESA_SHADER_TESS_CTRL:
+      case MESA_SHADER_TESS_EVAL:
+      case MESA_SHADER_GEOMETRY:
+         if (st_common_program(linked->Program)->variants)
+            sh = st_common_program(linked->Program)->variants->driver_shader;
+         break;
+      case MESA_SHADER_COMPUTE:
+         if (st_compute_program(linked->Program)->variants)
+            sh = st_compute_program(linked->Program)->variants->driver_shader;
+         break;
+      }
+
+      unsigned type = pipe_shader_type_from_mesa(i);
+
+      if (sh &&
+          !screen->is_parallel_shader_compilation_finished(screen, sh, type))
+         return false;
+   }
+   return true;
+}
 
 /**
  * Plug in the program and shader-related device driver functions.
@@ -290,12 +328,12 @@ st_program_string_notify( struct gl_context *ctx,
 void
 st_init_program_functions(struct dd_function_table *functions)
 {
-   functions->BindProgram = st_bind_program;
-   functions->UseProgram = st_use_program;
    functions->NewProgram = st_new_program;
    functions->DeleteProgram = st_delete_program;
-   functions->IsProgramNative = st_is_program_native;
    functions->ProgramStringNotify = st_program_string_notify;
-   
+   functions->NewATIfs = st_new_ati_fs;
    functions->LinkShader = st_link_shader;
+   functions->SetMaxShaderCompilerThreads = st_max_shader_compiler_threads;
+   functions->GetShaderProgramCompletionStatus =
+      st_get_shader_program_completion_status;
 }