#include "st_program.h"
#include "st_mesa_to_tgsi.h"
#include "st_cb_program.h"
-#include "st_glsl_to_tgsi.h"
+#include "st_glsl_to_ir.h"
#include "st_atifs_to_tgsi.h"
+#include "st_util.h"
/**
* fragment program.
*/
static struct gl_program *
-st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id,
+ bool is_arb_asm)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
- struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
- return _mesa_init_gl_program(&prog->Base.Base, target, id);
+ struct st_vertex_program *prog = rzalloc(NULL,
+ struct st_vertex_program);
+ return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
}
case GL_FRAGMENT_PROGRAM_ARB: {
- struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
- return _mesa_init_gl_program(&prog->Base.Base, target, id);
+ struct st_fragment_program *prog = rzalloc(NULL,
+ struct st_fragment_program);
+ return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
}
+ case GL_TESS_CONTROL_PROGRAM_NV:
+ case GL_TESS_EVALUATION_PROGRAM_NV:
case GL_GEOMETRY_PROGRAM_NV: {
- struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
- return _mesa_init_gl_program(&prog->Base.Base, target, id);
- }
- case GL_TESS_CONTROL_PROGRAM_NV: {
- struct st_tessctrl_program *prog = ST_CALLOC_STRUCT(st_tessctrl_program);
- return _mesa_init_gl_program(&prog->Base, target, id);
- }
- case GL_TESS_EVALUATION_PROGRAM_NV: {
- struct st_tesseval_program *prog = ST_CALLOC_STRUCT(st_tesseval_program);
- return _mesa_init_gl_program(&prog->Base, target, id);
+ struct st_common_program *prog = rzalloc(NULL,
+ struct st_common_program);
+ return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
}
case GL_COMPUTE_PROGRAM_NV: {
- struct st_compute_program *prog = ST_CALLOC_STRUCT(st_compute_program);
- return _mesa_init_gl_program(&prog->Base.Base, target, id);
+ struct st_compute_program *prog = rzalloc(NULL,
+ struct st_compute_program);
+ return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
}
default:
assert(0);
free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
}
break;
+ case GL_TESS_CONTROL_PROGRAM_NV:
+ case GL_TESS_EVALUATION_PROGRAM_NV:
case GL_GEOMETRY_PROGRAM_NV:
{
- struct st_geometry_program *stgp =
- (struct st_geometry_program *) prog;
+ struct st_common_program *p = st_common_program(prog);
- st_release_basic_variants(st, stgp->Base.Base.Target,
- &stgp->variants, &stgp->tgsi);
+ st_release_basic_variants(st, p->Base.Target, &p->variants,
+ &p->tgsi);
- if (stgp->glsl_to_tgsi)
- free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
+ if (p->glsl_to_tgsi)
+ free_glsl_to_tgsi_visitor(p->glsl_to_tgsi);
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
}
break;
- case GL_TESS_CONTROL_PROGRAM_NV:
- {
- struct st_tessctrl_program *sttcp =
- (struct st_tessctrl_program *) prog;
-
- st_release_basic_variants(st, sttcp->Base.Target, &sttcp->variants,
- &sttcp->tgsi);
-
- if (sttcp->glsl_to_tgsi)
- free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
- }
- break;
- case GL_TESS_EVALUATION_PROGRAM_NV:
- {
- struct st_tesseval_program *sttep =
- (struct st_tesseval_program *) prog;
-
- st_release_basic_variants(st, sttep->Base.Target,
- &sttep->variants, &sttep->tgsi);
-
- if (sttep->glsl_to_tgsi)
- free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
- }
- break;
case GL_COMPUTE_PROGRAM_NV:
{
struct st_compute_program *stcp =
st->dirty |= stfp->affected_states;
}
else if (target == GL_GEOMETRY_PROGRAM_NV) {
- struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+ struct st_common_program *stgp = st_common_program(prog);
- st_release_basic_variants(st, stgp->Base.Base.Target,
- &stgp->variants, &stgp->tgsi);
+ st_release_basic_variants(st, stgp->Base.Target, &stgp->variants,
+ &stgp->tgsi);
if (!st_translate_geometry_program(st, stgp))
return false;
st->dirty |= ST_NEW_VERTEX_PROGRAM(st, stvp);
}
else if (target == GL_TESS_CONTROL_PROGRAM_NV) {
- struct st_tessctrl_program *sttcp =
- (struct st_tessctrl_program *) prog;
+ struct st_common_program *sttcp =
+ st_common_program(prog);
st_release_basic_variants(st, sttcp->Base.Target, &sttcp->variants,
&sttcp->tgsi);
st->dirty |= sttcp->affected_states;
}
else if (target == GL_TESS_EVALUATION_PROGRAM_NV) {
- struct st_tesseval_program *sttep =
- (struct st_tesseval_program *) prog;
+ struct st_common_program *sttep =
+ st_common_program(prog);
st_release_basic_variants(st, sttep->Base.Target, &sttep->variants,
&sttep->tgsi);
st_new_ati_fs(struct gl_context *ctx, struct ati_fragment_shader *curProg)
{
struct gl_program *prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
- curProg->Id);
+ curProg->Id, true);
struct st_fragment_program *stfp = (struct st_fragment_program *)prog;
stfp->ati_fs = curProg;
return prog;
}
+static void
+st_max_shader_compiler_threads(struct gl_context *ctx, unsigned count)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+ if (screen->set_max_shader_compiler_threads)
+ screen->set_max_shader_compiler_threads(screen, count);
+}
+
+static bool
+st_get_shader_program_completion_status(struct gl_context *ctx,
+ struct gl_shader_program *shprog)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+ if (!screen->is_parallel_shader_compilation_finished)
+ return true;
+
+ for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
+ struct gl_linked_shader *linked = shprog->_LinkedShaders[i];
+ void *sh = NULL;
+
+ if (!linked || !linked->Program)
+ continue;
+
+ switch (i) {
+ case MESA_SHADER_VERTEX:
+ if (st_vertex_program(linked->Program)->variants)
+ sh = st_vertex_program(linked->Program)->variants->driver_shader;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ if (st_fragment_program(linked->Program)->variants)
+ sh = st_fragment_program(linked->Program)->variants->driver_shader;
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ case MESA_SHADER_TESS_EVAL:
+ case MESA_SHADER_GEOMETRY:
+ if (st_common_program(linked->Program)->variants)
+ sh = st_common_program(linked->Program)->variants->driver_shader;
+ break;
+ case MESA_SHADER_COMPUTE:
+ if (st_compute_program(linked->Program)->variants)
+ sh = st_compute_program(linked->Program)->variants->driver_shader;
+ break;
+ }
+
+ unsigned type = pipe_shader_type_from_mesa(i);
+
+ if (sh &&
+ !screen->is_parallel_shader_compilation_finished(screen, sh, type))
+ return false;
+ }
+ return true;
+}
+
/**
* Plug in the program and shader-related device driver functions.
*/
functions->DeleteProgram = st_delete_program;
functions->ProgramStringNotify = st_program_string_notify;
functions->NewATIfs = st_new_ati_fs;
-
functions->LinkShader = st_link_shader;
+ functions->SetMaxShaderCompilerThreads = st_max_shader_compiler_threads;
+ functions->GetShaderProgramCompletionStatus =
+ st_get_shader_program_completion_status;
}