#include "main/imports.h"
#include "main/context.h"
-#include "main/image.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
+#include "st_cb_bitmap.h"
static struct gl_query_object *
-st_NewQueryObject(GLcontext *ctx, GLuint id)
+st_NewQueryObject(struct gl_context *ctx, GLuint id)
{
struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
stq->pq = NULL;
+ stq->type = PIPE_QUERY_TYPES; /* an invalid value */
return &stq->base;
}
return NULL;
static void
-st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
+st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
{
- struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
if (stq->pq) {
stq->pq = NULL;
}
- _mesa_free(stq);
+ if (stq->pq_begin) {
+ pipe->destroy_query(pipe, stq->pq_begin);
+ stq->pq_begin = NULL;
+ }
+
+ free(stq);
}
static void
-st_BeginQuery(GLcontext *ctx, struct gl_query_object *q)
+st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
{
- struct pipe_context *pipe = ctx->st->pipe;
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
struct st_query_object *stq = st_query_object(q);
+ unsigned type;
+ st_flush_bitmap_cache(st_context(ctx));
+
+ /* convert GL query type to Gallium query type */
switch (q->Target) {
+ case GL_ANY_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
+ /* fall-through */
case GL_SAMPLES_PASSED_ARB:
- if (!stq->pq)
- stq->pq = pipe->create_query( pipe, PIPE_QUERY_OCCLUSION_COUNTER );
+ type = PIPE_QUERY_OCCLUSION_COUNTER;
+ break;
+ case GL_PRIMITIVES_GENERATED:
+ type = PIPE_QUERY_PRIMITIVES_GENERATED;
+ break;
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ type = PIPE_QUERY_PRIMITIVES_EMITTED;
+ break;
+ case GL_TIME_ELAPSED:
+ if (st->has_time_elapsed)
+ type = PIPE_QUERY_TIME_ELAPSED;
+ else
+ type = PIPE_QUERY_TIMESTAMP;
break;
default:
- assert(0);
+ assert(0 && "unexpected query target in st_BeginQuery()");
return;
}
- pipe->begin_query(pipe, stq->pq);
+ if (stq->type != type) {
+ /* free old query of different type */
+ if (stq->pq) {
+ pipe->destroy_query(pipe, stq->pq);
+ stq->pq = NULL;
+ }
+ if (stq->pq_begin) {
+ pipe->destroy_query(pipe, stq->pq_begin);
+ stq->pq_begin = NULL;
+ }
+ stq->type = PIPE_QUERY_TYPES; /* an invalid value */
+ }
+
+ if (q->Target == GL_TIME_ELAPSED &&
+ type == PIPE_QUERY_TIMESTAMP) {
+ /* Determine time elapsed by emitting two timestamp queries. */
+ if (!stq->pq_begin) {
+ stq->pq_begin = pipe->create_query(pipe, type);
+ stq->type = type;
+ }
+ pipe->end_query(pipe, stq->pq_begin);
+ } else {
+ if (!stq->pq) {
+ stq->pq = pipe->create_query(pipe, type);
+ stq->type = type;
+ }
+ pipe->begin_query(pipe, stq->pq);
+ }
+ assert(stq->type == type);
}
static void
-st_EndQuery(GLcontext *ctx, struct gl_query_object *q)
+st_EndQuery(struct gl_context *ctx, struct gl_query_object *q)
{
- struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
+ st_flush_bitmap_cache(st_context(ctx));
+
+ if ((q->Target == GL_TIMESTAMP ||
+ q->Target == GL_TIME_ELAPSED) &&
+ !stq->pq) {
+ stq->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP);
+ stq->type = PIPE_QUERY_TIMESTAMP;
+ }
+
pipe->end_query(pipe, stq->pq);
}
+static boolean
+get_query_result(struct pipe_context *pipe,
+ struct st_query_object *stq,
+ boolean wait)
+{
+ if (!pipe->get_query_result(pipe,
+ stq->pq,
+ wait,
+ (void *)&stq->base.Result)) {
+ return FALSE;
+ }
+
+ if (stq->base.Target == GL_TIME_ELAPSED &&
+ stq->type == PIPE_QUERY_TIMESTAMP) {
+ /* Calculate the elapsed time from the two timestamp queries */
+ GLuint64EXT Result0 = 0;
+ assert(stq->pq_begin);
+ pipe->get_query_result(pipe, stq->pq_begin, TRUE, (void *)&Result0);
+ stq->base.Result -= Result0;
+ } else {
+ assert(!stq->pq_begin);
+ }
+
+ return TRUE;
+}
+
+
static void
-st_WaitQuery(GLcontext *ctx, struct gl_query_object *q)
+st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q)
{
- struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
/* this function should only be called if we don't have a ready result */
assert(!stq->base.Ready);
while (!stq->base.Ready &&
- !pipe->get_query_result(pipe,
- stq->pq,
- TRUE,
- &q->Result))
+ !get_query_result(pipe, stq, TRUE))
{
/* nothing */
}
static void
-st_CheckQuery(GLcontext *ctx, struct gl_query_object *q)
+st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q)
{
- struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
-
- if (!q->Ready) {
- q->Ready = pipe->get_query_result(pipe,
- stq->pq,
- FALSE,
- &q->Result);
- }
+ assert(!q->Ready); /* we should not get called if Ready is TRUE */
+ q->Ready = get_query_result(pipe, stq, FALSE);
}
+static uint64_t
+st_GetTimestamp(struct gl_context *ctx)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+ return screen->get_timestamp(screen);
+}
void st_init_query_functions(struct dd_function_table *functions)
functions->EndQuery = st_EndQuery;
functions->WaitQuery = st_WaitQuery;
functions->CheckQuery = st_CheckQuery;
+ functions->GetTimestamp = st_GetTimestamp;
}