*/
-#include "main/imports.h"
+#include "util/imports.h"
#include "main/macros.h"
#include "main/arrayobj.h"
#include "main/feedback.h"
_mesa_enable_vertex_array_attrib(ctx, rs->VAO, 0);
rs->prim.mode = GL_POINTS;
- rs->prim.indexed = 0;
rs->prim.begin = 1;
rs->prim.end = 1;
rs->prim.start = 0;
rs->prim.count = 1;
- rs->prim.pad = 0;
- rs->prim.num_instances = 1;
- rs->prim.base_instance = 0;
return rs;
}
_mesa_set_draw_vao(ctx, rs->VAO, VERT_BIT_POS);
/* Draw the point. */
- st_feedback_draw_vbo(ctx, &rs->prim, 1, NULL, GL_TRUE, 0, 1,
- NULL, 0, NULL);
+ st_feedback_draw_vbo(ctx, &rs->prim, 1, NULL, GL_TRUE, 0, 1, 1, 0,
+ NULL, 0);
/* restore draw's rasterization stage depending on rendermode */
if (ctx->RenderMode == GL_FEEDBACK) {