replace _mesa_logbase2 with util_logbase2
[mesa.git] / src / mesa / state_tracker / st_cb_readpixels.c
index 5ce2421bbfbb86a40c0644ff105f20cf9593d075..96526508cfc1933599a3fa68f70ea4e79e51b3ba 100644 (file)
 #include "main/bufferobj.h"
 #include "main/image.h"
 #include "main/pbo.h"
-#include "main/imports.h"
+#include "util/imports.h"
 #include "main/readpix.h"
 #include "main/enums.h"
 #include "main/framebuffer.h"
 #include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
 #include "cso_cache/cso_context.h"
 
 #include "st_cb_fbo.h"
@@ -46,6 +46,8 @@
 #include "state_tracker/st_format.h"
 #include "state_tracker/st_pbo.h"
 #include "state_tracker/st_texture.h"
+#include "state_tracker/st_util.h"
+
 
 /* The readpixels cache caches a blitted staging texture so that back-to-back
  * calls to glReadPixels with user pointers require less CPU-GPU synchronization.
@@ -112,7 +114,7 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
    if (texture->nr_samples > 1)
       return false;
 
-   if (!screen->is_format_supported(screen, dst_format, PIPE_BUFFER, 0,
+   if (!screen->is_format_supported(screen, dst_format, PIPE_BUFFER, 0, 0,
                                     PIPE_BIND_SHADER_IMAGE))
       return false;
 
@@ -131,6 +133,7 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
    cso_save_state(cso, (CSO_BIT_FRAGMENT_SAMPLER_VIEWS |
                         CSO_BIT_FRAGMENT_SAMPLERS |
                         CSO_BIT_FRAGMENT_IMAGE0 |
+                        CSO_BIT_BLEND |
                         CSO_BIT_VERTEX_ELEMENTS |
                         CSO_BIT_AUX_VERTEX_BUFFER_SLOT |
                         CSO_BIT_FRAMEBUFFER |
@@ -138,7 +141,7 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
                         CSO_BIT_RASTERIZER |
                         CSO_BIT_DEPTH_STENCIL_ALPHA |
                         CSO_BIT_STREAM_OUTPUTS |
-                        CSO_BIT_PAUSE_QUERIES |
+                        (st->active_queries ? CSO_BIT_PAUSE_QUERIES : 0) |
                         CSO_BIT_SAMPLE_MASK |
                         CSO_BIT_MIN_SAMPLES |
                         CSO_BIT_RENDER_CONDITION |
@@ -174,7 +177,7 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
 
       if (view_target != PIPE_TEXTURE_3D) {
          templ.u.tex.first_layer = surface->u.tex.first_layer;
-         templ.u.tex.last_layer = templ.u.tex.last_layer;
+         templ.u.tex.last_layer = templ.u.tex.first_layer;
       } else {
          addr.constants.layer_offset = surface->u.tex.first_layer;
       }
@@ -198,6 +201,7 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
       image.resource = addr.buffer;
       image.format = dst_format;
       image.access = PIPE_IMAGE_ACCESS_WRITE;
+      image.shader_access = PIPE_IMAGE_ACCESS_WRITE;
       image.u.buf.offset = addr.first_element * addr.bytes_per_pixel;
       image.u.buf.size = (addr.last_element - addr.first_element + 1) *
                          addr.bytes_per_pixel;
@@ -213,6 +217,11 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
    fb.layers = 1;
    cso_set_framebuffer(cso, &fb);
 
+   /* Any blend state would do. Set this just to prevent drivers having
+    * blend == NULL.
+    */
+   cso_set_blend(cso, &st->pbo.upload_blend);
+
    cso_set_viewport_dims(cso, fb.width, fb.height, invert_y);
 
    if (invert_y)
@@ -245,14 +254,6 @@ fail:
    return success;
 }
 
-/* Invalidate the readpixels cache to ensure we don't read stale data.
- */
-void st_invalidate_readpix_cache(struct st_context *st)
-{
-   pipe_resource_reference(&st->readpix_cache.src, NULL);
-   pipe_resource_reference(&st->readpix_cache.cache, NULL);
-}
-
 /**
  * Create a staging texture and blit the requested region to it.
  */
@@ -272,8 +273,8 @@ blit_to_staging(struct st_context *st, struct st_renderbuffer *strb,
    /* We are creating a texture of the size of the region being read back.
     * Need to check for NPOT texture support. */
    if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES) &&
-       (!util_is_power_of_two(width) ||
-        !util_is_power_of_two(height)))
+       (!util_is_power_of_two_or_zero(width) ||
+        !util_is_power_of_two_or_zero(height)))
       return NULL;
 
    /* create the destination texture */
@@ -416,7 +417,7 @@ st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
 
    /* Validate state (to be sure we have up-to-date framebuffer surfaces)
     * and flush the bitmap cache prior to reading. */
-   st_validate_state(st, ST_PIPELINE_RENDER);
+   st_validate_state(st, ST_PIPELINE_UPDATE_FRAMEBUFFER);
    st_flush_bitmap_cache(st);
 
    if (!st->prefer_blit_based_texture_transfer) {
@@ -451,7 +452,7 @@ st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
 
    if (!src_format ||
        !screen->is_format_supported(screen, src_format, src->target,
-                                    src->nr_samples,
+                                    src->nr_samples, src->nr_storage_samples,
                                     PIPE_BIND_SAMPLER_VIEW)) {
       goto fallback;
    }
@@ -469,7 +470,7 @@ st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
       goto fallback;
    }
 
-   if (st->pbo.download_enabled && _mesa_is_bufferobj(pack->BufferObj)) {
+   if (st->pbo.download_enabled && pack->BufferObj) {
       if (try_pbo_readpixels(st, strb,
                              st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP,
                              x, y, width, height,