#include "main/glheader.h"
#include "main/macros.h"
-#include "main/version.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_winsys.h"
+#include "util/u_string.h"
#include "st_context.h"
#include "st_cb_strings.h"
-#define ST_VERSION_STRING "0.2"
+#define ST_VERSION_STRING "0.4"
static const GLubyte *
st_get_string(GLcontext * ctx, GLenum name)
switch (name) {
case GL_VENDOR: {
const char *vendor = screen->get_vendor( screen );
- const char *tungsten = "Tungsten Graphics, Inc.";
-
- /* Tungsten Graphics, Inc. developed the state_tracker module
- * (and much of Mesa), but the driver itself may come from elsewhere.
- * The additional string allows "and XyzCorp" to reflect this.
- */
- if (vendor && strcmp(vendor, tungsten) != 0)
- util_snprintf(st->vendor, sizeof(st->vendor),
- "%s and %s", tungsten, vendor);
- else
- util_snprintf(st->vendor, sizeof(st->vendor), "%s", tungsten);
-
+ util_snprintf(st->vendor, sizeof(st->vendor), "%s", vendor);
return (GLubyte *) st->vendor;
}
case GL_RENDERER:
- util_snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s",
+ util_snprintf(st->renderer, sizeof(st->renderer), "Gallium %s on %s",
ST_VERSION_STRING,
- screen->get_name( screen ),
- screen->winsys->get_name( screen->winsys ));
+ screen->get_name( screen ));
return (GLubyte *) st->renderer;