/* compressed texture functions */
functions->CompressedTexImage = st_CompressedTexImage;
- functions->GetCompressedTexImage = _mesa_GetCompressedTexImage_sw;
+ functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
functions->NewTextureObject = st_NewTextureObject;
functions->NewTextureImage = st_NewTextureImage;