#include "main/glheader.h"
-#include "main/mtypes.h"
struct dd_function_table;
+struct gl_context;
+struct gl_texture_object;
struct pipe_context;
struct st_context;
struct gl_texture_object *tObj);
-extern struct gl_texture_object *
-st_get_default_texture(struct st_context *st);
-
-
extern void
st_init_texture_functions(struct dd_function_table *functions);