#define ST_CB_TEXTURE_H
-extern GLuint
-st_finalize_mipmap_tree(GLcontext *ctx,
- struct pipe_context *pipe, GLuint unit,
- GLboolean *needFlush);
+extern struct pipe_texture *
+st_get_texobj_texture(struct gl_texture_object *texObj);
+
+
+extern GLboolean
+st_finalize_texture(GLcontext *ctx,
+ struct pipe_context *pipe,
+ struct gl_texture_object *tObj,
+ GLboolean *needFlush);
extern void