/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ST_CB_TEXTURE_H
+#include "main/glheader.h"
+
+struct dd_function_table;
+struct gl_context;
+struct gl_texture_object;
+struct pipe_context;
+struct st_context;
+struct st_texture_object;
+
+extern enum pipe_texture_target
+gl_target_to_pipe(GLenum target);
+
+unsigned
+st_get_blit_mask(GLenum srcFormat, GLenum dstFormat);
+
extern GLboolean
-st_finalize_texture(GLcontext *ctx,
+st_finalize_texture(struct gl_context *ctx,
struct pipe_context *pipe,
struct gl_texture_object *tObj,
- GLboolean *needFlush);
-
-
-extern struct gl_texture_object *
-st_get_default_texture(struct st_context *st);
+ GLuint cubeMapFace);
extern void
st_init_texture_functions(struct dd_function_table *functions);
-
#endif /* ST_CB_TEXTURE_H */