#include "main/glheader.h"
#include "st_context.h"
+#include "st_cb_fbo.h"
#include "st_cb_viewport.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_atomic.h"
-/**
- * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
- * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
- * We'll only return non-null for window system framebuffers.
- * Note that this function may fail.
- */
-static INLINE struct st_framebuffer *
-st_ws_framebuffer(struct gl_framebuffer *fb)
-{
- /* FBO cannot be casted. See st_new_framebuffer */
- if (fb && _mesa_is_winsys_fbo(fb))
- return (struct st_framebuffer *) fb;
- return NULL;
-}
static void st_viewport(struct gl_context *ctx)
{
return;
/*
- * Normally we'd want the state tracker manager to mark the drawables
- * invalid only when needed. This will force the state tracker manager
+ * Normally we'd want the frontend manager to mark the drawables
+ * invalid only when needed. This will force the frontend manager
* to revalidate the drawable, rather than just update the context with
* the latest cached drawable info.
*/
stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
stread = st_ws_framebuffer(st->ctx->ReadBuffer);
- if (stdraw && stdraw->iface)
+ if (stdraw)
stdraw->iface_stamp = p_atomic_read(&stdraw->iface->stamp) - 1;
- if (stread && stread != stdraw && stread->iface)
+ if (stread && stread != stdraw)
stread->iface_stamp = p_atomic_read(&stread->iface->stamp) - 1;
}