st_ws_framebuffer(struct gl_framebuffer *fb)
{
/* FBO cannot be casted. See st_new_framebuffer */
- return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL);
+ if (fb && _mesa_is_winsys_fbo(fb))
+ return (struct st_framebuffer *) fb;
+ return NULL;
}
static void st_viewport(struct gl_context * ctx, GLint x, GLint y,
if (!st->invalidate_on_gl_viewport)
return;
+ /*
+ * Normally we'd want the state tracker manager to mark the drawables
+ * invalid only when needed. This will force the state tracker manager
+ * to revalidate the drawable, rather than just update the context with
+ * the latest cached drawable info.
+ */
+
stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
stread = st_ws_framebuffer(st->ctx->ReadBuffer);
- if (stdraw)
- p_atomic_set(&stdraw->revalidate, TRUE);
- if (stread && stread != stdraw)
- p_atomic_set(&stread->revalidate, TRUE);
+ if (stdraw && stdraw->iface)
+ stdraw->iface_stamp = p_atomic_read(&stdraw->iface->stamp) - 1;
+ if (stread && stread != stdraw && stread->iface)
+ stread->iface_stamp = p_atomic_read(&stread->iface->stamp) - 1;
}
void st_init_viewport_functions(struct dd_function_table *functions)