struct st_buffer_object *bo = st_buffer_object(sobj->base.Buffers[i]);
if (bo && bo->buffer) {
- unsigned stream =
- obj->shader_program->LinkedTransformFeedback.Buffers[i].Stream;
+ unsigned stream = obj->program->sh.LinkedTransformFeedback->
+ Buffers[i].Stream;
/* Check whether we need to recreate the target. */
if (!sobj->targets[i] ||
pipe_so_target_reference(&sobj->draw_count[i], NULL);
for (i = 0; i < ARRAY_SIZE(sobj->targets); i++) {
- unsigned stream =
- obj->shader_program->LinkedTransformFeedback.Buffers[i].Stream;
+ unsigned stream = obj->program->sh.LinkedTransformFeedback->
+ Buffers[i].Stream;
/* Is it not bound or already set for this stream? */
if (!sobj->targets[i] || sobj->draw_count[stream])