i965: Only call brw_upload_tcs/tes_prog when using tessellation.
[mesa.git] / src / mesa / state_tracker / st_context.c
index bef7307bb27d94a773176d7293c038b8a21d63b9..1459f258f940096760fe7b5cb2b25b8af61012af 100644 (file)
@@ -44,6 +44,7 @@
 #include "st_cb_bufferobjects.h"
 #include "st_cb_clear.h"
 #include "st_cb_condrender.h"
+#include "st_cb_copyimage.h"
 #include "st_cb_drawpixels.h"
 #include "st_cb_rasterpos.h"
 #include "st_cb_drawtex.h"
@@ -235,9 +236,11 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
                                               PIPE_BIND_SAMPLER_VIEW);
    st->prefer_blit_based_texture_transfer = screen->get_param(screen,
                               PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER);
-   st->can_force_persample_interp = screen->get_param(screen,
-                                          PIPE_CAP_FORCE_PERSAMPLE_INTERP);
-
+   st->force_persample_in_shader =
+      screen->get_param(screen, PIPE_CAP_SAMPLE_SHADING) &&
+      !screen->get_param(screen, PIPE_CAP_FORCE_PERSAMPLE_INTERP);
+   st->has_shareable_shaders = screen->get_param(screen,
+                                                 PIPE_CAP_SHAREABLE_SHADERS);
    st->needs_texcoord_semantic =
       screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD);
    st->apply_texture_swizzle_to_border_color =
@@ -252,9 +255,7 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
    st_init_extensions(st->pipe->screen, &ctx->Const,
                       &ctx->Extensions, &st->options, ctx->Mesa_DXTn);
 
-   if (st_init_perfmon(st)) {
-      /* GL_AMD_performance_monitor is only enabled when the underlying
-       * driver expose GPU hardware performance counters. */
+   if (st_have_perfmon(st)) {
       ctx->Extensions.AMD_performance_monitor = GL_TRUE;
    }
 
@@ -292,6 +293,20 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
          ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true;
    }
 
+   /* Set which shader types can be compiled at link time. */
+   st->shader_has_one_variant[MESA_SHADER_VERTEX] =
+         st->has_shareable_shaders &&
+         !st->clamp_vert_color_in_shader;
+
+   st->shader_has_one_variant[MESA_SHADER_FRAGMENT] =
+         st->has_shareable_shaders &&
+         !st->clamp_frag_color_in_shader &&
+         !st->force_persample_in_shader;
+
+   st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders;
+   st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] = st->has_shareable_shaders;
+   st->shader_has_one_variant[MESA_SHADER_GEOMETRY] = st->has_shareable_shaders;
+
    _mesa_compute_version(ctx);
 
    if (ctx->Version == 0) {
@@ -414,6 +429,7 @@ void st_init_driver_functions(struct pipe_screen *screen,
    st_init_bufferobject_functions(functions);
    st_init_clear_functions(functions);
    st_init_bitmap_functions(functions);
+   st_init_copy_image_functions(functions);
    st_init_drawpixels_functions(functions);
    st_init_rasterpos_functions(functions);