st->ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- st->pixel_xfer.cache = _mesa_new_program_cache();
-
st->has_stencil_export =
screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT);
st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3);
PIPE_BIND_SAMPLER_VIEW);
st->prefer_blit_based_texture_transfer = screen->get_param(screen,
PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER);
-
+ st->force_persample_in_shader =
+ screen->get_param(screen, PIPE_CAP_SAMPLE_SHADING) &&
+ !screen->get_param(screen, PIPE_CAP_FORCE_PERSAMPLE_INTERP);
+ st->has_shareable_shaders = screen->get_param(screen,
+ PIPE_CAP_SHAREABLE_SHADERS);
st->needs_texcoord_semantic =
screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD);
st->apply_texture_swizzle_to_border_color =
ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true;
}
+ /* Set which shader types can be compiled at link time. */
+ st->shader_has_one_variant[MESA_SHADER_VERTEX] =
+ st->has_shareable_shaders &&
+ !st->clamp_vert_color_in_shader;
+
+ st->shader_has_one_variant[MESA_SHADER_FRAGMENT] =
+ st->has_shareable_shaders &&
+ !st->clamp_frag_color_in_shader &&
+ !st->force_persample_in_shader;
+
+ st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders;
+ st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] = st->has_shareable_shaders;
+ st->shader_has_one_variant[MESA_SHADER_GEOMETRY] = st->has_shareable_shaders;
+
_mesa_compute_version(ctx);
if (ctx->Version == 0) {
pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL);
}
pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
-
- _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
+ pipe_sampler_view_reference(&st->pixel_xfer.pixelmap_sampler_view, NULL);
+ pipe_resource_reference(&st->pixel_xfer.pixelmap_texture, NULL);
_vbo_DestroyContext(st->ctx);
_mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
- functions->Accum = _mesa_accum;
-
st_init_blit_functions(functions);
st_init_bufferobject_functions(functions);
st_init_clear_functions(functions);