mesa: Add "shader/" path to #include statements in shader parser/lexer sources
[mesa.git] / src / mesa / state_tracker / st_context.c
index f0eddafd331dc127b4c7e259d0898e79641b6e1a..9e6ce30db047031ca190a230f50615c7953e1436 100644 (file)
 #include "st_cb_blit.h"
 #include "st_cb_bufferobjects.h"
 #include "st_cb_clear.h"
+#include "st_cb_condrender.h"
 #if FEATURE_drawpix
 #include "st_cb_drawpixels.h"
 #include "st_cb_rasterpos.h"
 #endif
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
 #include "st_cb_drawtex.h"
 #endif
 #include "st_cb_fbo.h"
-#include "st_cb_get.h"
 #if FEATURE_feedback
 #include "st_cb_feedback.h"
 #endif
@@ -209,7 +209,7 @@ static void st_destroy_context_priv( struct st_context *st )
    st_destroy_bitmap(st);
    st_destroy_drawpix(st);
 #endif
-#ifdef FEATURE_OES_draw_texture
+#if FEATURE_OES_draw_texture
    st_destroy_drawtex(st);
 #endif
 
@@ -218,8 +218,8 @@ static void st_destroy_context_priv( struct st_context *st )
    }
 
    for (i = 0; i < Elements(st->state.constants); i++) {
-      if (st->state.constants[i].buffer) {
-         pipe_buffer_reference(&st->state.constants[i].buffer, NULL);
+      if (st->state.constants[i]) {
+         pipe_buffer_reference(&st->state.constants[i], NULL);
       }
    }
 
@@ -330,8 +330,12 @@ void st_init_driver_functions(struct dd_function_table *functions)
    st_init_drawpixels_functions(functions);
    st_init_rasterpos_functions(functions);
 #endif
+
+#if FEATURE_OES_draw_texture
+   st_init_drawtex_functions(functions);
+#endif
+
    st_init_fbo_functions(functions);
-   st_init_get_functions(functions);
 #if FEATURE_feedback
    st_init_feedback_functions(functions);
 #endif
@@ -339,6 +343,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
 #if FEATURE_queryobj
    st_init_query_functions(functions);
 #endif
+   st_init_cond_render_functions(functions);
    st_init_readpixels_functions(functions);
    st_init_texture_functions(functions);
    st_init_flush_functions(functions);