#include "st_cb_fbo.h"
#include "st_cb_feedback.h"
#include "st_cb_msaa.h"
+#include "st_cb_perfmon.h"
#include "st_cb_program.h"
#include "st_cb_queryobj.h"
#include "st_cb_readpixels.h"
st_destroy_bitmap(st);
st_destroy_drawpix(st);
st_destroy_drawtex(st);
+ st_destroy_perfmon(st);
for (shader = 0; shader < ARRAY_SIZE(st->state.sampler_views); shader++) {
for (i = 0; i < ARRAY_SIZE(st->state.sampler_views[0]); i++) {
st_init_extensions(st->pipe->screen, &ctx->Const,
&ctx->Extensions, &st->options, ctx->Mesa_DXTn);
+ if (st_init_perfmon(st)) {
+ /* GL_AMD_performance_monitor is only enabled when the underlying
+ * driver expose GPU hardware performance counters. */
+ ctx->Extensions.AMD_performance_monitor = GL_TRUE;
+ }
+
/* Enable shader-based fallbacks for ARB_color_buffer_float if needed. */
if (screen->get_param(screen, PIPE_CAP_VERTEX_COLOR_UNCLAMPED)) {
if (!screen->get_param(screen, PIPE_CAP_VERTEX_COLOR_CLAMPED)) {
struct st_context *st;
memset(&funcs, 0, sizeof(funcs));
- st_init_driver_functions(&funcs);
+ st_init_driver_functions(pipe->screen, &funcs);
ctx = _mesa_create_context(api, visual, shareCtx, &funcs);
if (!ctx) {
}
pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
- pipe->set_index_buffer(pipe, NULL);
-
- for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, i, 0, NULL);
- }
-
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);
}
-void st_init_driver_functions(struct dd_function_table *functions)
+void st_init_driver_functions(struct pipe_screen *screen,
+ struct dd_function_table *functions)
{
_mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
st_init_fbo_functions(functions);
st_init_feedback_functions(functions);
st_init_msaa_functions(functions);
+ st_init_perfmon_functions(functions);
st_init_program_functions(functions);
st_init_query_functions(functions);
st_init_cond_render_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
st_init_texture_barrier_functions(functions);
- st_init_flush_functions(functions);
+ st_init_flush_functions(screen, functions);
st_init_string_functions(functions);
st_init_viewport_functions(functions);