#include "util/list.h"
#include "vbo/vbo.h"
#include "util/list.h"
+#include "cso_cache/cso_context.h"
#ifdef __cplusplus
} pbo;
/** for drawing with st_util_vertex */
- struct pipe_vertex_element util_velems[3];
+ struct cso_velems_state util_velems;
/** passthrough vertex shader matching the util_velem attributes */
void *passthrough_vs;