mesa: Add "shader/" path to #include statements in shader parser/lexer sources
[mesa.git] / src / mesa / state_tracker / st_context.h
index 831909a3f8fb6e07acd56239952cdb2a72eb6e6d..2c4943cfb0a2fa285eaec9fe0d2044c69f915542 100644 (file)
@@ -92,7 +92,7 @@ struct st_context
       struct pipe_sampler_state             samplers[PIPE_MAX_SAMPLERS];
       struct pipe_sampler_state             *sampler_list[PIPE_MAX_SAMPLERS];
       struct pipe_clip_state clip;
-      struct pipe_constant_buffer constants[2];
+      struct pipe_buffer *constants[2];
       struct pipe_framebuffer_state framebuffer;
       struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS];
       struct pipe_scissor_state scissor;