struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
struct draw_stage *rastpos_stage; /**< For glRasterPos */
- GLboolean sw_primitive_restart;
GLboolean clamp_frag_color_in_shader;
GLboolean clamp_vert_color_in_shader;