struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_buffer *constants[2];
+ struct pipe_resource *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
GLuint user_prog_sn; /**< user fragment program serial no. */
struct st_fragment_program *combined_prog;
GLuint combined_prog_sn;
- struct pipe_texture *pixelmap_texture;
+ struct pipe_resource *pixelmap_texture;
struct pipe_sampler_view *pixelmap_sampler_view;
boolean pixelmap_enabled; /**< use the pixelmap texture? */
} pixel_xfer;
enum pipe_format tex_format;
void *vs;
float vertices[4][3][4]; /**< vertex pos + color + texcoord */
- struct pipe_buffer *vbuf;
+ struct pipe_resource *vbuf;
unsigned vbuf_slot; /* next free slot in vbuf */
struct bitmap_cache *cache;
} bitmap;
void *vs;
void *fs;
float vertices[4][2][4]; /**< vertex pos + color */
- struct pipe_buffer *vbuf;
+ struct pipe_resource *vbuf;
unsigned vbuf_slot;
} clear;