#include "pipe/p_compiler.h"
#include "util/u_debug.h"
+struct st_context;
+
extern void
st_print_current(void);
#define DEBUG_DRAW 0x100
#define DEBUG_BUFFER 0x200
#define DEBUG_WIREFRAME 0x400
+#define DEBUG_PRECOMPILE 0x800
+#define DEBUG_GREMEDY 0x1000
+#define DEBUG_NOREADPIXCACHE 0x2000
#ifdef DEBUG
extern int ST_DEBUG;
void st_debug_init( void );
-static INLINE void
+void st_update_debug_callback(struct st_context *st);
+
+static inline void
ST_DBG( unsigned flag, const char *fmt, ... )
{
if (ST_DEBUG & flag)