glx: Sync <GL/glxext.h> with Khronos
[mesa.git] / src / mesa / state_tracker / st_draw.c
index 6243659b50d3e1f0949fd1400f30232a18b0bac3..a5e93186bf5e0f74a62d8ce87680b5cd8efe4cf7 100644 (file)
 #include "st_debug.h"
 #include "st_draw.h"
 #include "st_program.h"
+#include "st_util.h"
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
+#include "util/u_cpu_detect.h"
 #include "util/u_inlines.h"
 #include "util/u_format.h"
 #include "util/u_prim.h"
 #include "draw/draw_context.h"
 #include "cso_cache/cso_context.h"
 
+#if defined(PIPE_OS_LINUX) && !defined(ANDROID)
+#include <sched.h>
+#define HAVE_SCHED_GETCPU 1
+#else
+#define sched_getcpu() 0
+#define HAVE_SCHED_GETCPU 0
+#endif
 
 /**
  * Set the restart index.
@@ -80,7 +89,7 @@ setup_primitive_restart(struct gl_context *ctx, struct pipe_draw_info *info)
          _mesa_primitive_restart_index(ctx, index_size);
 
       /* Enable primitive restart only when the restart index can have an
-       * effect. This is required for correctness in radeonsi VI support.
+       * effect. This is required for correctness in radeonsi GFX8 support.
        * Other hardware may also benefit from taking a faster, non-restart path
        * when possible.
        */
@@ -122,12 +131,38 @@ prepare_draw(struct st_context *st, struct gl_context *ctx)
        st->gfx_shaders_may_be_dirty) {
       st_validate_state(st, ST_PIPELINE_RENDER);
    }
+
+   struct pipe_context *pipe = st->pipe;
+
+   /* Pin threads regularly to the same Zen CCX that the main thread is
+    * running on. The main thread can move between CCXs.
+    */
+   if (unlikely(HAVE_SCHED_GETCPU && /* Linux */
+                /* AMD Zen */
+                util_cpu_caps.nr_cpus != util_cpu_caps.cores_per_L3 &&
+                /* no glthread */
+                ctx->CurrentClientDispatch != ctx->MarshalExec &&
+                /* driver support */
+                pipe->set_context_param &&
+                /* do it occasionally */
+                ++st->pin_thread_counter % 512 == 0)) {
+      int cpu = sched_getcpu();
+      if (cpu >= 0) {
+         unsigned L3_cache = cpu / util_cpu_caps.cores_per_L3;
+
+         pipe->set_context_param(pipe,
+                                 PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE,
+                                 L3_cache);
+      }
+   }
 }
 
 /**
  * This function gets plugged into the VBO module and is called when
  * we have something to render.
  * Basically, translate the information into the format expected by gallium.
+ *
+ * Try to keep this logic in sync with st_feedback_draw_vbo.
  */
 static void
 st_draw_vbo(struct gl_context *ctx,
@@ -146,20 +181,14 @@ st_draw_vbo(struct gl_context *ctx,
    unsigned i;
    unsigned start = 0;
 
-   /* The initial pushdown of the inputs array into the drivers */
-   _mesa_set_drawing_arrays(ctx, st->draw_arrays.inputs);
-   _vbo_update_inputs(ctx, &st->draw_arrays);
-
    prepare_draw(st, ctx);
 
-   if (st->vertex_array_out_of_memory)
-      return;
-
    /* Initialize pipe_draw_info. */
    info.primitive_restart = false;
    info.vertices_per_patch = ctx->TessCtrlProgram.patch_vertices;
    info.indirect = NULL;
    info.count_from_stream_output = NULL;
+   info.restart_index = 0;
 
    if (ib) {
       struct gl_buffer_object *bufobj = ib->obj;
@@ -255,19 +284,13 @@ st_indirect_draw_vbo(struct gl_context *ctx,
    struct pipe_draw_info info;
    struct pipe_draw_indirect_info indirect;
 
-   /* The initial pushdown of the inputs array into the drivers */
-   _mesa_set_drawing_arrays(ctx, st->draw_arrays.inputs);
-   _vbo_update_inputs(ctx, &st->draw_arrays);
-
    assert(stride);
    prepare_draw(st, ctx);
 
-   if (st->vertex_array_out_of_memory)
-      return;
-
    memset(&indirect, 0, sizeof(indirect));
    util_draw_init_info(&info);
    info.start = 0; /* index offset / index size */
+   info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
 
    if (ib) {
       struct gl_buffer_object *bufobj = ib->obj;
@@ -427,15 +450,7 @@ st_draw_quad(struct st_context *st,
 
    u_upload_unmap(st->pipe->stream_uploader);
 
-   /* At the time of writing, cso_get_aux_vertex_buffer_slot() always returns
-    * zero.  If that ever changes we need to audit the calls to that function
-    * and make sure the slot number is used consistently everywhere.
-    */
-   assert(cso_get_aux_vertex_buffer_slot(st->cso_context) == 0);
-
-   cso_set_vertex_buffers(st->cso_context,
-                          cso_get_aux_vertex_buffer_slot(st->cso_context),
-                          1, &vb);
+   cso_set_vertex_buffers(st->cso_context, 0, 1, &vb);
 
    if (num_instances > 1) {
       cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4,