struct pipe_draw_info info;
unsigned i, num_instances = 1;
GLboolean new_array =
- st->dirty.st && (st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM)) != 0;
+ st->dirty.st &&
+ (st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) != 0;
/* Mesa core state should have been validated already */
assert(ctx->NewState == 0x0);