#include "main/compiler.h"
#include "main/glheader.h"
-#include "main/mtypes.h"
struct _mesa_index_buffer;
struct _mesa_prim;
+struct gl_client_array;
+struct gl_context;
struct st_context;
void st_init_draw( struct st_context *st );
/* Internal function:
*/
-extern GLuint
+extern enum pipe_format
st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
GLboolean normalized);