mesa: Factor out struct gl_vertex_format.
[mesa.git] / src / mesa / state_tracker / st_draw_feedback.c
index 257618aa992fc6272e93ad6f04c47fe4eeb3bc47..11097b4cac6029dc5fd8e523aaf21c77f55b5436 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  **************************************************************************/
 
 #include "main/imports.h"
+#include "main/arrayobj.h"
 #include "main/image.h"
 #include "main/macros.h"
-#include "main/mfeatures.h"
+#include "main/varray.h"
 
 #include "vbo/vbo.h"
 
 #include "st_context.h"
 #include "st_atom.h"
+#include "st_cb_bitmap.h"
 #include "st_cb_bufferobjects.h"
 #include "st_draw.h"
 #include "st_program.h"
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "util/u_inlines.h"
+#include "util/u_draw.h"
 
 #include "draw/draw_private.h"
 #include "draw/draw_context.h"
 
 
-#if FEATURE_feedback || FEATURE_rastpos
-
 /**
  * Set the (private) draw module's post-transformed vertex format when in
  * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
@@ -83,6 +84,27 @@ set_feedback_vertex_format(struct gl_context *ctx)
 }
 
 
+/**
+ * Helper for drawing current vertex arrays.
+ */
+static void
+draw_arrays(struct draw_context *draw, unsigned mode,
+            unsigned start, unsigned count)
+{
+   struct pipe_draw_info info;
+
+   util_draw_init_info(&info);
+
+   info.mode = mode;
+   info.start = start;
+   info.count = count;
+   info.min_index = start;
+   info.max_index = start + count - 1;
+
+   draw_vbo(draw, &info);
+}
+
+
 /**
  * Called by VBO to draw arrays when in selection or feedback mode and
  * to implement glRasterPos.
@@ -97,26 +119,29 @@ st_feedback_draw_vbo(struct gl_context *ctx,
                     GLboolean index_bounds_valid,
                      GLuint min_index,
                      GLuint max_index,
-                     struct gl_transform_feedback_object *tfb_vertcount)
+                     struct gl_transform_feedback_object *tfb_vertcount,
+                     unsigned stream,
+                     struct gl_buffer_object *indirect)
 {
    struct st_context *st = st_context(ctx);
    struct pipe_context *pipe = st->pipe;
-   struct draw_context *draw = st->draw;
+   struct draw_context *draw = st_get_draw_context(st);
    const struct st_vertex_program *vp;
    const struct pipe_shader_state *vs;
    struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
    struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
-   struct pipe_index_buffer ibuffer;
-   struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
+   struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {NULL};
    struct pipe_transfer *ib_transfer = NULL;
-   const struct gl_client_array **arrays = ctx->Array._DrawArrays;
    GLuint attr, i;
-   const GLubyte *low_addr = NULL;
    const void *mapped_indices = NULL;
 
-   assert(draw);
+   if (!draw)
+      return;
+
+   st_flush_bitmap_cache(st);
+   st_invalidate_readpix_cache(st);
 
-   st_validate_state(st);
+   st_validate_state(st, ST_PIPELINE_RENDER);
 
    if (!index_bounds_valid)
       vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index, nr_prims);
@@ -136,109 +161,92 @@ st_feedback_draw_vbo(struct gl_context *ctx,
     * code sends state updates to the pipe, not to our private draw module.
     */
    assert(draw);
-   draw_set_viewport_state(draw, &st->state.viewport);
+   draw_set_viewport_states(draw, 0, 1, &st->state.viewport[0]);
    draw_set_clip_state(draw, &st->state.clip);
    draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
    draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
    set_feedback_vertex_format(ctx);
 
-   /* Find the lowest address of the arrays we're drawing */
-   if (vp->num_inputs) {
-      low_addr = arrays[vp->index_to_input[0]]->Ptr;
-
-      for (attr = 1; attr < vp->num_inputs; attr++) {
-         const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
-         low_addr = MIN2(low_addr, start);
-      }
-   }
-
    /* loop over TGSI shader inputs to determine vertex buffer
     * and attribute info
     */
    for (attr = 0; attr < vp->num_inputs; attr++) {
       const GLuint mesaAttr = vp->index_to_input[attr];
-      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
+      const struct gl_vertex_buffer_binding *binding;
+      const struct gl_array_attributes *attrib;
       void *map;
 
-      if (bufobj && bufobj->Name) {
-         /* Attribute data is in a VBO.
-          * Recall that for VBOs, the gl_client_array->Ptr field is
-          * really an offset from the start of the VBO, not a pointer.
-          */
-         struct st_buffer_object *stobj = st_buffer_object(bufobj);
+      _mesa_draw_attrib_and_binding(ctx, mesaAttr, &attrib, &binding);
+
+      if (_mesa_is_bufferobj(binding->BufferObj)) {
+         /* Attribute data is in a VBO. */
+         struct st_buffer_object *stobj = st_buffer_object(binding->BufferObj);
          assert(stobj->buffer);
 
-         vbuffers[attr].buffer = NULL;
-         pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer);
-         vbuffers[attr].buffer_offset = pointer_to_offset(low_addr);
-         velements[attr].src_offset = arrays[mesaAttr]->Ptr - low_addr;
+         vbuffers[attr].buffer.resource = NULL;
+         vbuffers[attr].is_user_buffer = false;
+         pipe_resource_reference(&vbuffers[attr].buffer.resource, stobj->buffer);
+         vbuffers[attr].buffer_offset = _mesa_draw_binding_offset(binding);
+         velements[attr].src_offset =
+            _mesa_draw_attributes_relative_offset(attrib);
+
+         /* map the attrib buffer */
+         map = pipe_buffer_map(pipe, vbuffers[attr].buffer.resource,
+                               PIPE_TRANSFER_READ,
+                               &vb_transfer[attr]);
+         draw_set_mapped_vertex_buffer(draw, attr, map,
+                                       vbuffers[attr].buffer.resource->width0);
       }
       else {
-         /* attribute data is in user-space memory, not a VBO */
-         uint bytes = (arrays[mesaAttr]->Size
-                       * _mesa_sizeof_type(arrays[mesaAttr]->Type)
-                       * (max_index + 1));
-
-         /* wrap user data */
-         vbuffers[attr].buffer
-            = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr,
-                                      bytes,
-                                     PIPE_BIND_VERTEX_BUFFER);
+         /* Attribute data is in a user space array. */
+         vbuffers[attr].buffer.user = attrib->Ptr;
+         vbuffers[attr].is_user_buffer = true;
          vbuffers[attr].buffer_offset = 0;
          velements[attr].src_offset = 0;
+
+         draw_set_mapped_vertex_buffer(draw, attr,
+                                       vbuffers[attr].buffer.user, ~0);
       }
 
       /* common-case setup */
-      vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */
+      vbuffers[attr].stride = binding->Stride; /* in bytes */
       velements[attr].instance_divisor = 0;
       velements[attr].vertex_buffer_index = attr;
-      velements[attr].src_format = 
-         st_pipe_vertex_format(arrays[mesaAttr]->Type,
-                               arrays[mesaAttr]->Size,
-                               arrays[mesaAttr]->Format,
-                               arrays[mesaAttr]->Normalized,
-                               arrays[mesaAttr]->Integer);
+      velements[attr].src_format = st_pipe_vertex_format(&attrib->Format);
       assert(velements[attr].src_format);
 
       /* tell draw about this attribute */
 #if 0
       draw_set_vertex_buffer(draw, attr, &vbuffer[attr]);
 #endif
-
-      /* map the attrib buffer */
-      map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
-                            PIPE_TRANSFER_READ,
-                           &vb_transfer[attr]);
-      draw_set_mapped_vertex_buffer(draw, attr, map);
    }
 
-   draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
+   draw_set_vertex_buffers(draw, 0, vp->num_inputs, vbuffers);
    draw_set_vertex_elements(draw, vp->num_inputs, velements);
 
-   memset(&ibuffer, 0, sizeof(ibuffer));
+   unsigned start = 0;
+
    if (ib) {
       struct gl_buffer_object *bufobj = ib->obj;
+      unsigned index_size = ib->index_size;
 
-      ibuffer.index_size = vbo_sizeof_ib_type(ib->type);
-      if (ibuffer.index_size == 0)
+      if (index_size == 0)
          goto out_unref_vertex;
 
       if (bufobj && bufobj->Name) {
          struct st_buffer_object *stobj = st_buffer_object(bufobj);
 
-         pipe_resource_reference(&ibuffer.buffer, stobj->buffer);
-         ibuffer.offset = pointer_to_offset(ib->ptr);
-
+         start = pointer_to_offset(ib->ptr) / index_size;
          mapped_indices = pipe_buffer_map(pipe, stobj->buffer,
                                           PIPE_TRANSFER_READ, &ib_transfer);
       }
       else {
-         /* skip setting ibuffer.buffer as the draw module does not use it */
          mapped_indices = ib->ptr;
       }
 
-      draw_set_index_buffer(draw, &ibuffer);
-      draw_set_mapped_index_buffer(draw, mapped_indices);
+      draw_set_indexes(draw,
+                       (ubyte *) mapped_indices,
+                       index_size, ~0);
    }
 
    /* set the constant buffer */
@@ -249,7 +257,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
 
    /* draw here */
    for (i = 0; i < nr_prims; i++) {
-      draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count);
+      draw_arrays(draw, prims[i].mode, start + prims[i].start, prims[i].count);
    }
 
 
@@ -257,22 +265,17 @@ st_feedback_draw_vbo(struct gl_context *ctx,
     * unmap vertex/index buffers
     */
    if (ib) {
-      draw_set_mapped_index_buffer(draw, NULL);
-      draw_set_index_buffer(draw, NULL);
-
+      draw_set_indexes(draw, NULL, 0, 0);
       if (ib_transfer)
          pipe_buffer_unmap(pipe, ib_transfer);
-      pipe_resource_reference(&ibuffer.buffer, NULL);
    }
 
  out_unref_vertex:
    for (attr = 0; attr < vp->num_inputs; attr++) {
-      pipe_buffer_unmap(pipe, vb_transfer[attr]);
-      draw_set_mapped_vertex_buffer(draw, attr, NULL);
-      pipe_resource_reference(&vbuffers[attr].buffer, NULL);
+      if (vb_transfer[attr])
+         pipe_buffer_unmap(pipe, vb_transfer[attr]);
+      draw_set_mapped_vertex_buffer(draw, attr, NULL, 0);
+      pipe_vertex_buffer_unreference(&vbuffers[attr]);
    }
-   draw_set_vertex_buffers(draw, 0, NULL);
+   draw_set_vertex_buffers(draw, 0, vp->num_inputs, NULL);
 }
-
-#endif /* FEATURE_feedback || FEATURE_rastpos */
-