/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "vbo/vbo.h"
#include "st_context.h"
#include "st_atom.h"
+#include "st_cb_bitmap.h"
#include "st_cb_bufferobjects.h"
#include "st_draw.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
+#include "util/u_draw.h"
#include "draw/draw_private.h"
#include "draw/draw_context.h"
-#if FEATURE_feedback || FEATURE_rastpos
-
/**
* Set the (private) draw module's post-transformed vertex format when in
* GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
}
+/**
+ * Helper for drawing current vertex arrays.
+ */
+static void
+draw_arrays(struct draw_context *draw, unsigned mode,
+ unsigned start, unsigned count)
+{
+ struct pipe_draw_info info;
+
+ util_draw_init_info(&info);
+
+ info.mode = mode;
+ info.start = start;
+ info.count = count;
+ info.min_index = start;
+ info.max_index = start + count - 1;
+
+ draw_vbo(draw, &info);
+}
+
+
/**
* Called by VBO to draw arrays when in selection or feedback mode and
* to implement glRasterPos.
GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index,
- struct gl_transform_feedback_object *tfb_vertcount)
+ struct gl_transform_feedback_object *tfb_vertcount,
+ unsigned stream,
+ struct gl_buffer_object *indirect)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
assert(draw);
+ st_flush_bitmap_cache(st);
+
st_validate_state(st);
if (!index_bounds_valid)
* code sends state updates to the pipe, not to our private draw module.
*/
assert(draw);
- draw_set_viewport_state(draw, &st->state.viewport);
+ draw_set_viewport_states(draw, 0, 1, &st->state.viewport[0]);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
PIPE_TRANSFER_READ,
&vb_transfer[attr]);
- draw_set_mapped_vertex_buffer(draw, attr, map);
+ draw_set_mapped_vertex_buffer(draw, attr, map,
+ vbuffers[attr].buffer->width0);
}
else {
vbuffers[attr].buffer = NULL;
vbuffers[attr].buffer_offset = 0;
velements[attr].src_offset = 0;
- draw_set_mapped_vertex_buffer(draw, attr, vbuffers[attr].user_buffer);
+ draw_set_mapped_vertex_buffer(draw, attr, vbuffers[attr].user_buffer,
+ ~0);
}
/* common-case setup */
#endif
}
- draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
+ draw_set_vertex_buffers(draw, 0, vp->num_inputs, vbuffers);
draw_set_vertex_elements(draw, vp->num_inputs, velements);
memset(&ibuffer, 0, sizeof(ibuffer));
mapped_indices = ib->ptr;
}
- draw_set_index_buffer(draw, &ibuffer);
- draw_set_mapped_index_buffer(draw, mapped_indices);
+ draw_set_indexes(draw,
+ (ubyte *) mapped_indices + ibuffer.offset,
+ ibuffer.index_size, ~0);
}
/* set the constant buffer */
* unmap vertex/index buffers
*/
if (ib) {
- draw_set_mapped_index_buffer(draw, NULL);
- draw_set_index_buffer(draw, NULL);
-
+ draw_set_indexes(draw, NULL, 0, 0);
if (ib_transfer)
pipe_buffer_unmap(pipe, ib_transfer);
pipe_resource_reference(&ibuffer.buffer, NULL);
for (attr = 0; attr < vp->num_inputs; attr++) {
if (vb_transfer[attr])
pipe_buffer_unmap(pipe, vb_transfer[attr]);
- draw_set_mapped_vertex_buffer(draw, attr, NULL);
+ draw_set_mapped_vertex_buffer(draw, attr, NULL, 0);
pipe_resource_reference(&vbuffers[attr].buffer, NULL);
}
- draw_set_vertex_buffers(draw, 0, NULL);
+ draw_set_vertex_buffers(draw, 0, vp->num_inputs, NULL);
}
-
-#endif /* FEATURE_feedback || FEATURE_rastpos */
-