mesa: move comment, change debug code
[mesa.git] / src / mesa / state_tracker / st_extensions.c
index d240cab1a743620892344f8802541a530ddc060a..2f45f470334ee5574fcc3af6c9f5e8b269d3ef72 100644 (file)
@@ -260,6 +260,8 @@ void st_init_extensions(struct st_context *st)
    ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
    ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
+   if (ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2)
+          ctx->Extensions.EXT_texture_format_BGRA8888 = GL_TRUE;
 
    ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
 
@@ -387,6 +389,16 @@ void st_init_extensions(struct st_context *st)
                                    PIPE_TEXTURE_2D, 0,
                                    PIPE_BIND_SAMPLER_VIEW, 0)) {
       ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
+      ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
+      if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
+                                   PIPE_TEXTURE_2D, 0,
+                                   PIPE_BIND_RENDER_TARGET, 0) ||
+          screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
+                                   PIPE_TEXTURE_2D, 0,
+                                   PIPE_BIND_RENDER_TARGET, 0)) {
+         ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
+         ctx->Const.sRGBCapable = GL_TRUE;
+      }
    }
 
    if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
@@ -399,10 +411,7 @@ void st_init_extensions(struct st_context *st)
    if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
                                    PIPE_TEXTURE_2D, 0,
                                    PIPE_BIND_SAMPLER_VIEW, 0) &&
-       (ctx->Mesa_DXTn ||
-        screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
-                                    PIPE_TEXTURE_2D, 0,
-                                    PIPE_BIND_RENDER_TARGET, 0))) {
+       ctx->Mesa_DXTn) {
       ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
       ctx->Extensions.S3_s3tc = GL_TRUE;
    }
@@ -417,6 +426,12 @@ void st_init_extensions(struct st_context *st)
       ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
    }
 
+   /* GL_EXT_texture_array */
+   if (screen->get_param(screen, PIPE_CAP_ARRAY_TEXTURES)) {
+      ctx->Extensions.EXT_texture_array = GL_TRUE;
+      ctx->Extensions.MESA_texture_array = GL_TRUE;
+   }
+
    /* GL_ARB_framebuffer_object */
    if (ctx->Extensions.EXT_packed_depth_stencil) {
       /* we support always support GL_EXT_framebuffer_blit */
@@ -431,6 +446,10 @@ void st_init_extensions(struct st_context *st)
       ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
    }
 
+   if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
+      ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
+   }
+
    /* GL_ARB_half_float_vertex */
    if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
                                    PIPE_BUFFER, 0,
@@ -438,12 +457,6 @@ void st_init_extensions(struct st_context *st)
       ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
    }
 
-#if 0 /* not yet */
-   if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
-      ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
-   }
-#endif
-
    if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
 #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
       ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
@@ -461,4 +474,9 @@ void st_init_extensions(struct st_context *st)
    if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) {
       ctx->Extensions.ARB_shader_stencil_export = GL_TRUE;
    }
+
+   if (screen->get_param(screen, PIPE_CAP_INSTANCED_DRAWING)) {
+      ctx->Extensions.ARB_draw_instanced = GL_TRUE;
+      ctx->Extensions.ARB_instanced_arrays = GL_TRUE;
+   }
 }