ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
- ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
-
ctx->Extensions.MESA_pack_invert = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) {
ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
+ ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {