ctx->Extensions.NV_texture_rectangle = GL_TRUE;
ctx->Extensions.OES_EGL_image = GL_TRUE;
- if (ctx->API != API_OPENGL)
+ if (ctx->API != API_OPENGL_COMPAT)
ctx->Extensions.OES_EGL_image_external = GL_TRUE;
ctx->Extensions.OES_draw_texture = GL_TRUE;
/* Figure out GLSL support. */
glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
- if (glsl_feature_level >= 130) {
+ if (glsl_feature_level >= 140) {
+ if (ctx->API == API_OPENGL_CORE)
+ ctx->Const.GLSLVersion = 140;
+ else
+ ctx->Const.GLSLVersion = 130;
+ } else if (glsl_feature_level >= 130) {
ctx->Const.GLSLVersion = 130;
} else {
ctx->Const.GLSLVersion = 120;
if (ctx->Const.MinMapBufferAlignment >= 64) {
ctx->Extensions.ARB_map_buffer_alignment = GL_TRUE;
}
+ if (screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS))
+ ctx->Extensions.ARB_texture_buffer_object = GL_TRUE;
}