util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / mesa / state_tracker / st_format.c
index 03655ee048394aa40ffbd5bb43cadc13a86185a5..d2199d5af597d5eb8c3293ab05183d220bf8ee0f 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * Copyright (c) 2008-2010 VMware, Inc.
  * All Rights Reserved.
  * 
@@ -19,7 +19,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "main/imports.h"
 #include "main/context.h"
+#include "main/enums.h"
+#include "main/formats.h"
+#include "main/glformats.h"
+#include "main/texcompress.h"
+#include "main/texgetimage.h"
+#include "main/teximage.h"
 #include "main/texstore.h"
 #include "main/image.h"
 #include "main/macros.h"
-#include "main/mfeatures.h"
+#include "main/formatquery.h"
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_screen.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
+#include "st_cb_texture.h"
 #include "st_context.h"
 #include "st_format.h"
-
-
-static GLuint
-format_max_bits(enum pipe_format format)
-{
-   GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
-
-   size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1));
-   size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2));
-   size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3));
-   size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0));
-   size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1));
-   return size;
-}
+#include "st_texture.h"
 
 
 /**
- * Return basic GL datatype for the given gallium format.
+ * Translate Mesa format to Gallium format.
  */
-GLenum
-st_format_datatype(enum pipe_format format)
+enum pipe_format
+st_mesa_format_to_pipe_format(const struct st_context *st,
+                              mesa_format mesaFormat)
 {
-   const struct util_format_description *desc;
+   struct pipe_screen *screen = st->pipe->screen;
 
-   desc = util_format_description(format);
-   assert(desc);
+   /* The destination RGBA format mustn't be changed, because it's also
+    * a destination format of the unpack/decompression function.
+    */
+   if (mesaFormat == MESA_FORMAT_ETC1_RGB8 && !st->has_etc1)
+      return PIPE_FORMAT_R8G8B8A8_UNORM;
 
-   if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
-      if (format == PIPE_FORMAT_B5G5R5A1_UNORM ||
-          format == PIPE_FORMAT_B5G6R5_UNORM) {
-         return GL_UNSIGNED_SHORT;
-      }
-      else if (format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
-               format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
-               format == PIPE_FORMAT_Z24X8_UNORM ||
-               format == PIPE_FORMAT_X8Z24_UNORM) {
-         return GL_UNSIGNED_INT_24_8;
-      }
-      else {
-         const GLuint size = format_max_bits(format);
-         if (size == 8) {
-            if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
-               return GL_UNSIGNED_BYTE;
-            else
-               return GL_BYTE;
-         }
-         else if (size == 16) {
-            if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
-               return GL_UNSIGNED_SHORT;
-            else
-               return GL_SHORT;
-         }
-         else {
-            assert( size <= 32 );
-            if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
-               return GL_UNSIGNED_INT;
-            else
-               return GL_INT;
-         }
+   /* ETC2 formats are emulated as uncompressed ones.
+    * The destination formats mustn't be changed, because they are also
+    * destination formats of the unpack/decompression function.
+    */
+   if (_mesa_is_format_etc2(mesaFormat) && !st->has_etc2) {
+      bool has_bgra_srgb = screen->is_format_supported(screen,
+                                                       PIPE_FORMAT_B8G8R8A8_SRGB,
+                                                       PIPE_TEXTURE_2D, 0, 0,
+                                                       PIPE_BIND_SAMPLER_VIEW);
+
+      switch (mesaFormat) {
+      case MESA_FORMAT_ETC2_RGB8:
+         return PIPE_FORMAT_R8G8B8A8_UNORM;
+      case MESA_FORMAT_ETC2_SRGB8:
+         return has_bgra_srgb ? PIPE_FORMAT_B8G8R8A8_SRGB : PIPE_FORMAT_R8G8B8A8_SRGB;
+      case MESA_FORMAT_ETC2_RGBA8_EAC:
+         return PIPE_FORMAT_R8G8B8A8_UNORM;
+      case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+         return has_bgra_srgb ? PIPE_FORMAT_B8G8R8A8_SRGB : PIPE_FORMAT_R8G8B8A8_SRGB;
+      case MESA_FORMAT_ETC2_R11_EAC:
+         return PIPE_FORMAT_R16_UNORM;
+      case MESA_FORMAT_ETC2_RG11_EAC:
+         return PIPE_FORMAT_R16G16_UNORM;
+      case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+         return PIPE_FORMAT_R16_SNORM;
+      case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+         return PIPE_FORMAT_R16G16_SNORM;
+      case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+         return PIPE_FORMAT_R8G8B8A8_UNORM;
+      case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+         return has_bgra_srgb ? PIPE_FORMAT_B8G8R8A8_SRGB : PIPE_FORMAT_R8G8B8A8_SRGB;
+      default:
+         unreachable("Unknown ETC2 format");
       }
    }
-   else if (format == PIPE_FORMAT_UYVY) {
-      return GL_UNSIGNED_SHORT;
-   }
-   else if (format == PIPE_FORMAT_YUYV) {
-      return GL_UNSIGNED_SHORT;
-   }
-   else {
-      /* probably a compressed format, unsupported anyway */
-      return GL_NONE;
+
+   if (_mesa_is_format_astc_2d(mesaFormat) && !st->has_astc_2d_ldr) {
+      if (_mesa_is_format_srgb(mesaFormat))
+         return PIPE_FORMAT_R8G8B8A8_SRGB;
+      else
+         return PIPE_FORMAT_R8G8B8A8_UNORM;
    }
+
+   return mesaFormat;
 }
 
 
 /**
- * Translate Mesa format to Gallium format.
+ * Translate Gallium format to Mesa format.
  */
-enum pipe_format
-st_mesa_format_to_pipe_format(gl_format mesaFormat)
+mesa_format
+st_pipe_format_to_mesa_format(enum pipe_format format)
 {
-   switch (mesaFormat) {
-   case MESA_FORMAT_RGBA8888:
-      return PIPE_FORMAT_A8B8G8R8_UNORM;
-   case MESA_FORMAT_RGBA8888_REV:
-      return PIPE_FORMAT_R8G8B8A8_UNORM;
-   case MESA_FORMAT_ARGB8888:
-      return PIPE_FORMAT_B8G8R8A8_UNORM;
-   case MESA_FORMAT_ARGB8888_REV:
-      return PIPE_FORMAT_A8R8G8B8_UNORM;
-   case MESA_FORMAT_XRGB8888:
-      return PIPE_FORMAT_B8G8R8X8_UNORM;
-   case MESA_FORMAT_XRGB8888_REV:
-      return PIPE_FORMAT_X8R8G8B8_UNORM;
-   case MESA_FORMAT_ARGB1555:
-      return PIPE_FORMAT_B5G5R5A1_UNORM;
-   case MESA_FORMAT_ARGB4444:
-      return PIPE_FORMAT_B4G4R4A4_UNORM;
-   case MESA_FORMAT_RGB565:
-      return PIPE_FORMAT_B5G6R5_UNORM;
-   case MESA_FORMAT_RGB332:
-      return PIPE_FORMAT_B2G3R3_UNORM;
-   case MESA_FORMAT_ARGB2101010:
-      return PIPE_FORMAT_B10G10R10A2_UNORM;
-   case MESA_FORMAT_AL44:
-      return PIPE_FORMAT_L4A4_UNORM;
-   case MESA_FORMAT_AL88:
-      return PIPE_FORMAT_L8A8_UNORM;
-   case MESA_FORMAT_AL1616:
-      return PIPE_FORMAT_L16A16_UNORM;
-   case MESA_FORMAT_A8:
-      return PIPE_FORMAT_A8_UNORM;
-   case MESA_FORMAT_A16:
-      return PIPE_FORMAT_A16_UNORM;
-   case MESA_FORMAT_L8:
-      return PIPE_FORMAT_L8_UNORM;
-   case MESA_FORMAT_L16:
-      return PIPE_FORMAT_L16_UNORM;
-   case MESA_FORMAT_I8:
-      return PIPE_FORMAT_I8_UNORM;
-   case MESA_FORMAT_I16:
-      return PIPE_FORMAT_I16_UNORM;
-   case MESA_FORMAT_Z16:
-      return PIPE_FORMAT_Z16_UNORM;
-   case MESA_FORMAT_Z32:
-      return PIPE_FORMAT_Z32_UNORM;
-   case MESA_FORMAT_Z24_S8:
-      return PIPE_FORMAT_S8_USCALED_Z24_UNORM;
-   case MESA_FORMAT_S8_Z24:
-      return PIPE_FORMAT_Z24_UNORM_S8_USCALED;
-   case MESA_FORMAT_Z24_X8:
-      return PIPE_FORMAT_X8Z24_UNORM;
-   case MESA_FORMAT_X8_Z24:
-      return PIPE_FORMAT_Z24X8_UNORM;
-   case MESA_FORMAT_S8:
-      return PIPE_FORMAT_S8_USCALED;
-   case MESA_FORMAT_YCBCR:
-      return PIPE_FORMAT_UYVY;
-#if FEATURE_texture_s3tc
-   case MESA_FORMAT_RGB_DXT1:
-      return PIPE_FORMAT_DXT1_RGB;
-   case MESA_FORMAT_RGBA_DXT1:
-      return PIPE_FORMAT_DXT1_RGBA;
-   case MESA_FORMAT_RGBA_DXT3:
-      return PIPE_FORMAT_DXT3_RGBA;
-   case MESA_FORMAT_RGBA_DXT5:
-      return PIPE_FORMAT_DXT5_RGBA;
-#if FEATURE_EXT_texture_sRGB
-   case MESA_FORMAT_SRGB_DXT1:
-      return PIPE_FORMAT_DXT1_SRGB;
-   case MESA_FORMAT_SRGBA_DXT1:
-      return PIPE_FORMAT_DXT1_SRGBA;
-   case MESA_FORMAT_SRGBA_DXT3:
-      return PIPE_FORMAT_DXT3_SRGBA;
-   case MESA_FORMAT_SRGBA_DXT5:
-      return PIPE_FORMAT_DXT5_SRGBA;
-#endif
-#endif
-#if FEATURE_EXT_texture_sRGB
-   case MESA_FORMAT_SLA8:
-      return PIPE_FORMAT_L8A8_SRGB;
-   case MESA_FORMAT_SL8:
-      return PIPE_FORMAT_L8_SRGB;
-   case MESA_FORMAT_SRGB8:
-      return PIPE_FORMAT_R8G8B8_SRGB;
-   case MESA_FORMAT_SRGBA8:
-      return PIPE_FORMAT_A8B8G8R8_SRGB;
-   case MESA_FORMAT_SARGB8:
-      return PIPE_FORMAT_B8G8R8A8_SRGB;
-#endif
-   case MESA_FORMAT_R8:
-      return PIPE_FORMAT_R8_UNORM;
-   case MESA_FORMAT_R16:
-      return PIPE_FORMAT_R16_UNORM;
-   case MESA_FORMAT_RG88:
-      return PIPE_FORMAT_R8G8_UNORM;
-   case MESA_FORMAT_RG1616:
-      return PIPE_FORMAT_R16G16_UNORM;
-   case MESA_FORMAT_RGBA_16:
-      return PIPE_FORMAT_R16G16B16A16_UNORM;
-
-   /* signed int formats */
-   case MESA_FORMAT_RGBA_INT8:
-      return PIPE_FORMAT_R8G8B8A8_SSCALED;
-   case MESA_FORMAT_RGBA_INT16:
-      return PIPE_FORMAT_R16G16B16A16_SSCALED;
-   case MESA_FORMAT_RGBA_INT32:
-      return PIPE_FORMAT_R32G32B32A32_SSCALED;
-
-   /* unsigned int formats */
-   case MESA_FORMAT_RGBA_UINT8:
-      return PIPE_FORMAT_R8G8B8A8_USCALED;
-   case MESA_FORMAT_RGBA_UINT16:
-      return PIPE_FORMAT_R16G16B16A16_USCALED;
-   case MESA_FORMAT_RGBA_UINT32:
-      return PIPE_FORMAT_R32G32B32A32_USCALED;
-
-   case MESA_FORMAT_RED_RGTC1:
-      return PIPE_FORMAT_RGTC1_UNORM;
-   case MESA_FORMAT_SIGNED_RED_RGTC1:
-      return PIPE_FORMAT_RGTC1_SNORM;
-   case MESA_FORMAT_RG_RGTC2:
-      return PIPE_FORMAT_RGTC2_UNORM;
-   case MESA_FORMAT_SIGNED_RG_RGTC2:
-      return PIPE_FORMAT_RGTC2_SNORM;
-
-   case MESA_FORMAT_L_LATC1:
-      return PIPE_FORMAT_LATC1_UNORM;
-   case MESA_FORMAT_SIGNED_L_LATC1:
-      return PIPE_FORMAT_LATC1_SNORM;
-   case MESA_FORMAT_LA_LATC2:
-      return PIPE_FORMAT_LATC2_UNORM;
-   case MESA_FORMAT_SIGNED_LA_LATC2:
-      return PIPE_FORMAT_LATC2_SNORM;
-
-   default:
-      assert(0);
-      return PIPE_FORMAT_NONE;
-   }
+   mesa_format mf = format;
+   if (!_mesa_get_format_name(mf))
+      return MESA_FORMAT_NONE;
+   return mf;
 }
 
-
 /**
- * Translate Gallium format to Mesa format.
+ * Map GL texture formats to Gallium pipe formats.
  */
-gl_format
-st_pipe_format_to_mesa_format(enum pipe_format format)
+struct format_mapping
 {
-   switch (format) {
-   case PIPE_FORMAT_A8B8G8R8_UNORM:
-      return MESA_FORMAT_RGBA8888;
-   case PIPE_FORMAT_R8G8B8A8_UNORM:
-      return MESA_FORMAT_RGBA8888_REV;
-   case PIPE_FORMAT_B8G8R8A8_UNORM:
-      return MESA_FORMAT_ARGB8888;
-   case PIPE_FORMAT_A8R8G8B8_UNORM:
-      return MESA_FORMAT_ARGB8888_REV;
-   case PIPE_FORMAT_B8G8R8X8_UNORM:
-      return MESA_FORMAT_XRGB8888;
-   case PIPE_FORMAT_X8R8G8B8_UNORM:
-      return MESA_FORMAT_XRGB8888_REV;
-   case PIPE_FORMAT_B5G5R5A1_UNORM:
-      return MESA_FORMAT_ARGB1555;
-   case PIPE_FORMAT_B4G4R4A4_UNORM:
-      return MESA_FORMAT_ARGB4444;
-   case PIPE_FORMAT_B5G6R5_UNORM:
-      return MESA_FORMAT_RGB565;
-   case PIPE_FORMAT_B2G3R3_UNORM:
-      return MESA_FORMAT_RGB332;
-   case PIPE_FORMAT_B10G10R10A2_UNORM:
-      return MESA_FORMAT_ARGB2101010;
-   case PIPE_FORMAT_L4A4_UNORM:
-      return MESA_FORMAT_AL44;
-   case PIPE_FORMAT_L8A8_UNORM:
-      return MESA_FORMAT_AL88;
-   case PIPE_FORMAT_L16A16_UNORM:
-      return MESA_FORMAT_AL1616;
-   case PIPE_FORMAT_A8_UNORM:
-      return MESA_FORMAT_A8;
-   case PIPE_FORMAT_A16_UNORM:
-      return MESA_FORMAT_A16;
-   case PIPE_FORMAT_L8_UNORM:
-      return MESA_FORMAT_L8;
-   case PIPE_FORMAT_L16_UNORM:
-      return MESA_FORMAT_L16;
-   case PIPE_FORMAT_I8_UNORM:
-      return MESA_FORMAT_I8;
-   case PIPE_FORMAT_I16_UNORM:
-      return MESA_FORMAT_I16;
-   case PIPE_FORMAT_S8_USCALED:
-      return MESA_FORMAT_S8;
-
-   case PIPE_FORMAT_R16G16B16A16_UNORM:
-      return MESA_FORMAT_RGBA_16;
-   case PIPE_FORMAT_R16G16B16A16_SNORM:
-      return MESA_FORMAT_SIGNED_RGBA_16;
-
-   case PIPE_FORMAT_Z16_UNORM:
-      return MESA_FORMAT_Z16;
-   case PIPE_FORMAT_Z32_UNORM:
-      return MESA_FORMAT_Z32;
-   case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
-      return MESA_FORMAT_Z24_S8;
-   case PIPE_FORMAT_X8Z24_UNORM:
-      return MESA_FORMAT_Z24_X8;
-   case PIPE_FORMAT_Z24X8_UNORM:
-      return MESA_FORMAT_X8_Z24;
-   case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
-      return MESA_FORMAT_S8_Z24;
-
-   case PIPE_FORMAT_UYVY:
-      return MESA_FORMAT_YCBCR;
-   case PIPE_FORMAT_YUYV:
-      return MESA_FORMAT_YCBCR_REV;
-
-#if FEATURE_texture_s3tc
-   case PIPE_FORMAT_DXT1_RGB:
-      return MESA_FORMAT_RGB_DXT1;
-   case PIPE_FORMAT_DXT1_RGBA:
-      return MESA_FORMAT_RGBA_DXT1;
-   case PIPE_FORMAT_DXT3_RGBA:
-      return MESA_FORMAT_RGBA_DXT3;
-   case PIPE_FORMAT_DXT5_RGBA:
-      return MESA_FORMAT_RGBA_DXT5;
-#if FEATURE_EXT_texture_sRGB
-   case PIPE_FORMAT_DXT1_SRGB:
-      return MESA_FORMAT_SRGB_DXT1;
-   case PIPE_FORMAT_DXT1_SRGBA:
-      return MESA_FORMAT_SRGBA_DXT1;
-   case PIPE_FORMAT_DXT3_SRGBA:
-      return MESA_FORMAT_SRGBA_DXT3;
-   case PIPE_FORMAT_DXT5_SRGBA:
-      return MESA_FORMAT_SRGBA_DXT5;
-#endif
-#endif
+   GLenum glFormats[18];       /**< list of GLenum formats, 0-terminated */
+   enum pipe_format pipeFormats[14]; /**< list of pipe formats, 0-terminated */
+};
+
+
+#define DEFAULT_RGBA_FORMATS \
+      PIPE_FORMAT_R8G8B8A8_UNORM, \
+      PIPE_FORMAT_B8G8R8A8_UNORM, \
+      PIPE_FORMAT_A8R8G8B8_UNORM, \
+      PIPE_FORMAT_A8B8G8R8_UNORM, \
+      0
+
+#define DEFAULT_RGB_FORMATS \
+      PIPE_FORMAT_R8G8B8X8_UNORM, \
+      PIPE_FORMAT_B8G8R8X8_UNORM, \
+      PIPE_FORMAT_X8R8G8B8_UNORM, \
+      PIPE_FORMAT_X8B8G8R8_UNORM, \
+      PIPE_FORMAT_B5G6R5_UNORM, \
+      DEFAULT_RGBA_FORMATS
+
+#define DEFAULT_SRGBA_FORMATS \
+      PIPE_FORMAT_R8G8B8A8_SRGB, \
+      PIPE_FORMAT_B8G8R8A8_SRGB, \
+      PIPE_FORMAT_A8R8G8B8_SRGB, \
+      PIPE_FORMAT_A8B8G8R8_SRGB, \
+      0
+
+#define DEFAULT_DEPTH_FORMATS \
+      PIPE_FORMAT_Z24X8_UNORM, \
+      PIPE_FORMAT_X8Z24_UNORM, \
+      PIPE_FORMAT_Z16_UNORM, \
+      PIPE_FORMAT_Z24_UNORM_S8_UINT, \
+      PIPE_FORMAT_S8_UINT_Z24_UNORM, \
+      0
+
+#define DEFAULT_SNORM8_RGBA_FORMATS \
+      PIPE_FORMAT_R8G8B8A8_SNORM, \
+      0
+
+#define DEFAULT_UNORM16_RGBA_FORMATS \
+      PIPE_FORMAT_R16G16B16A16_UNORM, \
+      DEFAULT_RGBA_FORMATS
+
+
+/**
+ * This table maps OpenGL texture format enums to Gallium pipe_format enums.
+ * Multiple GL enums might map to multiple pipe_formats.
+ * The first pipe format in the list that's supported is the one that's chosen.
+ */
+static const struct format_mapping format_map[] = {
+   /* Basic RGB, RGBA formats */
+   {
+      { GL_RGB10, 0 },
+      { PIPE_FORMAT_R10G10B10X2_UNORM, PIPE_FORMAT_B10G10R10X2_UNORM,
+        PIPE_FORMAT_R10G10B10A2_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
+        DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_RGB10_A2, 0 },
+      { PIPE_FORMAT_R10G10B10A2_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
+        DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { 4, GL_RGBA, GL_RGBA8, 0 },
+      { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_BGRA, 0 },
+      { DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { 3, GL_RGB, GL_RGB8, 0 },
+      { PIPE_FORMAT_R8G8B8X8_UNORM, DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_RGB12, GL_RGB16, 0 },
+      { PIPE_FORMAT_R16G16B16X16_UNORM, PIPE_FORMAT_R16G16B16A16_UNORM,
+        DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_RGBA12, GL_RGBA16, 0 },
+      { PIPE_FORMAT_R16G16B16A16_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_RGBA4, GL_RGBA2, 0 },
+      { PIPE_FORMAT_B4G4R4A4_UNORM, PIPE_FORMAT_A4B4G4R4_UNORM,
+        DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_RGB5_A1, 0 },
+      { PIPE_FORMAT_B5G5R5A1_UNORM, PIPE_FORMAT_A1B5G5R5_UNORM,
+        DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_R3_G3_B2, 0 },
+      { PIPE_FORMAT_B2G3R3_UNORM, PIPE_FORMAT_B5G6R5_UNORM,
+        PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_RGB4 },
+      { PIPE_FORMAT_B4G4R4X4_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM,
+        PIPE_FORMAT_A4B4G4R4_UNORM,
+        DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_RGB5 },
+      { PIPE_FORMAT_B5G5R5X1_UNORM, PIPE_FORMAT_X1B5G5R5_UNORM,
+        PIPE_FORMAT_B5G5R5A1_UNORM, PIPE_FORMAT_A1B5G5R5_UNORM,
+        DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_RGB565 },
+      { PIPE_FORMAT_B5G6R5_UNORM, DEFAULT_RGB_FORMATS }
+   },
+
+   /* basic Alpha formats */
+   {
+      { GL_ALPHA12, GL_ALPHA16, 0 },
+      { PIPE_FORMAT_A16_UNORM, PIPE_FORMAT_R16G16B16A16_UNORM,
+        PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_COMPRESSED_ALPHA, 0 },
+      { PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+
+   /* basic Luminance formats */
+   {
+      { GL_LUMINANCE12, GL_LUMINANCE16, 0 },
+      { PIPE_FORMAT_L16_UNORM, PIPE_FORMAT_R16G16B16A16_UNORM,
+        PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
+   },
+   {
+      { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
+      { PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGB_FORMATS }
+   },
+
+   /* basic Luminance/Alpha formats */
+   {
+      { GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
+        GL_LUMINANCE16_ALPHA16, 0},
+      { PIPE_FORMAT_L16A16_UNORM, PIPE_FORMAT_R16G16B16A16_UNORM,
+        PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { 2, GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, 0 },
+      { PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_LUMINANCE4_ALPHA4, 0 },
+      { PIPE_FORMAT_L4A4_UNORM, PIPE_FORMAT_L8A8_UNORM,
+        DEFAULT_RGBA_FORMATS }
+   },
+
+   /* basic Intensity formats */
+   {
+      { GL_INTENSITY12, GL_INTENSITY16, 0 },
+      { PIPE_FORMAT_I16_UNORM, PIPE_FORMAT_R16G16B16A16_UNORM,
+        PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
+        GL_COMPRESSED_INTENSITY, 0 },
+      { PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+
+   /* YCbCr */
+   {
+      { GL_YCBCR_MESA, 0 },
+      { PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, 0 }
+   },
+
+   /* compressed formats */ /* XXX PIPE_BIND_SAMPLER_VIEW only */
+   {
+      { GL_COMPRESSED_RGB, 0 },
+      { PIPE_FORMAT_DXT1_RGB, DEFAULT_RGB_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_RGBA, 0 },
+      { PIPE_FORMAT_DXT5_RGBA, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_RGB_S3TC, GL_RGB4_S3TC, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 0 },
+      { PIPE_FORMAT_DXT1_RGB, 0 }
+   },
+   {
+      { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
+      { PIPE_FORMAT_DXT1_RGBA, 0 }
+   },
+   {
+      { GL_RGBA_S3TC, GL_RGBA4_S3TC, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0 },
+      { PIPE_FORMAT_DXT3_RGBA, 0 }
+   },
+   {
+      { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0 },
+      { PIPE_FORMAT_DXT5_RGBA, 0 }
+   },
 
-#if FEATURE_EXT_texture_sRGB
-   case PIPE_FORMAT_L8A8_SRGB:
-      return MESA_FORMAT_SLA8;
-   case PIPE_FORMAT_L8_SRGB:
-      return MESA_FORMAT_SL8;
-   case PIPE_FORMAT_R8G8B8_SRGB:
-      return MESA_FORMAT_SRGB8;
-   case PIPE_FORMAT_A8B8G8R8_SRGB:
-      return MESA_FORMAT_SRGBA8;
-   case PIPE_FORMAT_B8G8R8A8_SRGB:
-      return MESA_FORMAT_SARGB8;
+#if 0
+   {
+      { GL_COMPRESSED_RGB_FXT1_3DFX, 0 },
+      { PIPE_FORMAT_RGB_FXT1, 0 }
+   },
+   {
+      { GL_COMPRESSED_RGBA_FXT1_3DFX, 0 },
+      { PIPE_FORMAT_RGBA_FXT1, 0 }
+   },
 #endif
 
-   case PIPE_FORMAT_R8_UNORM:
-      return MESA_FORMAT_R8;
-   case PIPE_FORMAT_R16_UNORM:
-      return MESA_FORMAT_R16;
-   case PIPE_FORMAT_R8G8_UNORM:
-      return MESA_FORMAT_RG88;
-   case PIPE_FORMAT_R16G16_UNORM:
-      return MESA_FORMAT_RG1616;
-
-   /* signed int formats */
-   case PIPE_FORMAT_R8G8B8A8_SSCALED:
-      return MESA_FORMAT_RGBA_INT8;
-   case PIPE_FORMAT_R16G16B16A16_SSCALED:
-      return MESA_FORMAT_RGBA_INT16;
-   case PIPE_FORMAT_R32G32B32A32_SSCALED:
-      return MESA_FORMAT_RGBA_INT32;
-
-   /* unsigned int formats */
-   case PIPE_FORMAT_R8G8B8A8_USCALED:
-      return MESA_FORMAT_RGBA_UINT8;
-   case PIPE_FORMAT_R16G16B16A16_USCALED:
-      return MESA_FORMAT_RGBA_UINT16;
-   case PIPE_FORMAT_R32G32B32A32_USCALED:
-      return MESA_FORMAT_RGBA_UINT32;
-
-   case PIPE_FORMAT_RGTC1_UNORM:
-      return MESA_FORMAT_RED_RGTC1;
-   case PIPE_FORMAT_RGTC1_SNORM:
-      return MESA_FORMAT_SIGNED_RED_RGTC1;
-   case PIPE_FORMAT_RGTC2_UNORM:
-      return MESA_FORMAT_RG_RGTC2;
-   case PIPE_FORMAT_RGTC2_SNORM:
-      return MESA_FORMAT_SIGNED_RG_RGTC2;
-
-   case PIPE_FORMAT_LATC1_UNORM:
-      return MESA_FORMAT_L_LATC1;
-   case PIPE_FORMAT_LATC1_SNORM:
-      return MESA_FORMAT_SIGNED_L_LATC1;
-   case PIPE_FORMAT_LATC2_UNORM:
-      return MESA_FORMAT_LA_LATC2;
-   case PIPE_FORMAT_LATC2_SNORM:
-      return MESA_FORMAT_SIGNED_LA_LATC2;
+   /* Depth formats */
+   {
+      { GL_DEPTH_COMPONENT16, 0 },
+      { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
+   },
+   {
+      { GL_DEPTH_COMPONENT24, 0 },
+      { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
+        DEFAULT_DEPTH_FORMATS }
+   },
+   {
+      { GL_DEPTH_COMPONENT32, 0 },
+      { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
+   },
+   {
+      { GL_DEPTH_COMPONENT, 0 },
+      { DEFAULT_DEPTH_FORMATS }
+   },
+   {
+      { GL_DEPTH_COMPONENT32F, 0 },
+      { PIPE_FORMAT_Z32_FLOAT, 0 }
+   },
+
+   /* stencil formats */
+   {
+      { GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
+        GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
+      {
+         PIPE_FORMAT_S8_UINT, PIPE_FORMAT_Z24_UNORM_S8_UINT,
+         PIPE_FORMAT_S8_UINT_Z24_UNORM, 0
+      }
+   },
+
+   /* Depth / Stencil formats */
+   {
+      { GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
+      { PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_S8_UINT_Z24_UNORM, 0 }
+   },
+   {
+      { GL_DEPTH32F_STENCIL8, 0 },
+      { PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, 0 }
+   },
+
+   /* sRGB formats */
+   {
+      { GL_SRGB_EXT, GL_SRGB8_EXT, 0 },
+      { PIPE_FORMAT_R8G8B8X8_SRGB, PIPE_FORMAT_B8G8R8X8_SRGB,
+        DEFAULT_SRGBA_FORMATS }
+   },
+   {
+      { GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 },
+      { PIPE_FORMAT_R8G8B8A8_SRGB, DEFAULT_SRGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 },
+      { PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_R8G8B8X8_SRGB,
+        PIPE_FORMAT_B8G8R8X8_SRGB, DEFAULT_SRGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 },
+      { PIPE_FORMAT_DXT1_SRGBA, 0 }
+   },
+   {
+      { GL_COMPRESSED_SRGB_ALPHA_EXT,
+        GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0 },
+      { PIPE_FORMAT_DXT3_SRGBA, DEFAULT_SRGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0 },
+      { PIPE_FORMAT_DXT5_SRGBA, 0 }
+   },
+   {
+      { GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE8_ALPHA8_EXT,
+        GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 0 },
+      { PIPE_FORMAT_L8A8_SRGB, DEFAULT_SRGBA_FORMATS }
+   },
+   {
+      { GL_SLUMINANCE_EXT, GL_SLUMINANCE8_EXT, GL_COMPRESSED_SLUMINANCE_EXT,
+        0 },
+      { PIPE_FORMAT_L8_SRGB, DEFAULT_SRGBA_FORMATS }
+   },
+   {
+      { GL_SR8_EXT, 0 },
+      { PIPE_FORMAT_R8_SRGB, 0 }
+   },
+
+   /* 16-bit float formats */
+   {
+      { GL_RGBA16F_ARB, 0 },
+      { PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_RGB16F_ARB, 0 },
+      { PIPE_FORMAT_R16G16B16_FLOAT, PIPE_FORMAT_R16G16B16X16_FLOAT,
+        PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA16F_ARB, 0 },
+      { PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_ALPHA16F_ARB, 0 },
+      { PIPE_FORMAT_A16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
+        PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_INTENSITY16F_ARB, 0 },
+      { PIPE_FORMAT_I16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
+        PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_LUMINANCE16F_ARB, 0 },
+      { PIPE_FORMAT_L16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
+        PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_R16F, 0 },
+      { PIPE_FORMAT_R16_FLOAT, PIPE_FORMAT_R16G16_FLOAT,
+        PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_RG16F, 0 },
+      { PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
+        PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+
+   /* 32-bit float formats */
+   {
+      { GL_RGBA32F_ARB, 0 },
+      { PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_RGB32F_ARB, 0 },
+      { PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32X32_FLOAT,
+        PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA32F_ARB, 0 },
+      { PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_ALPHA32F_ARB, 0 },
+      { PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
+        PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_INTENSITY32F_ARB, 0 },
+      { PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
+        PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_LUMINANCE32F_ARB, 0 },
+      { PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
+        PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_R32F, 0 },
+      { PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R32G32_FLOAT,
+        PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+   {
+      { GL_RG32F, 0 },
+      { PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
+   },
+
+   /* R, RG formats */
+   {
+      { GL_RED, GL_R8, 0 },
+      { PIPE_FORMAT_R8_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_RG, GL_RG8, 0 },
+      { PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_R16, 0 },
+      { PIPE_FORMAT_R16_UNORM, PIPE_FORMAT_R16G16_UNORM,
+        DEFAULT_UNORM16_RGBA_FORMATS }
+   },
+   {
+      { GL_RG16, 0 },
+      { PIPE_FORMAT_R16G16_UNORM, DEFAULT_UNORM16_RGBA_FORMATS }
+   },
+
+   /* compressed R, RG formats */
+   {
+      { GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, 0 },
+      { PIPE_FORMAT_RGTC1_UNORM, PIPE_FORMAT_R8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SIGNED_RED_RGTC1, 0 },
+      { PIPE_FORMAT_RGTC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
+      { PIPE_FORMAT_RGTC2_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SIGNED_RG_RGTC2, 0 },
+      { PIPE_FORMAT_RGTC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_LATC1_EXT, 0 },
+      { PIPE_FORMAT_LATC1_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 0 },
+      { PIPE_FORMAT_LATC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,
+        GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0 },
+      { PIPE_FORMAT_LATC2_UNORM, PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
+   },
+   {
+      { GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 0 },
+      { PIPE_FORMAT_LATC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
+   },
+
+   /* ETC1 */
+   {
+      { GL_ETC1_RGB8_OES, 0 },
+      { PIPE_FORMAT_ETC1_RGB8, 0 }
+   },
+
+   /* ETC2 */
+   {
+      { GL_COMPRESSED_RGB8_ETC2, 0 },
+      { PIPE_FORMAT_ETC2_RGB8, 0 }
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ETC2, 0 },
+      { PIPE_FORMAT_ETC2_SRGB8, 0 }
+   },
+   {
+      { GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 0 },
+      { PIPE_FORMAT_ETC2_RGB8A1, 0 }
+   },
+   {
+      { GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 0 },
+      { PIPE_FORMAT_ETC2_SRGB8A1, 0 }
+   },
+   {
+      { GL_COMPRESSED_RGBA8_ETC2_EAC, 0 },
+      { PIPE_FORMAT_ETC2_RGBA8, 0 }
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 0 },
+      { PIPE_FORMAT_ETC2_SRGBA8, 0 }
+   },
+   {
+      { GL_COMPRESSED_R11_EAC, 0 },
+      { PIPE_FORMAT_ETC2_R11_UNORM, 0 }
+   },
+   {
+      { GL_COMPRESSED_SIGNED_R11_EAC, 0 },
+      { PIPE_FORMAT_ETC2_R11_SNORM, 0 }
+   },
+   {
+      { GL_COMPRESSED_RG11_EAC, 0 },
+      { PIPE_FORMAT_ETC2_RG11_UNORM, 0 }
+   },
+   {
+      { GL_COMPRESSED_SIGNED_RG11_EAC, 0 },
+      { PIPE_FORMAT_ETC2_RG11_SNORM, 0 }
+   },
+
+   /* BPTC */
+   {
+      { GL_COMPRESSED_RGBA_BPTC_UNORM, 0 },
+      { PIPE_FORMAT_BPTC_RGBA_UNORM, 0 },
+   },
+   {
+      { GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, 0 },
+      { PIPE_FORMAT_BPTC_SRGBA, 0 },
+   },
+   {
+      { GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, 0 },
+      { PIPE_FORMAT_BPTC_RGB_FLOAT, 0 },
+   },
+   {
+      { GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, 0 },
+      { PIPE_FORMAT_BPTC_RGB_UFLOAT, 0 },
+   },
+
+   /* ASTC */
+   {
+      { GL_COMPRESSED_RGBA_ASTC_4x4_KHR, 0 },
+      { PIPE_FORMAT_ASTC_4x4, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_5x4_KHR, 0 },
+      { PIPE_FORMAT_ASTC_5x4, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_5x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_5x5, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_6x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_6x5, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_6x6_KHR, 0 },
+      { PIPE_FORMAT_ASTC_6x6, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_8x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_8x5, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_8x6_KHR, 0 },
+      { PIPE_FORMAT_ASTC_8x6, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 0 },
+      { PIPE_FORMAT_ASTC_8x8, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_10x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x5, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_10x6_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x6, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x8, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_10x10_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x10, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 0 },
+      { PIPE_FORMAT_ASTC_12x10, 0},
+   },
+   {
+      { GL_COMPRESSED_RGBA_ASTC_12x12_KHR, 0 },
+      { PIPE_FORMAT_ASTC_12x12, 0},
+   },
+
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, 0 },
+      { PIPE_FORMAT_ASTC_4x4_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, 0 },
+      { PIPE_FORMAT_ASTC_5x4_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_5x5_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_6x5_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, 0 },
+      { PIPE_FORMAT_ASTC_6x6_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_8x5_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, 0 },
+      { PIPE_FORMAT_ASTC_8x6_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, 0 },
+      { PIPE_FORMAT_ASTC_8x8_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x5_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x6_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x8_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 0 },
+      { PIPE_FORMAT_ASTC_10x10_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 0 },
+      { PIPE_FORMAT_ASTC_12x10_SRGB, 0},
+   },
+   {
+      { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 0 },
+      { PIPE_FORMAT_ASTC_12x12_SRGB, 0},
+   },
 
-   default:
-      assert(0);
-      return MESA_FORMAT_NONE;
-   }
-}
+   /* signed/unsigned integer formats.
+    */
+   {
+      { GL_RGBA_INTEGER_EXT,
+        GL_BGRA_INTEGER_EXT,
+        GL_RGBA8I_EXT, 0 },
+      { PIPE_FORMAT_R8G8B8A8_SINT, 0 }
+   },
+   {
+      { GL_RGB_INTEGER_EXT,
+        GL_BGR_INTEGER_EXT,
+        GL_RGB8I_EXT,
+        GL_BLUE_INTEGER_EXT, 0 },
+      { PIPE_FORMAT_R8G8B8_SINT, PIPE_FORMAT_R8G8B8X8_SINT,
+        PIPE_FORMAT_R8G8B8A8_SINT, 0 }
+   },
+   {
+      { GL_ALPHA_INTEGER_EXT,
+        GL_ALPHA8I_EXT, 0 },
+      { PIPE_FORMAT_A8_SINT, PIPE_FORMAT_R8G8B8A8_SINT, 0 }
+   },
+   {
+      { GL_ALPHA16I_EXT, 0 },
+      { PIPE_FORMAT_A16_SINT, PIPE_FORMAT_R16G16B16A16_SINT, 0 }
+   },
+   {
+      { GL_ALPHA32I_EXT, 0 },
+      { PIPE_FORMAT_A32_SINT, PIPE_FORMAT_R32G32B32A32_SINT, 0 }
+   },
+   {
+      { GL_ALPHA8UI_EXT, 0 },
+      { PIPE_FORMAT_A8_UINT, PIPE_FORMAT_R8G8B8A8_UINT, 0 }
+   },
+   {
+      { GL_ALPHA16UI_EXT, 0 },
+      { PIPE_FORMAT_A16_UINT, PIPE_FORMAT_R16G16B16A16_UINT, 0 }
+   },
+   {
+      { GL_ALPHA32UI_EXT, 0 },
+      { PIPE_FORMAT_A32_UINT, PIPE_FORMAT_R32G32B32A32_UINT, 0 }
+   },
+   {
+      { GL_INTENSITY8I_EXT, 0 },
+      { PIPE_FORMAT_I8_SINT, PIPE_FORMAT_R8G8B8A8_SINT, 0 }
+   },
+   {
+      { GL_INTENSITY16I_EXT, 0 },
+      { PIPE_FORMAT_I16_SINT, PIPE_FORMAT_R16G16B16A16_SINT, 0 }
+   },
+   {
+      { GL_INTENSITY32I_EXT, 0 },
+      { PIPE_FORMAT_I32_SINT, PIPE_FORMAT_R32G32B32A32_SINT, 0 }
+   },
+   {
+      { GL_INTENSITY8UI_EXT, 0 },
+      { PIPE_FORMAT_I8_UINT, PIPE_FORMAT_R8G8B8A8_UINT, 0 }
+   },
+   {
+      { GL_INTENSITY16UI_EXT, 0 },
+      { PIPE_FORMAT_I16_UINT, PIPE_FORMAT_R16G16B16A16_UINT, 0 }
+   },
+   {
+      { GL_INTENSITY32UI_EXT, 0 },
+      { PIPE_FORMAT_I32_UINT, PIPE_FORMAT_R32G32B32A32_UINT, 0 }
+   },
+   {
+      { GL_LUMINANCE8I_EXT, 0 },
+      { PIPE_FORMAT_L8_SINT, PIPE_FORMAT_R8G8B8A8_SINT, 0 }
+   },
+   {
+      { GL_LUMINANCE16I_EXT, 0 },
+      { PIPE_FORMAT_L16_SINT, PIPE_FORMAT_R16G16B16A16_SINT, 0 }
+   },
+   {
+      { GL_LUMINANCE32I_EXT, 0 },
+      { PIPE_FORMAT_L32_SINT, PIPE_FORMAT_R32G32B32A32_SINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_INTEGER_EXT,
+        GL_LUMINANCE8UI_EXT, 0 },
+      { PIPE_FORMAT_L8_UINT, PIPE_FORMAT_R8G8B8A8_UINT, 0 }
+   },
+   {
+      { GL_LUMINANCE16UI_EXT, 0 },
+      { PIPE_FORMAT_L16_UINT, PIPE_FORMAT_R16G16B16A16_UINT, 0 }
+   },
+   {
+      { GL_LUMINANCE32UI_EXT, 0 },
+      { PIPE_FORMAT_L32_UINT, PIPE_FORMAT_R32G32B32A32_UINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA_INTEGER_EXT,
+        GL_LUMINANCE_ALPHA8I_EXT, 0 },
+      { PIPE_FORMAT_L8A8_SINT, PIPE_FORMAT_R8G8B8A8_SINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA16I_EXT, 0 },
+      { PIPE_FORMAT_L16A16_SINT, PIPE_FORMAT_R16G16B16A16_SINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA32I_EXT, 0 },
+      { PIPE_FORMAT_L32A32_SINT, PIPE_FORMAT_R32G32B32A32_SINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA8UI_EXT, 0 },
+      { PIPE_FORMAT_L8A8_UINT, PIPE_FORMAT_R8G8B8A8_UINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA16UI_EXT, 0 },
+      { PIPE_FORMAT_L16A16_UINT, PIPE_FORMAT_R16G16B16A16_UINT, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA32UI_EXT, 0 },
+      { PIPE_FORMAT_L32A32_UINT, PIPE_FORMAT_R32G32B32A32_UINT, 0 }
+   },
+   {
+      { GL_RGB16I_EXT, 0 },
+      { PIPE_FORMAT_R16G16B16_SINT, PIPE_FORMAT_R16G16B16X16_SINT,
+        PIPE_FORMAT_R16G16B16A16_SINT, 0 },
+   },
+   {
+      { GL_RGBA16I_EXT, 0 },
+      { PIPE_FORMAT_R16G16B16A16_SINT, 0 },
+   },
+   {
+      { GL_RGB32I_EXT, 0 },
+      { PIPE_FORMAT_R32G32B32_SINT, PIPE_FORMAT_R32G32B32X32_SINT,
+        PIPE_FORMAT_R32G32B32A32_SINT, 0 },
+   },
+   {
+      { GL_RGBA32I_EXT, 0 },
+      { PIPE_FORMAT_R32G32B32A32_SINT, 0 }
+   },
+   {
+      { GL_RGBA8UI_EXT, 0 },
+      { PIPE_FORMAT_R8G8B8A8_UINT, 0 }
+   },
+   {
+      { GL_RGB8UI_EXT, 0 },
+      { PIPE_FORMAT_R8G8B8_UINT, PIPE_FORMAT_R8G8B8X8_UINT,
+        PIPE_FORMAT_R8G8B8A8_UINT, 0 }
+   },
+   {
+      { GL_RGB16UI_EXT, 0 },
+      { PIPE_FORMAT_R16G16B16_UINT, PIPE_FORMAT_R16G16B16X16_UINT,
+        PIPE_FORMAT_R16G16B16A16_UINT, 0 }
+   },
+   {
+      { GL_RGBA16UI_EXT, 0 },
+      { PIPE_FORMAT_R16G16B16A16_UINT, 0 }
+   },
+   {
+      { GL_RGB32UI_EXT, 0},
+      { PIPE_FORMAT_R32G32B32_UINT, PIPE_FORMAT_R32G32B32X32_UINT,
+        PIPE_FORMAT_R32G32B32A32_UINT, 0 }
+   },
+   {
+      { GL_RGBA32UI_EXT, 0},
+      { PIPE_FORMAT_R32G32B32A32_UINT, 0 }
+   },
+   {
+     { GL_R8I, GL_RED_INTEGER_EXT, 0},
+     { PIPE_FORMAT_R8_SINT, 0},
+   },
+   {
+     { GL_R16I, 0},
+     { PIPE_FORMAT_R16_SINT, 0},
+   },
+   {
+     { GL_R32I, 0},
+     { PIPE_FORMAT_R32_SINT, 0},
+   },
+  {
+     { GL_R8UI, 0},
+     { PIPE_FORMAT_R8_UINT, 0},
+   },
+   {
+     { GL_R16UI, 0},
+     { PIPE_FORMAT_R16_UINT, 0},
+   },
+   {
+     { GL_R32UI, 0},
+     { PIPE_FORMAT_R32_UINT, 0},
+   },
+   {
+     { GL_RG8I, GL_GREEN_INTEGER_EXT, 0},
+     { PIPE_FORMAT_R8G8_SINT, 0},
+   },
+   {
+     { GL_RG16I, 0},
+     { PIPE_FORMAT_R16G16_SINT, 0},
+   },
+   {
+     { GL_RG32I, 0},
+     { PIPE_FORMAT_R32G32_SINT, 0},
+   },
+  {
+     { GL_RG8UI, 0},
+     { PIPE_FORMAT_R8G8_UINT, 0},
+   },
+   {
+     { GL_RG16UI, 0},
+     { PIPE_FORMAT_R16G16_UINT, 0},
+   },
+   {
+     { GL_RG32UI, 0},
+     { PIPE_FORMAT_R32G32_UINT, 0},
+   },
+   /* signed normalized formats */
+   {
+      { GL_RED_SNORM, GL_R8_SNORM, 0 },
+      { PIPE_FORMAT_R8_SNORM, PIPE_FORMAT_R8G8_SNORM,
+        PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_R16_SNORM, 0 },
+      { PIPE_FORMAT_R16_SNORM,
+        PIPE_FORMAT_R16G16_SNORM,
+        PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_R8_SNORM,
+        PIPE_FORMAT_R8G8_SNORM,
+        PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RG_SNORM, GL_RG8_SNORM, 0 },
+      { PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RG16_SNORM, 0 },
+      { PIPE_FORMAT_R16G16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RGB_SNORM, GL_RGB8_SNORM, 0 },
+      { PIPE_FORMAT_R8G8B8X8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
+      { PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RGB16_SNORM, 0 },
+      { PIPE_FORMAT_R16G16B16X16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RGBA16_SNORM, 0 },
+      { PIPE_FORMAT_R16G16B16A16_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_ALPHA_SNORM, GL_ALPHA8_SNORM, 0 },
+      { PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_ALPHA16_SNORM, 0 },
+      { PIPE_FORMAT_A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_LUMINANCE_SNORM, GL_LUMINANCE8_SNORM, 0 },
+      { PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_LUMINANCE16_SNORM, 0 },
+      { PIPE_FORMAT_L16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, 0 },
+      { PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_LUMINANCE16_ALPHA16_SNORM, 0 },
+      { PIPE_FORMAT_L16A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_INTENSITY_SNORM, GL_INTENSITY8_SNORM, 0 },
+      { PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_INTENSITY16_SNORM, 0 },
+      { PIPE_FORMAT_I16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
+        PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
+   },
+   {
+      { GL_RGB9_E5, 0 },
+      { PIPE_FORMAT_R9G9B9E5_FLOAT, 0 }
+   },
+   {
+      { GL_R11F_G11F_B10F, 0 },
+      { PIPE_FORMAT_R11G11B10_FLOAT, 0 }
+   },
+   {
+      { GL_RGB10_A2UI, 0 },
+      { PIPE_FORMAT_R10G10B10A2_UINT, PIPE_FORMAT_B10G10R10A2_UINT, 0 }
+   },
+};
 
 
 /**
  * Return first supported format from the given list.
+ * \param allow_dxt  indicates whether it's OK to return a DXT format.
  */
 static enum pipe_format
-find_supported_format(struct pipe_screen *screen, 
+find_supported_format(struct pipe_screen *screen,
                       const enum pipe_format formats[],
-                      uint num_formats,
                       enum pipe_texture_target target,
                       unsigned sample_count,
-                      unsigned tex_usage)
+                      unsigned storage_sample_count,
+                      unsigned bindings,
+                      boolean allow_dxt)
 {
    uint i;
-   for (i = 0; i < num_formats; i++) {
+   for (i = 0; formats[i]; i++) {
       if (screen->is_format_supported(screen, formats[i], target,
-                                      sample_count, tex_usage)) {
+                                      sample_count, storage_sample_count,
+                                      bindings)) {
+         if (!allow_dxt && util_format_is_s3tc(formats[i])) {
+            /* we can't return a dxt format, continue searching */
+            continue;
+         }
+
          return formats[i];
       }
    }
@@ -445,64 +1079,74 @@ find_supported_format(struct pipe_screen *screen,
 }
 
 
-/**
- * Find an RGBA format supported by the context/winsys.
- */
-static enum pipe_format
-default_rgba_format(struct pipe_screen *screen, 
-                    enum pipe_texture_target target,
-                    unsigned sample_count,
-                    unsigned tex_usage)
+struct exact_format_mapping
 {
-   static const enum pipe_format colorFormats[] = {
-      PIPE_FORMAT_B8G8R8A8_UNORM,
-      PIPE_FORMAT_A8R8G8B8_UNORM,
-      PIPE_FORMAT_A8B8G8R8_UNORM,
-      PIPE_FORMAT_B5G6R5_UNORM
-   };
-   return find_supported_format(screen, colorFormats, Elements(colorFormats),
-                                target, sample_count, tex_usage);
-}
-
+   GLenum format;
+   GLenum type;
+   enum pipe_format pformat;
+};
 
-/**
- * Find an RGB format supported by the context/winsys.
- */
-static enum pipe_format
-default_rgb_format(struct pipe_screen *screen, 
-                   enum pipe_texture_target target,
-                   unsigned sample_count,
-                   unsigned tex_usage)
+static const struct exact_format_mapping rgba8888_tbl[] =
 {
-   static const enum pipe_format colorFormats[] = {
-      PIPE_FORMAT_B8G8R8X8_UNORM,
-      PIPE_FORMAT_X8R8G8B8_UNORM,
-      PIPE_FORMAT_X8B8G8R8_UNORM,
-      PIPE_FORMAT_B8G8R8A8_UNORM,
-      PIPE_FORMAT_A8R8G8B8_UNORM,
-      PIPE_FORMAT_A8B8G8R8_UNORM,
-      PIPE_FORMAT_B5G6R5_UNORM
-   };
-   return find_supported_format(screen, colorFormats, Elements(colorFormats),
-                                target, sample_count, tex_usage);
-}
+   { GL_RGBA,     GL_UNSIGNED_INT_8_8_8_8,        PIPE_FORMAT_ABGR8888_UNORM },
+   { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV,    PIPE_FORMAT_ABGR8888_UNORM },
+   { GL_RGBA,     GL_UNSIGNED_INT_8_8_8_8_REV,    PIPE_FORMAT_RGBA8888_UNORM },
+   { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8,        PIPE_FORMAT_RGBA8888_UNORM },
+   { GL_BGRA,     GL_UNSIGNED_INT_8_8_8_8,        PIPE_FORMAT_ARGB8888_UNORM },
+   { GL_BGRA,     GL_UNSIGNED_INT_8_8_8_8_REV,    PIPE_FORMAT_BGRA8888_UNORM },
+   { GL_RGBA,     GL_UNSIGNED_BYTE,               PIPE_FORMAT_R8G8B8A8_UNORM },
+   { GL_ABGR_EXT, GL_UNSIGNED_BYTE,               PIPE_FORMAT_A8B8G8R8_UNORM },
+   { GL_BGRA,     GL_UNSIGNED_BYTE,               PIPE_FORMAT_B8G8R8A8_UNORM },
+   { 0,           0,                              0                          }
+};
+
+static const struct exact_format_mapping rgbx8888_tbl[] =
+{
+   { GL_RGBA,     GL_UNSIGNED_INT_8_8_8_8,        PIPE_FORMAT_XBGR8888_UNORM },
+   { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV,    PIPE_FORMAT_XBGR8888_UNORM },
+   { GL_RGBA,     GL_UNSIGNED_INT_8_8_8_8_REV,    PIPE_FORMAT_RGBX8888_UNORM },
+   { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8,        PIPE_FORMAT_RGBX8888_UNORM },
+   { GL_BGRA,     GL_UNSIGNED_INT_8_8_8_8,        PIPE_FORMAT_XRGB8888_UNORM },
+   { GL_BGRA,     GL_UNSIGNED_INT_8_8_8_8_REV,    PIPE_FORMAT_BGRX8888_UNORM },
+   { GL_RGBA,     GL_UNSIGNED_BYTE,               PIPE_FORMAT_R8G8B8X8_UNORM },
+   { GL_ABGR_EXT, GL_UNSIGNED_BYTE,               PIPE_FORMAT_X8B8G8R8_UNORM },
+   { GL_BGRA,     GL_UNSIGNED_BYTE,               PIPE_FORMAT_B8G8R8X8_UNORM },
+   { 0,           0,                              0                          }
+};
+
 
 /**
- * Find an sRGBA format supported by the context/winsys.
+ * For unsized/base internal formats, we may choose a convenient effective
+ * internal format for {format, type}. If one exists, return that, otherwise
+ * return PIPE_FORMAT_NONE.
  */
 static enum pipe_format
-default_srgba_format(struct pipe_screen *screen, 
-                    enum pipe_texture_target target,
-                    unsigned sample_count,
-                    unsigned tex_usage)
+find_exact_format(GLint internalFormat, GLenum format, GLenum type)
 {
-   static const enum pipe_format colorFormats[] = {
-      PIPE_FORMAT_B8G8R8A8_SRGB,
-      PIPE_FORMAT_A8R8G8B8_SRGB,
-      PIPE_FORMAT_A8B8G8R8_SRGB,
-   };
-   return find_supported_format(screen, colorFormats, Elements(colorFormats),
-                                target, sample_count, tex_usage);
+   uint i;
+   const struct exact_format_mapping* tbl;
+
+   if (format == GL_NONE || type == GL_NONE)
+      return PIPE_FORMAT_NONE;
+
+   switch (internalFormat) {
+   case 4:
+   case GL_RGBA:
+      tbl = rgba8888_tbl;
+      break;
+   case 3:
+   case GL_RGB:
+      tbl = rgbx8888_tbl;
+      break;
+   default:
+      return PIPE_FORMAT_NONE;
+   }
+
+   for (i = 0; tbl[i].format; i++)
+      if (tbl[i].format == format && tbl[i].type == type)
+         return tbl[i].pformat;
+
+   return PIPE_FORMAT_NONE;
 }
 
 
@@ -518,490 +1162,87 @@ default_srgba_format(struct pipe_screen *screen,
  * \param internalFormat  the user value passed to glTexImage2D
  * \param target  one of PIPE_TEXTURE_x
  * \param bindings  bitmask of PIPE_BIND_x flags.
+ * \param allow_dxt  indicates whether it's OK to return a DXT format.  This
+ *                   only matters when internalFormat names a generic or
+ *                   specific compressed format.  And that should only happen
+ *                   when we're getting called from gl[Copy]TexImage().
  */
 enum pipe_format
-st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
+st_choose_format(struct st_context *st, GLenum internalFormat,
+                 GLenum format, GLenum type,
                  enum pipe_texture_target target, unsigned sample_count,
-                 unsigned bindings)
+                 unsigned storage_sample_count,
+                 unsigned bindings, boolean allow_dxt)
 {
-
-   switch (internalFormat) {
-   case GL_RGB10:
-   case GL_RGB10_A2:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B10G10R10A2_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B10G10R10A2_UNORM;
-      /* Pass through. */
-   case 4:
-   case GL_RGBA:
-   case GL_RGBA8:
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_BGRA:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B8G8R8A8_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B8G8R8A8_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case 3:
-   case GL_RGB:
-   case GL_RGB8:
-      return default_rgb_format( screen, target, sample_count, bindings);
-
-   case GL_RGB12:
-   case GL_RGB16:
-   case GL_RGBA12:
-   case GL_RGBA16:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_R16G16B16A16_UNORM,
-                                             target, sample_count, bindings))
-         return PIPE_FORMAT_R16G16B16A16_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_RGBA4:
-   case GL_RGBA2:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B4G4R4A4_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B4G4R4A4_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_RGB5_A1:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B5G5R5A1_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B5G5R5A1_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_R3_G3_B2:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B2G3R3_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B2G3R3_UNORM;
-      /* Pass through. */
-   case GL_RGB5:
-   case GL_RGB4:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B5G6R5_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B5G6R5_UNORM;
-      if (screen->is_format_supported( screen, PIPE_FORMAT_B5G5R5A1_UNORM,
-                                       target, sample_count, bindings))
-         return PIPE_FORMAT_B5G5R5A1_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_ALPHA12:
-   case GL_ALPHA16:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_A16_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_A16_UNORM;
-      /* Pass through. */
-   case GL_ALPHA:
-   case GL_ALPHA4:
-   case GL_ALPHA8:
-   case GL_COMPRESSED_ALPHA:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_A8_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_LUMINANCE12:
-   case GL_LUMINANCE16:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_L16_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_L16_UNORM;
-      /* Pass through. */
-   case 1:
-   case GL_LUMINANCE:
-   case GL_LUMINANCE4:
-   case GL_LUMINANCE8:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_L8_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_LUMINANCE12_ALPHA4:
-   case GL_LUMINANCE12_ALPHA12:
-   case GL_LUMINANCE16_ALPHA16:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_L16A16_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_L16A16_UNORM;
-      /* Pass through. */
-   case 2:
-   case GL_LUMINANCE_ALPHA:
-   case GL_LUMINANCE6_ALPHA2:
-   case GL_LUMINANCE8_ALPHA8:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_L8A8_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_LUMINANCE4_ALPHA4:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_L4A4_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_L4A4_UNORM;
-      if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_L8A8_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_INTENSITY12:
-   case GL_INTENSITY16:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_I16_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_I16_UNORM;
-      /* Pass through. */
-   case GL_INTENSITY:
-   case GL_INTENSITY4:
-   case GL_INTENSITY8:
-   case GL_COMPRESSED_INTENSITY:
-      if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, target,
-                                       sample_count, bindings))
-         return PIPE_FORMAT_I8_UNORM;
-      return default_rgba_format( screen, target, sample_count, bindings);
-
-   case GL_YCBCR_MESA:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, target,
-                                      sample_count, bindings)) {
-         return PIPE_FORMAT_UYVY;
-      }
-      if (screen->is_format_supported(screen, PIPE_FORMAT_YUYV, target,
-                                      sample_count, bindings)) {
-         return PIPE_FORMAT_YUYV;
-      }
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_RGB:
-      /* can only sample from compressed formats */
-      if (bindings & ~PIPE_BIND_SAMPLER_VIEW)
-         return PIPE_FORMAT_NONE;
-      else if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
-                                           target, sample_count, bindings))
-         return PIPE_FORMAT_DXT1_RGB;
-      else
-         return default_rgb_format(screen, target, sample_count, bindings);
-
-   case GL_COMPRESSED_RGBA:
-      /* can only sample from compressed formats */
-      if (bindings & ~PIPE_BIND_SAMPLER_VIEW)
-         return PIPE_FORMAT_NONE;
-      else if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
-                                           target, sample_count, bindings))
-         return PIPE_FORMAT_DXT3_RGBA;
-      else
-         return default_rgba_format(screen, target, sample_count, bindings);
-
-   case GL_RGB_S3TC:
-   case GL_RGB4_S3TC:
-   case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
-                                      target, sample_count, bindings))
-         return PIPE_FORMAT_DXT1_RGB;
-      else
-         return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA,
-                                      target, sample_count, bindings))
-         return PIPE_FORMAT_DXT1_RGBA;
-      else
-         return PIPE_FORMAT_NONE;
-
-   case GL_RGBA_S3TC:
-   case GL_RGBA4_S3TC:
-   case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
-                                      target, sample_count, bindings))
-         return PIPE_FORMAT_DXT3_RGBA;
-      else
-         return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
-                                      target, sample_count, bindings))
-         return PIPE_FORMAT_DXT5_RGBA;
-      else
-         return PIPE_FORMAT_NONE;
-
-#if 0
-   case GL_COMPRESSED_RGB_FXT1_3DFX:
-      return PIPE_FORMAT_RGB_FXT1;
-   case GL_COMPRESSED_RGBA_FXT1_3DFX:
-      return PIPE_FORMAT_RGB_FXT1;
-#endif
-
-   case GL_DEPTH_COMPONENT16:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_Z16_UNORM, target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_Z16_UNORM;
-      /* fall-through */
-   case GL_DEPTH_COMPONENT24:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
-                                      target, sample_count, bindings))
-         return PIPE_FORMAT_Z24_UNORM_S8_USCALED;
-      if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
-                                      target, sample_count, bindings))
-         return PIPE_FORMAT_S8_USCALED_Z24_UNORM;
-      /* fall-through */
-   case GL_DEPTH_COMPONENT32:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_UNORM, target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_Z32_UNORM;
-      /* fall-through */
-   case GL_DEPTH_COMPONENT:
-      {
-         static const enum pipe_format formats[] = {
-            PIPE_FORMAT_Z32_UNORM,
-            PIPE_FORMAT_Z24_UNORM_S8_USCALED,
-            PIPE_FORMAT_S8_USCALED_Z24_UNORM,
-            PIPE_FORMAT_Z16_UNORM
-         };
-         return find_supported_format(screen, formats, Elements(formats),
-                                      target, sample_count, bindings);
-      }
-
-   case GL_STENCIL_INDEX:
-   case GL_STENCIL_INDEX1_EXT:
-   case GL_STENCIL_INDEX4_EXT:
-   case GL_STENCIL_INDEX8_EXT:
-   case GL_STENCIL_INDEX16_EXT:
-      {
-         static const enum pipe_format formats[] = {
-            PIPE_FORMAT_S8_USCALED,
-            PIPE_FORMAT_Z24_UNORM_S8_USCALED,
-            PIPE_FORMAT_S8_USCALED_Z24_UNORM
-         };
-         return find_supported_format(screen, formats, Elements(formats),
-                                      target, sample_count, bindings);
-      }
-
-   case GL_DEPTH_STENCIL_EXT:
-   case GL_DEPTH24_STENCIL8_EXT:
-      {
-         static const enum pipe_format formats[] = {
-            PIPE_FORMAT_Z24_UNORM_S8_USCALED,
-            PIPE_FORMAT_S8_USCALED_Z24_UNORM
-         };
-         return find_supported_format(screen, formats, Elements(formats),
-                                      target, sample_count, bindings);
-      }
-
-   case GL_SRGB_EXT:
-   case GL_SRGB8_EXT:
-   case GL_SRGB_ALPHA_EXT:
-   case GL_SRGB8_ALPHA8_EXT:
-      return default_srgba_format( screen, target, sample_count, bindings);
-
-   case GL_COMPRESSED_SRGB_EXT:
-   case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_SRGB, target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_DXT1_SRGB;
-      return default_srgba_format( screen, target, sample_count, bindings);
-
-   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
-      return PIPE_FORMAT_DXT1_SRGBA;
-
-   case GL_COMPRESSED_SRGB_ALPHA_EXT:
-   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_SRGBA, target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_DXT3_SRGBA;
-      return default_srgba_format( screen, target, sample_count, bindings);
-
-   case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
-      return PIPE_FORMAT_DXT5_SRGBA;
-
-   case GL_SLUMINANCE_ALPHA_EXT:
-   case GL_SLUMINANCE8_ALPHA8_EXT:
-   case GL_COMPRESSED_SLUMINANCE_EXT:
-   case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_L8A8_SRGB, target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_L8A8_SRGB;
-      return default_srgba_format( screen, target, sample_count, bindings);
-
-   case GL_SLUMINANCE_EXT:
-   case GL_SLUMINANCE8_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_L8_SRGB, target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_L8_SRGB;
-      return default_srgba_format( screen, target, sample_count, bindings);
-
-   case GL_RED:
-   case GL_R8:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_R8_UNORM;
-      return PIPE_FORMAT_NONE;
-   case GL_RG:
-   case GL_RG8:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_R8G8_UNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_R16:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R16_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_R16_UNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_RG16:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_R16G16_UNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_RED:
-   case GL_COMPRESSED_RED_RGTC1:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_RGTC1_UNORM;
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_R8_UNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_SIGNED_RED_RGTC1:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_RGTC1_SNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_RG:
-   case GL_COMPRESSED_RG_RGTC2:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_RGTC2_UNORM;
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_R8G8_UNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_SIGNED_RG_RGTC2:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM, target,
-                                      sample_count, bindings))
-             return PIPE_FORMAT_RGTC2_SNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_LUMINANCE:
-   case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM, target,
-                                      sample_count, bindings))
-              return PIPE_FORMAT_LATC1_UNORM;
-      if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, target,
-                                      sample_count, bindings))
-              return PIPE_FORMAT_L8_UNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM, target,
-                                      sample_count, bindings))
-              return PIPE_FORMAT_LATC1_SNORM;
-      return PIPE_FORMAT_NONE;
-
-   case GL_COMPRESSED_LUMINANCE_ALPHA:
-   case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
-   case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, target,
-                                      sample_count, bindings))
-              return PIPE_FORMAT_LATC2_UNORM;
-      if (screen->is_format_supported(screen, PIPE_FORMAT_L8A8_UNORM, target,
-                                      sample_count, bindings))
-              return PIPE_FORMAT_L8A8_UNORM;
+   struct pipe_screen *screen = st->pipe->screen;
+   unsigned i;
+   int j;
+   enum pipe_format pf;
+
+   /* can't render to compressed formats at this time */
+   if (_mesa_is_compressed_format(st->ctx, internalFormat)
+       && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) {
       return PIPE_FORMAT_NONE;
+   }
 
-   case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM, target,
-                                      sample_count, bindings))
-              return PIPE_FORMAT_LATC2_SNORM;
-      return PIPE_FORMAT_NONE;
+   /* search for exact matches */
+   pf = find_exact_format(internalFormat, format, type);
+   if (pf != PIPE_FORMAT_NONE &&
+       screen->is_format_supported(screen, pf, target, sample_count,
+                                   storage_sample_count, bindings)) {
+      goto success;
+   }
 
-   /* signed/unsigned integer formats.
-    * XXX Mesa only has formats for RGBA signed/unsigned integer formats.
-    * If/when new formats are added this code should be updated.
+   /* For an unsized GL_RGB but a 2_10_10_10 type, try to pick one of the
+    * 2_10_10_10 formats.  This is important for
+    * GL_EXT_texture_type_2_10_10_10_EXT support, which says that these
+    * formats are not color-renderable.  Mesa's check for making those
+    * non-color-renderable is based on our chosen format being 2101010.
     */
-   case GL_RED_INTEGER_EXT:
-   case GL_GREEN_INTEGER_EXT:
-   case GL_BLUE_INTEGER_EXT:
-   case GL_ALPHA_INTEGER_EXT:
-   case GL_RGB_INTEGER_EXT:
-   case GL_RGBA_INTEGER_EXT:
-   case GL_BGR_INTEGER_EXT:
-   case GL_BGRA_INTEGER_EXT:
-   case GL_LUMINANCE_INTEGER_EXT:
-   case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-      /* fall-through */
-   case GL_RGBA8I_EXT:
-   case GL_RGB8I_EXT:
-   case GL_ALPHA8I_EXT:
-   case GL_INTENSITY8I_EXT:
-   case GL_LUMINANCE8I_EXT:
-   case GL_LUMINANCE_ALPHA8I_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SSCALED,
-                                      target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_R8G8B8A8_SSCALED;
-      return PIPE_FORMAT_NONE;
-   case GL_RGBA16I_EXT:
-   case GL_RGB16I_EXT:
-   case GL_ALPHA16I_EXT:
-   case GL_INTENSITY16I_EXT:
-   case GL_LUMINANCE16I_EXT:
-   case GL_LUMINANCE_ALPHA16I_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SSCALED,
-                                      target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_R16G16B16A16_SSCALED;
-      return PIPE_FORMAT_NONE;
-   case GL_RGBA32I_EXT:
-   case GL_RGB32I_EXT:
-   case GL_ALPHA32I_EXT:
-   case GL_INTENSITY32I_EXT:
-   case GL_LUMINANCE32I_EXT:
-   case GL_LUMINANCE_ALPHA32I_EXT:
-      /* xxx */
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SSCALED,
-                                      target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_R32G32B32A32_SSCALED;
-      return PIPE_FORMAT_NONE;
+   if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+      if (internalFormat == GL_RGB)
+         internalFormat = GL_RGB10;
+      else if (internalFormat == GL_RGBA)
+         internalFormat = GL_RGB10_A2;
+   }
 
-   case GL_RGBA8UI_EXT:
-   case GL_RGB8UI_EXT:
-   case GL_ALPHA8UI_EXT:
-   case GL_INTENSITY8UI_EXT:
-   case GL_LUMINANCE8UI_EXT:
-   case GL_LUMINANCE_ALPHA8UI_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_USCALED,
-                                      target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_R8G8B8A8_USCALED;
-      return PIPE_FORMAT_NONE;
+   if (type == GL_UNSIGNED_SHORT_5_5_5_1) {
+      if (internalFormat == GL_RGB)
+         internalFormat = GL_RGB5;
+      else if (internalFormat == GL_RGBA)
+         internalFormat = GL_RGB5_A1;
+   }
 
-   case GL_RGBA16UI_EXT:
-   case GL_RGB16UI_EXT:
-   case GL_ALPHA16UI_EXT:
-   case GL_INTENSITY16UI_EXT:
-   case GL_LUMINANCE16UI_EXT:
-   case GL_LUMINANCE_ALPHA16UI_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_USCALED,
-                                      target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_R16G16B16A16_USCALED;
-      return PIPE_FORMAT_NONE;
+   /* search table for internalFormat */
+   for (i = 0; i < ARRAY_SIZE(format_map); i++) {
+      const struct format_mapping *mapping = &format_map[i];
+      for (j = 0; mapping->glFormats[j]; j++) {
+         if (mapping->glFormats[j] == internalFormat) {
+            /* Found the desired internal format.  Find first pipe format
+             * which is supported by the driver.
+             */
+            pf = find_supported_format(screen, mapping->pipeFormats,
+                                       target, sample_count,
+                                       storage_sample_count, bindings,
+                                       allow_dxt);
+            goto success;
+         }
+      }
+   }
 
-   case GL_RGBA32UI_EXT:
-   case GL_RGB32UI_EXT:
-   case GL_ALPHA32UI_EXT:
-   case GL_INTENSITY32UI_EXT:
-   case GL_LUMINANCE32UI_EXT:
-   case GL_LUMINANCE_ALPHA32UI_EXT:
-      if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_USCALED,
-                                      target,
-                                      sample_count, bindings))
-         return PIPE_FORMAT_R32G32B32A32_USCALED;
-      return PIPE_FORMAT_NONE;
+   _mesa_problem(NULL, "unhandled format!\n");
+   return PIPE_FORMAT_NONE;
 
-   default:
-      return PIPE_FORMAT_NONE;
+success:
+   if (0) {
+      debug_printf("%s(fmt=%s, type=%s, intFmt=%s) = %s\n",
+                   __FUNCTION__,
+                   _mesa_enum_to_string(format),
+                   _mesa_enum_to_string(type),
+                   _mesa_enum_to_string(internalFormat),
+                   util_format_name(pf));
    }
+   return pf;
 }
 
 
@@ -1009,176 +1250,389 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
  * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
  */
 enum pipe_format
-st_choose_renderbuffer_format(struct pipe_screen *screen,
-                              GLenum internalFormat, unsigned sample_count)
+st_choose_renderbuffer_format(struct st_context *st,
+                              GLenum internalFormat, unsigned sample_count,
+                              unsigned storage_sample_count)
 {
-   uint usage;
+   unsigned bindings;
    if (_mesa_is_depth_or_stencil_format(internalFormat))
-      usage = PIPE_BIND_DEPTH_STENCIL;
+      bindings = PIPE_BIND_DEPTH_STENCIL;
    else
-      usage = PIPE_BIND_RENDER_TARGET;
-   return st_choose_format(screen, internalFormat, PIPE_TEXTURE_2D,
-                           sample_count, usage);
+      bindings = PIPE_BIND_RENDER_TARGET;
+   return st_choose_format(st, internalFormat, GL_NONE, GL_NONE,
+                           PIPE_TEXTURE_2D, sample_count,
+                           storage_sample_count, bindings, FALSE);
 }
 
 
 /**
- * Called via ctx->Driver.chooseTextureFormat().
+ * Given an OpenGL user-requested format and type, and swapBytes state,
+ * return the format which exactly matches those parameters, so that
+ * a memcpy-based transfer can be done.
+ *
+ * If no format is supported, return PIPE_FORMAT_NONE.
  */
-gl_format
-st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
-                                 GLenum format, GLenum type, GLboolean renderable)
+enum pipe_format
+st_choose_matching_format(struct st_context *st, unsigned bind,
+                          GLenum format, GLenum type, GLboolean swapBytes)
 {
-   struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+   struct pipe_screen *screen = st->pipe->screen;
+   mesa_format mesa_format;
+
+   for (mesa_format = 1; mesa_format < MESA_FORMAT_COUNT; mesa_format++) {
+      if (!_mesa_get_format_name(mesa_format))
+         continue;
+
+      if (_mesa_is_format_srgb(mesa_format)) {
+         continue;
+      }
+      if (_mesa_get_format_bits(mesa_format, GL_TEXTURE_INTENSITY_SIZE) > 0) {
+         /* If `format` is GL_RED/GL_RED_INTEGER, then we might match some
+          * intensity formats, which we don't want.
+          */
+         continue;
+      }
+
+      if (_mesa_format_matches_format_and_type(mesa_format, format, type,
+                                               swapBytes, NULL)) {
+         enum pipe_format format =
+            st_mesa_format_to_pipe_format(st, mesa_format);
+
+         if (format &&
+             screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
+                                         0, 0, bind)) {
+            return format;
+         }
+         /* It's unlikely to find 2 matching Mesa formats. */
+         break;
+      }
+   }
+   return PIPE_FORMAT_NONE;
+}
+
+
+/**
+ * Called via ctx->Driver.ChooseTextureFormat().
+ */
+mesa_format
+st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
+                       GLint internalFormat,
+                       GLenum format, GLenum type)
+{
+   struct st_context *st = st_context(ctx);
    enum pipe_format pFormat;
-   uint bindings;
+   mesa_format mFormat;
+   unsigned bindings;
+   bool is_renderbuffer = false;
+   enum pipe_texture_target pTarget;
+
+   if (target == GL_RENDERBUFFER) {
+      pTarget = PIPE_TEXTURE_2D;
+      is_renderbuffer = true;
+   } else {
+      pTarget = gl_target_to_pipe(target);
+   }
 
-   (void) format;
-   (void) type;
+   if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
+      /* We don't do compression for these texture targets because of
+       * difficulty with sub-texture updates on non-block boundaries, etc.
+       * So change the internal format request to an uncompressed format.
+       */
+      internalFormat =
+        _mesa_generic_compressed_format_to_uncompressed_format(internalFormat);
+   }
 
    /* GL textures may wind up being render targets, but we don't know
-    * that in advance.  Specify potential render target flags now.
+    * that in advance.  Specify potential render target flags now for formats
+    * that we know should always be renderable.
     */
    bindings = PIPE_BIND_SAMPLER_VIEW;
-   if (renderable == GL_TRUE) {
-      if (_mesa_is_depth_format(internalFormat) ||
-         _mesa_is_depth_or_stencil_format(internalFormat))
-        bindings |= PIPE_BIND_DEPTH_STENCIL;
-      else 
-        bindings |= PIPE_BIND_RENDER_TARGET;
+   if (_mesa_is_depth_or_stencil_format(internalFormat))
+      bindings |= PIPE_BIND_DEPTH_STENCIL;
+   else if (is_renderbuffer || internalFormat == 3 || internalFormat == 4 ||
+            internalFormat == GL_RGB || internalFormat == GL_RGBA ||
+            internalFormat == GL_RGBA2 ||
+            internalFormat == GL_RGB4 || internalFormat == GL_RGBA4 ||
+            internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
+            internalFormat == GL_BGRA ||
+            internalFormat == GL_RGB16F ||
+            internalFormat == GL_RGBA16F ||
+            internalFormat == GL_RGB32F ||
+            internalFormat == GL_RGBA32F)
+      bindings |= PIPE_BIND_RENDER_TARGET;
+
+   /* GLES allows the driver to choose any format which matches
+    * the format+type combo, because GLES only supports unsized internal
+    * formats and expects the driver to choose whatever suits it.
+    */
+   if (_mesa_is_gles(ctx)) {
+      GLenum baseFormat = _mesa_base_tex_format(ctx, internalFormat);
+      GLenum basePackFormat = _mesa_base_pack_format(format);
+      GLenum iformat = internalFormat;
+
+      /* Treat GL_BGRA as GL_RGBA. */
+      if (iformat == GL_BGRA)
+         iformat = GL_RGBA;
+
+      /* Check if the internalformat is unsized and compatible
+       * with the "format".
+       */
+      if (iformat == baseFormat && iformat == basePackFormat) {
+         pFormat = st_choose_matching_format(st, bindings, format, type,
+                                             ctx->Unpack.SwapBytes);
+
+         if (pFormat != PIPE_FORMAT_NONE)
+            return st_pipe_format_to_mesa_format(pFormat);
+
+         if (!is_renderbuffer) {
+            /* try choosing format again, this time without render
+             * target bindings.
+             */
+            pFormat = st_choose_matching_format(st, PIPE_BIND_SAMPLER_VIEW,
+                                                format, type,
+                                                ctx->Unpack.SwapBytes);
+            if (pFormat != PIPE_FORMAT_NONE)
+               return st_pipe_format_to_mesa_format(pFormat);
+         }
+      }
    }
 
-   pFormat = st_choose_format(screen, internalFormat,
-                              PIPE_TEXTURE_2D, 0, bindings);
+   pFormat = st_choose_format(st, internalFormat, format, type,
+                              pTarget, 0, 0, bindings, GL_TRUE);
 
-   if (pFormat == PIPE_FORMAT_NONE) {
+   if (pFormat == PIPE_FORMAT_NONE && !is_renderbuffer) {
       /* try choosing format again, this time without render target bindings */
-      pFormat = st_choose_format(screen, internalFormat,
-                                 PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
+      pFormat = st_choose_format(st, internalFormat, format, type,
+                                 pTarget, 0, 0, PIPE_BIND_SAMPLER_VIEW,
+                                 GL_TRUE);
    }
 
    if (pFormat == PIPE_FORMAT_NONE) {
+      mFormat = _mesa_glenum_to_compressed_format(internalFormat);
+      if (st_compressed_format_fallback(st, mFormat))
+          return mFormat;
+
       /* no luck at all */
       return MESA_FORMAT_NONE;
    }
 
-   return st_pipe_format_to_mesa_format(pFormat);
-}
+   mFormat = st_pipe_format_to_mesa_format(pFormat);
+
+   /* Debugging aid */
+   if (0) {
+      debug_printf("%s(intFormat=%s, format=%s, type=%s) -> %s, %s\n",
+                   __func__,
+                   _mesa_enum_to_string(internalFormat),
+                   _mesa_enum_to_string(format),
+                   _mesa_enum_to_string(type),
+                   util_format_name(pFormat),
+                   _mesa_get_format_name(mFormat));
+   }
 
-gl_format
-st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
-                       GLenum format, GLenum type)
-{
-   boolean want_renderable =
-      internalFormat == 3 || internalFormat == 4 ||
-      internalFormat == GL_RGB || internalFormat == GL_RGBA ||
-      internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
-      internalFormat == GL_BGRA;
-
-   return st_ChooseTextureFormat_renderable(ctx, internalFormat,
-                                           format, type, want_renderable);
+   return mFormat;
 }
 
+
 /**
- * Test if a gallium format is equivalent to a GL format/type.
+ * Called via ctx->Driver.QueryInternalFormat().
  */
-GLboolean
-st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type)
+static size_t
+st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target,
+                         GLenum internalFormat, int samples[16])
 {
-   switch (pFormat) {
-   case PIPE_FORMAT_A8B8G8R8_UNORM:
-      return format == GL_RGBA && type == GL_UNSIGNED_BYTE;
-   case PIPE_FORMAT_A8R8G8B8_UNORM:
-      return format == GL_BGRA && type == GL_UNSIGNED_BYTE;
-   case PIPE_FORMAT_B5G6R5_UNORM:
-      return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5;
-   /* XXX more combos... */
-   default:
-      return GL_FALSE;
+   struct st_context *st = st_context(ctx);
+   enum pipe_format format;
+   unsigned i, bind, num_sample_counts = 0;
+
+   (void) target;
+
+   if (_mesa_is_depth_or_stencil_format(internalFormat))
+      bind = PIPE_BIND_DEPTH_STENCIL;
+   else
+      bind = PIPE_BIND_RENDER_TARGET;
+
+   /* If an sRGB framebuffer is unsupported, sRGB formats behave like linear
+    * formats.
+    */
+   if (!ctx->Extensions.EXT_sRGB) {
+      internalFormat = _mesa_get_linear_internalformat(internalFormat);
    }
-}
 
-GLboolean
-st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
-{
-   if (format1 == format2)
-      return GL_TRUE;
+   /* Set sample counts in descending order. */
+   for (i = 16; i > 1; i--) {
+      format = st_choose_format(st, internalFormat, GL_NONE, GL_NONE,
+                                PIPE_TEXTURE_2D, i, i, bind, FALSE);
 
-   if (format1 == PIPE_FORMAT_B8G8R8A8_UNORM &&
-       format2 == PIPE_FORMAT_B8G8R8X8_UNORM)
-      return GL_TRUE;
+      if (format != PIPE_FORMAT_NONE) {
+         samples[num_sample_counts++] = i;
+      }
+   }
 
-   if (format1 == PIPE_FORMAT_B8G8R8X8_UNORM &&
-       format2 == PIPE_FORMAT_B8G8R8A8_UNORM)
-      return GL_TRUE;
+   if (!num_sample_counts) {
+      samples[num_sample_counts++] = 1;
+   }
 
-   if (format1 == PIPE_FORMAT_A8B8G8R8_UNORM &&
-       format2 == PIPE_FORMAT_X8B8G8R8_UNORM)
-      return GL_TRUE;
+   return num_sample_counts;
+}
 
-   if (format1 == PIPE_FORMAT_X8B8G8R8_UNORM &&
-       format2 == PIPE_FORMAT_A8B8G8R8_UNORM)
-      return GL_TRUE;
 
-   if (format1 == PIPE_FORMAT_A8R8G8B8_UNORM &&
-       format2 == PIPE_FORMAT_X8R8G8B8_UNORM)
-      return GL_TRUE;
+/**
+ * ARB_internalformat_query2 driver hook.
+ */
+void
+st_QueryInternalFormat(struct gl_context *ctx, GLenum target,
+                       GLenum internalFormat, GLenum pname, GLint *params)
+{
+   struct st_context *st = st_context(ctx);
+   /* The API entry-point gives us a temporary params buffer that is non-NULL
+    * and guaranteed to have at least 16 elements.
+    */
+   assert(params != NULL);
 
-   if (format1 == PIPE_FORMAT_X8R8G8B8_UNORM &&
-       format2 == PIPE_FORMAT_A8R8G8B8_UNORM)
-      return GL_TRUE;
+   switch (pname) {
+   case GL_SAMPLES:
+      st_QuerySamplesForFormat(ctx, target, internalFormat, params);
+      break;
 
-   return GL_FALSE;
+   case GL_NUM_SAMPLE_COUNTS: {
+      int samples[16];
+      size_t num_samples;
+      num_samples = st_QuerySamplesForFormat(ctx, target, internalFormat,
+                                             samples);
+      params[0] = (GLint) num_samples;
+      break;
+   }
+   case GL_INTERNALFORMAT_PREFERRED: {
+      params[0] = GL_NONE;
+
+      /* We need to resolve an internal format that is compatible with
+       * the passed internal format, and optimal to the driver. By now,
+       * we just validate that the passed internal format is supported by
+       * the driver, and if so return the same internal format, otherwise
+       * return GL_NONE.
+       */
+      unsigned bindings;
+      if (_mesa_is_depth_or_stencil_format(internalFormat))
+         bindings = PIPE_BIND_DEPTH_STENCIL;
+      else
+         bindings = PIPE_BIND_RENDER_TARGET;
+      enum pipe_format pformat = st_choose_format(st,
+                                                  internalFormat,
+                                                  GL_NONE,
+                                                  GL_NONE,
+                                                  PIPE_TEXTURE_2D, 0, 0,
+                                                  bindings, FALSE);
+      if (pformat)
+         params[0] = internalFormat;
+      break;
+   }
+   default:
+      /* For the rest of the pnames, we call back the Mesa's default
+       * function for drivers that don't implement ARB_internalformat_query2.
+       */
+      _mesa_query_internal_format_default(ctx, target, internalFormat, pname,
+                                          params);
+   }
 }
 
 
-
 /**
  * This is used for translating texture border color and the clear
  * color.  For example, the clear color is interpreted according to
  * the renderbuffer's base format.  For example, if clearing a
- * GL_LUMINANCE buffer, ClearColor[0] = luminance and ClearColor[1] =
- * alpha.  Similarly for texture border colors.
+ * GL_LUMINANCE buffer, we'll return colorOut[0] = colorOut[1] =
+ * colorOut[2] = colorIn[0].
+ * Similarly for texture border colors.
  */
 void
-st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
-                   GLfloat colorOut[4])
+st_translate_color(const union gl_color_union *colorIn,
+                   union pipe_color_union *colorOut,
+                   GLenum baseFormat, GLboolean is_integer)
 {
-   switch (baseFormat) {
-   case GL_RED:
-      colorOut[0] = colorIn[0];
-      colorOut[1] = 0.0F;
-      colorOut[2] = 0.0F;
-      colorOut[3] = 1.0F;
-      break;
-   case GL_RG:
-      colorOut[0] = colorIn[0];
-      colorOut[1] = colorIn[1];
-      colorOut[2] = 0.0F;
-      colorOut[3] = 1.0F;
-      break;
-   case GL_RGB:
-      colorOut[0] = colorIn[0];
-      colorOut[1] = colorIn[1];
-      colorOut[2] = colorIn[2];
-      colorOut[3] = 1.0F;
-      break;
-   case GL_ALPHA:
-      colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
-      colorOut[3] = colorIn[3];
-      break;
-   case GL_LUMINANCE:
-      colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
-      colorOut[3] = 1.0;
-      break;
-   case GL_LUMINANCE_ALPHA:
-      colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
-      colorOut[3] = colorIn[3];
-      break;
-   case GL_INTENSITY:
-      colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
-      break;
-   default:
-      COPY_4V(colorOut, colorIn);
+   if (is_integer) {
+      const int *in = colorIn->i;
+      int *out = colorOut->i;
+
+      switch (baseFormat) {
+      case GL_RED:
+         out[0] = in[0];
+         out[1] = 0;
+         out[2] = 0;
+         out[3] = 1;
+         break;
+      case GL_RG:
+         out[0] = in[0];
+         out[1] = in[1];
+         out[2] = 0;
+         out[3] = 1;
+         break;
+      case GL_RGB:
+         out[0] = in[0];
+         out[1] = in[1];
+         out[2] = in[2];
+         out[3] = 1;
+         break;
+      case GL_ALPHA:
+         out[0] = out[1] = out[2] = 0;
+         out[3] = in[3];
+         break;
+      case GL_LUMINANCE:
+         out[0] = out[1] = out[2] = in[0];
+         out[3] = 1;
+         break;
+      case GL_LUMINANCE_ALPHA:
+         out[0] = out[1] = out[2] = in[0];
+         out[3] = in[3];
+         break;
+      case GL_INTENSITY:
+         out[0] = out[1] = out[2] = out[3] = in[0];
+         break;
+      default:
+         COPY_4V(out, in);
+      }
+   }
+   else {
+      const float *in = colorIn->f;
+      float *out = colorOut->f;
+
+      switch (baseFormat) {
+      case GL_RED:
+         out[0] = in[0];
+         out[1] = 0.0F;
+         out[2] = 0.0F;
+         out[3] = 1.0F;
+         break;
+      case GL_RG:
+         out[0] = in[0];
+         out[1] = in[1];
+         out[2] = 0.0F;
+         out[3] = 1.0F;
+         break;
+      case GL_RGB:
+         out[0] = in[0];
+         out[1] = in[1];
+         out[2] = in[2];
+         out[3] = 1.0F;
+         break;
+      case GL_ALPHA:
+         out[0] = out[1] = out[2] = 0.0F;
+         out[3] = in[3];
+         break;
+      case GL_LUMINANCE:
+         out[0] = out[1] = out[2] = in[0];
+         out[3] = 1.0F;
+         break;
+      case GL_LUMINANCE_ALPHA:
+         out[0] = out[1] = out[2] = in[0];
+         out[3] = in[3];
+         break;
+      /* Stencil border is tricky on some hw. Help drivers a little here. */
+      case GL_STENCIL_INDEX:
+      case GL_INTENSITY:
+         out[0] = out[1] = out[2] = out[3] = in[0];
+         break;
+      default:
+         COPY_4V(out, in);
+      }
    }
 }