r600: fix warning
[mesa.git] / src / mesa / state_tracker / st_framebuffer.c
index ef800291ccdd2dd0865d4e29ad926764b1ba9363..ca32b2e573c98cbd3c7e7906b9eaf3ce4e384c41 100644 (file)
@@ -60,7 +60,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
 
       if (visual->doubleBufferMode) {
          struct gl_renderbuffer *rb
-            = st_new_renderbuffer_fb(colorFormat, samples);
+            = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
          _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
       }
       else {
@@ -69,14 +69,14 @@ st_create_framebuffer( const __GLcontextModes *visual,
           * See check_create_front_buffers().
           */
          struct gl_renderbuffer *rb
-            = st_new_renderbuffer_fb(colorFormat, samples);
+            = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
          _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
       }
 
       if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) {
          /* combined depth/stencil buffer */
          struct gl_renderbuffer *depthStencilRb
-            = st_new_renderbuffer_fb(depthFormat, samples);
+            = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
          /* note: bind RB to two attachment points */
          _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
          _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
@@ -87,34 +87,35 @@ st_create_framebuffer( const __GLcontextModes *visual,
          if (visual->depthBits == 32) {
             /* 32-bit depth buffer */
             struct gl_renderbuffer *depthRb
-               = st_new_renderbuffer_fb(depthFormat, samples);
+               = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
             _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
          }
          else if (visual->depthBits == 24) {
             /* 24-bit depth buffer, ignore stencil bits */
             struct gl_renderbuffer *depthRb
-               = st_new_renderbuffer_fb(depthFormat, samples);
+               = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
             _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
          }
          else if (visual->depthBits > 0) {
             /* 16-bit depth buffer */
             struct gl_renderbuffer *depthRb
-               = st_new_renderbuffer_fb(depthFormat, samples);
+               = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
             _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
          }
 
          if (visual->stencilBits > 0) {
             /* 8-bit stencil */
             struct gl_renderbuffer *stencilRb
-               = st_new_renderbuffer_fb(stencilFormat, samples);
+               = st_new_renderbuffer_fb(stencilFormat, samples, FALSE);
             _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
          }
       }
 
       if (visual->accumRedBits > 0) {
          /* 16-bit/channel accum */
+         /* TODO: query the pipe screen for accumulation buffer format support */
          struct gl_renderbuffer *accumRb
-            = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT, 0); /* XXX accum isn't multisampled right? */
+            = st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM, 0, TRUE);
          _mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
       }
 
@@ -133,16 +134,7 @@ void st_resize_framebuffer( struct st_framebuffer *stfb,
    if (stfb->Base.Width != width || stfb->Base.Height != height) {
       GET_CURRENT_CONTEXT(ctx);
       if (ctx) {
-         if (stfb->InitWidth == 0 && stfb->InitHeight == 0) {
-            /* didn't have a valid size until now */
-            stfb->InitWidth = width;
-            stfb->InitHeight = height;
-            if (ctx->Viewport.Width <= 1) {
-               /* set context's initial viewport/scissor size */
-               _mesa_set_viewport(ctx, 0, 0, width, height);
-               _mesa_set_scissor(ctx, 0, 0, width, height);
-            }
-         }
+         _mesa_check_init_viewport(ctx, width, height);
 
          _mesa_resize_framebuffer(ctx, &stfb->Base, width, height);
 
@@ -288,7 +280,8 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
                PIPE_FLUSH_SWAPBUFFERS |
                PIPE_FLUSH_FRAME,
                 NULL );
-      ctx->st->frontbuffer_status = FRONT_STATUS_COPY_OF_BACK;
+      if (st_renderbuffer(stfb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer))
+         ctx->st->frontbuffer_status = FRONT_STATUS_COPY_OF_BACK;
    }
 }