glsl: fix some uninitialized pointers
[mesa.git] / src / mesa / state_tracker / st_gen_mipmap.c
index f51eff05dce825dcfa201a02dfd4ebd534c712a0..58f693365232eb57603a61ab92450a33b36c620f 100644 (file)
@@ -46,8 +46,8 @@
 #include "st_gen_mipmap.h"
 #include "st_program.h"
 #include "st_texture.h"
-#include "st_cb_drawpixels.h"
 #include "st_cb_texture.h"
+#include "st_inlines.h"
 
 
 /**
@@ -87,7 +87,8 @@ st_render_mipmap(struct st_context *st,
    assert(target != GL_TEXTURE_3D); /* not done yet */
 
    /* check if we can render in the texture's format */
-   if (!screen->is_format_supported(screen, pt->format, PIPE_SURFACE)) {
+   if (!screen->is_format_supported(screen, pt->format, pt->target,
+                                    PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
       return FALSE;
    }
 
@@ -119,36 +120,43 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
 
    for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
       const uint srcLevel = dstLevel - 1;
-      struct pipe_surface *srcSurf, *dstSurf;
+      struct pipe_transfer *srcTrans, *dstTrans;
       const ubyte *srcData;
       ubyte *dstData;
+      int srcStride, dstStride;
 
-      srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
-                                        PIPE_BUFFER_USAGE_CPU_READ);
-      dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
-                                        PIPE_BUFFER_USAGE_CPU_WRITE);
+      srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
+                                               srcLevel, zslice,
+                                               PIPE_TRANSFER_READ, 0, 0,
+                                               pt->width[srcLevel],
+                                               pt->height[srcLevel]);
 
-      srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer,
-                                          PIPE_BUFFER_USAGE_CPU_READ)
-              + srcSurf->offset;
-      dstData = (ubyte *) pipe_buffer_map(pipe, dstSurf->buffer,
-                                          PIPE_BUFFER_USAGE_CPU_WRITE)
-              + dstSurf->offset;
+      dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
+                                               dstLevel, zslice,
+                                               PIPE_TRANSFER_WRITE, 0, 0,
+                                               pt->width[dstLevel],
+                                               pt->height[dstLevel]);
+
+      srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
+      dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
+
+      srcStride = srcTrans->stride / srcTrans->block.size;
+      dstStride = dstTrans->stride / dstTrans->block.size;
 
       _mesa_generate_mipmap_level(target, datatype, comps,
                    0 /*border*/,
                    pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
-                   srcSurf->pitch * srcSurf->cpp, /* stride in bytes */
                    srcData,
+                   srcStride, /* stride in texels */
                    pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
-                   dstSurf->pitch * dstSurf->cpp, /* stride in bytes */
-                   dstData);
+                   dstData,
+                   dstStride); /* stride in texels */
 
-      pipe_buffer_unmap(pipe, srcSurf->buffer);
-      pipe_buffer_unmap(pipe, dstSurf->buffer);
+      screen->transfer_unmap(screen, srcTrans);
+      screen->transfer_unmap(screen, dstTrans);
 
-      pipe_surface_reference(&srcSurf, NULL);
-      pipe_surface_reference(&dstSurf, NULL);
+      screen->tex_transfer_destroy(srcTrans);
+      screen->tex_transfer_destroy(dstTrans);
    }
 }
 
@@ -160,9 +168,14 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
    struct st_context *st = ctx->st;
    struct pipe_texture *pt = st_get_texobj_texture(texObj);
    const uint baseLevel = texObj->BaseLevel;
-   const uint lastLevel = pt->last_level;
+   uint lastLevel;
    uint dstLevel;
 
+   if (!pt)
+      return;
+
+   lastLevel = pt->last_level;
+
    if (!st_render_mipmap(st, target, pt, baseLevel, lastLevel)) {
       fallback_generate_mipmap(ctx, target, texObj);
    }
@@ -185,9 +198,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
          return;
       }
 
-      if (dstImage->ImageOffsets)
-         _mesa_free(dstImage->ImageOffsets);
-
       /* Free old image data */
       if (dstImage->Data)
          ctx->Driver.FreeTexImageData(ctx, dstImage);