dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
PIPE_BUFFER_USAGE_CPU_WRITE);
- srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer,
+ srcData = (ubyte *) pipe_buffer_map(pipe->screen, srcSurf->buffer,
PIPE_BUFFER_USAGE_CPU_READ)
+ srcSurf->offset;
- dstData = (ubyte *) pipe_buffer_map(pipe, dstSurf->buffer,
+ dstData = (ubyte *) pipe_buffer_map(pipe->screen, dstSurf->buffer,
PIPE_BUFFER_USAGE_CPU_WRITE)
+ dstSurf->offset;
dstSurf->stride, /* stride in bytes */
dstData);
- pipe_buffer_unmap(pipe, srcSurf->buffer);
- pipe_buffer_unmap(pipe, dstSurf->buffer);
+ pipe_buffer_unmap(pipe->screen, srcSurf->buffer);
+ pipe_buffer_unmap(pipe->screen, dstSurf->buffer);
pipe_surface_reference(&srcSurf, NULL);
pipe_surface_reference(&dstSurf, NULL);