gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.
[mesa.git] / src / mesa / state_tracker / st_gen_mipmap.c
index cfacfdd04cdde9ce63dfc539e27cc628ed4645d3..b9d114b1c97c982b9847628b69fac53a3cadf0f0 100644 (file)
@@ -46,7 +46,6 @@
 #include "st_gen_mipmap.h"
 #include "st_program.h"
 #include "st_texture.h"
-#include "st_cb_drawpixels.h"
 #include "st_cb_texture.h"
 
 
@@ -87,7 +86,8 @@ st_render_mipmap(struct st_context *st,
    assert(target != GL_TEXTURE_3D); /* not done yet */
 
    /* check if we can render in the texture's format */
-   if (!screen->is_format_supported(screen, pt->format, PIPE_SURFACE)) {
+   if (!screen->is_format_supported(screen, pt->format, target,
+                                    PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
       return FALSE;
    }
 
@@ -128,24 +128,24 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
       dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
                                         PIPE_BUFFER_USAGE_CPU_WRITE);
 
-      srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer,
+      srcData = (ubyte *) pipe_buffer_map(pipe->screen, srcSurf->buffer,
                                           PIPE_BUFFER_USAGE_CPU_READ)
               + srcSurf->offset;
-      dstData = (ubyte *) pipe_buffer_map(pipe, dstSurf->buffer,
+      dstData = (ubyte *) pipe_buffer_map(pipe->screen, dstSurf->buffer,
                                           PIPE_BUFFER_USAGE_CPU_WRITE)
               + dstSurf->offset;
 
       _mesa_generate_mipmap_level(target, datatype, comps,
                    0 /*border*/,
                    pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
-                   srcSurf->pitch * srcSurf->cpp, /* stride in bytes */
+                   srcSurf->stride, /* stride in bytes */
                    srcData,
                    pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
-                   dstSurf->pitch * dstSurf->cpp, /* stride in bytes */
+                   dstSurf->stride, /* stride in bytes */
                    dstData);
 
-      pipe_buffer_unmap(pipe, srcSurf->buffer);
-      pipe_buffer_unmap(pipe, dstSurf->buffer);
+      pipe_buffer_unmap(pipe->screen, srcSurf->buffer);
+      pipe_buffer_unmap(pipe->screen, dstSurf->buffer);
 
       pipe_surface_reference(&srcSurf, NULL);
       pipe_surface_reference(&dstSurf, NULL);
@@ -199,6 +199,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
       dstImage->TexFormat = srcImage->TexFormat;
 
       stImage = (struct st_texture_image *) dstImage;
-      stImage->pt = pt;
+      pipe_texture_reference(&stImage->pt, pt);
    }
 }