#define ST_GEN_MIPMAP_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_texture_object;
struct st_context;
extern void
extern void
-st_generate_mipmap(GLcontext *ctx, GLenum target,
+st_generate_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj);