meson: Use dependencies for nir
[mesa.git] / src / mesa / state_tracker / st_glsl_to_tgsi.cpp
index 8eeae86dabb3fa4450c47fa96e09a1e8b69c19db..ec572f2739fe06eef3ec7a4ce89723f1f497097b 100644 (file)
@@ -1341,10 +1341,33 @@ glsl_to_tgsi_visitor::visit_expression(ir_expression* ir, st_src_reg *op)
    st_dst_reg result_dst;
 
    int vector_elements = ir->operands[0]->type->vector_elements;
-   if (ir->operands[1]) {
+   if (ir->operands[1] &&
+       ir->operation != ir_binop_interpolate_at_offset &&
+       ir->operation != ir_binop_interpolate_at_sample) {
+      st_src_reg *swz_op = NULL;
+      if (vector_elements > ir->operands[1]->type->vector_elements) {
+         assert(ir->operands[1]->type->vector_elements == 1);
+         swz_op = &op[1];
+      } else if (vector_elements < ir->operands[1]->type->vector_elements) {
+         assert(ir->operands[0]->type->vector_elements == 1);
+         swz_op = &op[0];
+      }
+      if (swz_op) {
+         uint16_t swizzle_x = GET_SWZ(swz_op->swizzle, 0);
+         swz_op->swizzle = MAKE_SWIZZLE4(swizzle_x, swizzle_x,
+                                         swizzle_x, swizzle_x);
+      }
       vector_elements = MAX2(vector_elements,
                              ir->operands[1]->type->vector_elements);
    }
+   if (ir->operands[2] &&
+       ir->operands[2]->type->vector_elements != vector_elements) {
+      /* This can happen with ir_triop_lrp, i.e. glsl mix */
+      assert(ir->operands[2]->type->vector_elements == 1);
+      uint16_t swizzle_x = GET_SWZ(op[2].swizzle, 0);
+      op[2].swizzle = MAKE_SWIZZLE4(swizzle_x, swizzle_x,
+                                    swizzle_x, swizzle_x);
+   }
 
    this->result.file = PROGRAM_UNDEFINED;
 
@@ -6231,6 +6254,7 @@ st_translate_program(
 
    ASSERT_BITFIELD_SIZE(st_src_reg, type, GLSL_TYPE_ERROR);
    ASSERT_BITFIELD_SIZE(st_dst_reg, type, GLSL_TYPE_ERROR);
+   ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, tex_type, GLSL_TYPE_ERROR);
    ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, image_format, PIPE_FORMAT_COUNT);
    ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, tex_target,
                         (gl_texture_index) (NUM_TEXTURE_TARGETS - 1));