/*
* Mesa 3-D graphics library
- * Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Chia-I Wu <olv@lunarg.com>
*/
-#include "state_tracker/st_gl_api.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_pointer.h"
-#include "util/u_inlines.h"
-#include "util/u_atomic.h"
-#include "util/u_surface.h"
-
#include "main/mtypes.h"
#include "main/context.h"
-#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
#include "st_cb_flush.h"
#include "st_manager.h"
+#include "state_tracker/st_gl_api.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "util/u_format.h"
+#include "util/u_pointer.h"
+#include "util/u_inlines.h"
+#include "util/u_atomic.h"
+#include "util/u_surface.h"
+
/**
* Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
* Return NULL if the struct gl_framebuffer is a user-created framebuffer.
st_ws_framebuffer(struct gl_framebuffer *fb)
{
/* FBO cannot be casted. See st_new_framebuffer */
- return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL);
+ if (fb && _mesa_is_winsys_fbo(fb))
+ return (struct st_framebuffer *) fb;
+ return NULL;
}
/**
/**
* Validate a framebuffer to make sure up-to-date pipe_textures are used.
- * The context we need to pass in is s dummy context needed only to be
- * able to get a pipe context to create pipe surfaces, and to have a
- * context to call _mesa_resize_framebuffer():
+ * The context is only used for creating pipe surfaces and for calling
+ * _mesa_resize_framebuffer().
* (That should probably be rethought, since those surfaces become
* drawable state, not context state, and can be freed by another pipe
* context).
/* validate the fb */
do {
- if (!stfb->iface->validate(stfb->iface, stfb->statts,
+ if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts,
stfb->num_statts, textures))
return;
continue;
}
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- u_surface_default_template(&surf_tmpl, textures[i],
- PIPE_BIND_RENDER_TARGET);
+ u_surface_default_template(&surf_tmpl, textures[i]);
ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
{
struct gl_renderbuffer *rb;
enum pipe_format format;
- int samples;
boolean sw;
if (!stfb->iface)
if (format == PIPE_FORMAT_NONE)
return FALSE;
- samples = stfb->iface->visual->samples;
- if (!samples)
- samples = st_get_msaa();
-
- rb = st_new_renderbuffer_fb(format, samples, sw);
+ rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
if (!rb)
return FALSE;
UTIL_FORMAT_COLORSPACE_RGB, 3);
}
- if (visual->samples) {
+ if (visual->samples > 1) {
mode->sampleBuffers = 1;
mode->samples = visual->samples;
}
}
-/**
- * Determine the default draw or read buffer from a visual.
- */
-static void
-st_visual_to_default_buffer(const struct st_visual *visual,
- GLenum *buffer, GLint *index)
-{
- enum st_attachment_type statt;
- GLenum buf;
- gl_buffer_index idx;
-
- statt = visual->render_buffer;
- /* do nothing if an invalid render buffer is specified */
- if (statt == ST_ATTACHMENT_INVALID ||
- !st_visual_have_buffers(visual, 1 << statt))
- return;
-
- switch (statt) {
- case ST_ATTACHMENT_FRONT_LEFT:
- buf = GL_FRONT_LEFT;
- idx = BUFFER_FRONT_LEFT;
- break;
- case ST_ATTACHMENT_BACK_LEFT:
- buf = GL_BACK_LEFT;
- idx = BUFFER_BACK_LEFT;
- break;
- case ST_ATTACHMENT_FRONT_RIGHT:
- buf = GL_FRONT_RIGHT;
- idx = BUFFER_FRONT_RIGHT;
- break;
- case ST_ATTACHMENT_BACK_RIGHT:
- buf = GL_BACK_RIGHT;
- idx = BUFFER_BACK_RIGHT;
- break;
- default:
- buf = GL_NONE;
- idx = BUFFER_COUNT;
- break;
- }
-
- if (buf != GL_NONE) {
- if (buffer)
- *buffer = buf;
- if (index)
- *index = idx;
- }
-}
-
/**
* Create a framebuffer from a manager interface.
*/
st_visual_to_context_mode(stfbi->visual, &mode);
_mesa_initialize_window_framebuffer(&stfb->Base, &mode);
- /* modify the draw/read buffers of the fb */
- st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorDrawBuffer[0],
- &stfb->Base._ColorDrawBufferIndexes[0]);
- st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorReadBuffer,
- &stfb->Base._ColorReadBufferIndex);
-
stfb->iface = stfbi;
stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
/* add the color buffer */
idx = stfb->Base._ColorDrawBufferIndexes[0];
if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
- FREE(stfb);
+ free(stfb);
return NULL;
}
stfb->stamp = 0;
st_framebuffer_update_attachments(stfb);
- stfb->Base.Initialized = GL_TRUE;
-
return stfb;
}
struct pipe_fence_handle **fence)
{
struct st_context *st = (struct st_context *) stctxi;
- st_flush(st, fence);
+ unsigned pipe_flags = 0;
+
+ if (flags & ST_FLUSH_END_OF_FRAME) {
+ pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
+ }
+
+ st_flush(st, fence, pipe_flags);
if (flags & ST_FLUSH_FRONT)
st_manager_flush_frontbuffer(st);
}
static boolean
st_context_teximage(struct st_context_iface *stctxi,
- enum st_texture_type target,
- int level, enum pipe_format internal_format,
+ enum st_texture_type tex_type,
+ int level, enum pipe_format pipe_format,
struct pipe_resource *tex, boolean mipmap)
{
struct st_context *st = (struct st_context *) stctxi;
struct st_texture_image *stImage;
GLenum internalFormat;
GLuint width, height, depth;
+ GLenum target;
- switch (target) {
+ switch (tex_type) {
case ST_TEXTURE_1D:
target = GL_TEXTURE_1D;
break;
break;
default:
return FALSE;
- break;
}
texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
stImage = st_texture_image(texImage);
if (tex) {
- gl_format texFormat;
-
- /*
- * XXX When internal_format and tex->format differ, st_finalize_texture
- * needs to allocate a new texture with internal_format and copy the
- * texture here into the new one. It will result in surface_copy being
- * called on surfaces whose formats differ.
- *
- * To avoid that, internal_format is (wrongly) ignored here. A sane fix
- * is to use a sampler view.
- */
- if (!st_sampler_compat_formats(tex->format, internal_format))
- internal_format = tex->format;
-
- if (util_format_get_component_bits(internal_format,
- UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
+ gl_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
+
+ if (util_format_has_alpha(tex->format))
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
- texFormat = st_ChooseTextureFormat(ctx, internalFormat,
- GL_BGRA, GL_UNSIGNED_BYTE);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
+ _mesa_init_teximage_fields(ctx, texImage,
tex->width0, tex->height0, 1, 0,
internalFormat, texFormat);
stObj->width0 = width;
stObj->height0 = height;
stObj->depth0 = depth;
+ stObj->surface_format = pipe_format;
- _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
+ _mesa_dirty_texobj(ctx, texObj);
_mesa_unlock_texture(ctx, texObj);
return TRUE;
static struct st_context_iface *
st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
const struct st_context_attribs *attribs,
+ enum st_context_error *error,
struct st_context_iface *shared_stctxi)
{
struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
switch (attribs->profile) {
case ST_PROFILE_DEFAULT:
- api = API_OPENGL;
+ api = API_OPENGL_COMPAT;
break;
case ST_PROFILE_OPENGL_ES1:
api = API_OPENGLES;
api = API_OPENGLES2;
break;
case ST_PROFILE_OPENGL_CORE:
+ api = API_OPENGL_CORE;
+ break;
default:
+ *error = ST_CONTEXT_ERROR_BAD_API;
return NULL;
break;
}
pipe = smapi->screen->context_create(smapi->screen, NULL);
- if (!pipe)
+ if (!pipe) {
+ *error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
+ }
st_visual_to_context_mode(&attribs->visual, &mode);
- st = st_create_context(api, pipe, &mode, shared_ctx);
+ st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options);
if (!st) {
+ *error = ST_CONTEXT_ERROR_NO_MEMORY;
pipe->destroy(pipe);
return NULL;
}
+ st->ctx->Debug.DebugOutput = GL_FALSE;
+ if (attribs->flags & ST_CONTEXT_FLAG_DEBUG){
+ st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
+ st->ctx->Debug.DebugOutput = GL_TRUE;
+ }
+
+ if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
+ st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
+
/* need to perform version check */
if (attribs->major > 1 || attribs->minor > 0) {
- _mesa_compute_version(st->ctx);
-
- /* is the actual version less than the requested version? */
- if (st->ctx->VersionMajor * 10 + st->ctx->VersionMinor <
- attribs->major * 10 + attribs->minor) {
+ /* Is the actual version less than the requested version?
+ */
+ if (st->ctx->Version < attribs->major * 10 + attribs->minor) {
+ *error = ST_CONTEXT_ERROR_BAD_VERSION;
st_destroy_context(st);
return NULL;
}
st->iface.copy = st_context_copy;
st->iface.share = st_context_share;
st->iface.st_context_private = (void *) smapi;
+ st->iface.cso_context = st->cso_context;
+ st->iface.pipe = st->pipe;
+ *error = ST_CONTEXT_SUCCESS;
return &st->iface;
}
{
struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
- if (cur && cur->iface == stfbi) {
+ /* dummy framebuffers cant be used as st_framebuffer */
+ if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() &&
+ cur->iface == stfbi) {
/* reuse the current stfb */
st_framebuffer_reference(&stfb, cur);
}
if (stread != stdraw)
st_framebuffer_validate(stread, st);
- /* modify the draw/read buffers of the context */
- if (stdraw->iface) {
- st_visual_to_default_buffer(stdraw->iface->visual,
- &st->ctx->Color.DrawBuffer[0], NULL);
- }
- if (stread->iface) {
- st_visual_to_default_buffer(stread->iface->visual,
- &st->ctx->Pixel.ReadBuffer, NULL);
- }
-
ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
st->draw_stamp = stdraw->stamp - 1;
return;
/* never a dummy fb */
- assert(stfb->iface);
- stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
+ assert(&stfb->Base != _mesa_get_incomplete_framebuffer());
+ stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
}
/**
* FIXME: I think this should operate on resources, not surfaces
*/
struct pipe_surface *
-st_manager_get_egl_image_surface(struct st_context *st,
- void *eglimg, unsigned usage)
+st_manager_get_egl_image_surface(struct st_context *st, void *eglimg)
{
struct st_manager *smapi =
(struct st_manager *) st->iface.st_context_private;
if (!smapi->get_egl_image(smapi, eglimg, &stimg))
return NULL;
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = stimg.texture->format;
- surf_tmpl.usage = usage;
+ u_surface_default_template(&surf_tmpl, stimg.texture);
surf_tmpl.u.tex.level = stimg.level;
surf_tmpl.u.tex.first_layer = stimg.layer;
surf_tmpl.u.tex.last_layer = stimg.layer;
}
static const struct st_api st_gl_api = {
- "Mesa " MESA_VERSION_STRING,
+ "Mesa " PACKAGE_VERSION,
ST_API_OPENGL,
-#if FEATURE_GL
ST_PROFILE_DEFAULT_MASK |
-#endif
-#if FEATURE_ES1
+ ST_PROFILE_OPENGL_CORE_MASK |
ST_PROFILE_OPENGL_ES1_MASK |
-#endif
-#if FEATURE_ES2
ST_PROFILE_OPENGL_ES2_MASK |
-#endif
0,
+ ST_API_FEATURE_MS_VISUALS_MASK,
st_api_destroy,
st_api_get_proc_address,
st_api_create_context,