#define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \
(1 << PROGRAM_ENV_PARAM) | \
(1 << PROGRAM_STATE_VAR) | \
- (1 << PROGRAM_NAMED_PARAM) | \
(1 << PROGRAM_CONSTANT) | \
(1 << PROGRAM_UNIFORM))
unsigned i;
if (t->labels_count + 1 >= t->labels_size) {
- unsigned old_size = t->labels_size;
t->labels_size = 1 << (util_logbase2(t->labels_size) + 1);
- t->labels = REALLOC( t->labels,
- old_size * sizeof t->labels[0],
- t->labels_size * sizeof t->labels[0] );
+ t->labels = realloc(t->labels, t->labels_size * sizeof t->labels[0]);
if (t->labels == NULL) {
static unsigned dummy;
t->error = TRUE;
unsigned start )
{
if (t->insn_count + 1 >= t->insn_size) {
- unsigned old_size = t->insn_size;
t->insn_size = 1 << (util_logbase2(t->insn_size) + 1);
- t->insn = REALLOC( t->insn,
- old_size * sizeof t->insn[0],
- t->insn_size * sizeof t->insn[0] );
+ t->insn = realloc(t->insn, t->insn_size * sizeof t->insn[0]);
if (t->insn == NULL) {
t->error = TRUE;
return;
case PROGRAM_OUTPUT:
if (t->procType == TGSI_PROCESSOR_VERTEX)
- assert(index < VERT_RESULT_MAX);
+ assert(index < VARYING_SLOT_MAX);
else if (t->procType == TGSI_PROCESSOR_FRAGMENT)
assert(index < FRAG_RESULT_MAX);
else
- assert(index < GEOM_RESULT_MAX);
+ assert(index < VARYING_SLOT_MAX);
assert(t->outputMapping[index] < Elements(t->outputs));
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
- case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_SHADOW1D_ARRAY;
case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_SHADOW2D_ARRAY;
case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_SHADOWCUBE;
+ case TEXTURE_CUBE_ARRAY_INDEX: return TGSI_TEXTURE_SHADOWCUBE_ARRAY;
default: break;
}
}
switch( textarget ) {
+ case TEXTURE_2D_MULTISAMPLE_INDEX: return TGSI_TEXTURE_2D_MSAA;
+ case TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY_MSAA;
+ case TEXTURE_BUFFER_INDEX: return TGSI_TEXTURE_BUFFER;
case TEXTURE_1D_INDEX: return TGSI_TEXTURE_1D;
case TEXTURE_2D_INDEX: return TGSI_TEXTURE_2D;
case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D;
case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE;
+ case TEXTURE_CUBE_ARRAY_INDEX: return TGSI_TEXTURE_CUBE_ARRAY;
case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_1D_ARRAY;
case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY;
case TGSI_PROCESSOR_VERTEX:
/* XXX if the geometry shader is present, this must be done there
* instead of here. */
- if (DstReg->Index == VERT_RESULT_COL0 ||
- DstReg->Index == VERT_RESULT_COL1 ||
- DstReg->Index == VERT_RESULT_BFC0 ||
- DstReg->Index == VERT_RESULT_BFC1) {
+ if (DstReg->Index == VARYING_SLOT_COL0 ||
+ DstReg->Index == VARYING_SLOT_COL1 ||
+ DstReg->Index == VARYING_SLOT_BFC0 ||
+ DstReg->Index == VARYING_SLOT_BFC1) {
dst = ureg_saturate(dst);
}
break;
return TGSI_OPCODE_BGNLOOP;
case OPCODE_BGNSUB:
return TGSI_OPCODE_BGNSUB;
- case OPCODE_BRA:
- return TGSI_OPCODE_BRA;
case OPCODE_BRK:
return TGSI_OPCODE_BRK;
case OPCODE_CAL:
return TGSI_OPCODE_DDY;
case OPCODE_DP2:
return TGSI_OPCODE_DP2;
- case OPCODE_DP2A:
- return TGSI_OPCODE_DP2A;
case OPCODE_DP3:
return TGSI_OPCODE_DP3;
case OPCODE_DP4:
return TGSI_OPCODE_DST;
case OPCODE_ELSE:
return TGSI_OPCODE_ELSE;
- case OPCODE_EMIT_VERTEX:
- return TGSI_OPCODE_EMIT;
- case OPCODE_END_PRIMITIVE:
- return TGSI_OPCODE_ENDPRIM;
case OPCODE_ENDIF:
return TGSI_OPCODE_ENDIF;
case OPCODE_ENDLOOP:
case OPCODE_TRUNC:
return TGSI_OPCODE_TRUNC;
case OPCODE_KIL:
- return TGSI_OPCODE_KIL;
+ return TGSI_OPCODE_KILL_IF;
case OPCODE_KIL_NV:
- return TGSI_OPCODE_KILP;
+ /* XXX we don't support condition codes in TGSI */
+ return TGSI_OPCODE_KILL;
case OPCODE_LG2:
return TGSI_OPCODE_LG2;
case OPCODE_LOG:
return TGSI_OPCODE_MUL;
case OPCODE_NOP:
return TGSI_OPCODE_NOP;
- case OPCODE_NRM3:
- return TGSI_OPCODE_NRM;
- case OPCODE_NRM4:
- return TGSI_OPCODE_NRM4;
case OPCODE_POW:
return TGSI_OPCODE_POW;
case OPCODE_RCP:
return TGSI_OPCODE_RCP;
case OPCODE_RET:
return TGSI_OPCODE_RET;
- case OPCODE_RSQ:
- return TGSI_OPCODE_RSQ;
case OPCODE_SCS:
return TGSI_OPCODE_SCS;
case OPCODE_SEQ:
static void
compile_instruction(
+ struct gl_context *ctx,
struct st_translate *t,
const struct prog_instruction *inst,
boolean clamp_dst_color_output)
case OPCODE_CAL:
case OPCODE_ELSE:
case OPCODE_ENDLOOP:
- case OPCODE_IF:
debug_assert(num_dst == 0);
ureg_label_insn( ureg,
translate_opcode( inst->Opcode ),
get_label( t, inst->BranchTarget ));
return;
+ case OPCODE_IF:
+ debug_assert(num_dst == 0);
+ ureg_label_insn( ureg,
+ ctx->Const.NativeIntegers ? TGSI_OPCODE_UIF : TGSI_OPCODE_IF,
+ src, num_src,
+ get_label( t, inst->BranchTarget ));
+ return;
+
case OPCODE_TEX:
case OPCODE_TXB:
case OPCODE_TXD:
emit_ddy( t, dst[0], &inst->SrcReg[0] );
break;
+ case OPCODE_RSQ:
+ ureg_RSQ( ureg, dst[0], ureg_abs(src[0]) );
+ break;
+
default:
ureg_insn( ureg,
translate_opcode( inst->Opcode ),
struct ureg_src wpostrans = ureg_DECL_constant( ureg, wposTransConst );
struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg );
- struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
+ struct ureg_src wpos_input = t->inputs[t->inputMapping[VARYING_SLOT_POS]];
/* First, apply the coordinate shift: */
if (adjX || adjY[0] || adjY[1]) {
/* Use wpos_temp as position input from here on:
*/
- t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp);
+ t->inputs[t->inputMapping[VARYING_SLOT_POS]] = ureg_src(wpos_temp);
}
/**
- * Emit fragment position/ooordinate code.
+ * Emit fragment position/coordinate code.
*/
static void
emit_wpos(struct st_context *st,
{
struct ureg_program *ureg = t->ureg;
struct ureg_dst face_temp = ureg_DECL_temporary( ureg );
- struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]];
+ struct ureg_src face_input = t->inputs[t->inputMapping[VARYING_SLOT_FACE]];
/* MOV_SAT face_temp, input[face]
*/
/* Use face_temp as face input from here on:
*/
- t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
+ t->inputs[t->inputMapping[VARYING_SLOT_FACE]] = ureg_src(face_temp);
}
const struct gl_program *program )
{
struct ureg_program *ureg = t->ureg;
- struct ureg_dst edge_dst = t->outputs[t->outputMapping[VERT_RESULT_EDGE]];
+ struct ureg_dst edge_dst = t->outputs[t->outputMapping[VARYING_SLOT_EDGE]];
struct ureg_src edge_src = t->inputs[t->inputMapping[VERT_ATTRIB_EDGEFLAG]];
ureg_MOV( ureg, edge_dst, edge_src );
*/
if (procType == TGSI_PROCESSOR_FRAGMENT) {
for (i = 0; i < numInputs; i++) {
- if (program->InputFlags[0] & PROG_PARAM_BIT_CYL_WRAP) {
- t->inputs[i] = ureg_DECL_fs_input_cyl(ureg,
- inputSemanticName[i],
- inputSemanticIndex[i],
- interpMode[i],
- TGSI_CYLINDRICAL_WRAP_X);
- }
- else {
- t->inputs[i] = ureg_DECL_fs_input(ureg,
- inputSemanticName[i],
- inputSemanticIndex[i],
- interpMode[i]);
- }
+ t->inputs[i] = ureg_DECL_fs_input(ureg,
+ inputSemanticName[i],
+ inputSemanticIndex[i],
+ interpMode[i]);
}
- if (program->InputsRead & FRAG_BIT_WPOS) {
+ if (program->InputsRead & VARYING_BIT_POS) {
/* Must do this after setting up t->inputs, and before
* emitting constant references, below:
*/
emit_wpos(st_context(ctx), t, program, ureg);
}
- if (program->InputsRead & FRAG_BIT_FACE) {
+ if (program->InputsRead & VARYING_BIT_FACE) {
emit_face_var( t, program );
}
* inconsistency, we insert a U2F.
*/
struct st_context *st = st_context(ctx);
+ struct pipe_screen *pscreen = st->pipe->screen;
assert(procType == TGSI_PROCESSOR_VERTEX);
assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS));
+ (void) pscreen; /* silence non-debug build warnings */
if (!ctx->Const.NativeIntegers) {
struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg);
ureg_U2F( t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X), t->systemValues[i]);
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
t->constants[i] = ureg_DECL_constant( ureg, i );
break;
}
/* texture samplers */
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.FragmentProgram.MaxTextureImageUnits; i++) {
if (program->SamplersUsed & (1 << i)) {
t->samplers[i] = ureg_DECL_sampler( ureg, i );
}
*/
for (i = 0; i < program->NumInstructions; i++) {
set_insn_start( t, ureg_get_instruction_number( ureg ));
- compile_instruction( t, &program->Instructions[i], clamp_color );
+ compile_instruction( ctx, t, &program->Instructions[i], clamp_color );
}
/* Fix up all emitted labels:
void
st_free_tokens(const struct tgsi_token *tokens)
{
- free((void *)tokens);
+ ureg_free_tokens(tokens);
}