#define ST_MESA_TO_TGSI_H
#include "main/glheader.h"
+#include "main/mtypes.h"
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
+#include "compiler/glsl_types.h"
+
#if defined __cplusplus
extern "C" {
#endif
struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
- const GLuint inputMapping[],
+ const ubyte inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
- const GLuint interpMode[],
+ const ubyte interpMode[],
GLuint numOutputs,
- const GLuint outputMapping[],
+ const ubyte outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[]);
-unsigned
-st_translate_texture_target(GLuint textarget, GLboolean shadow);
+enum tgsi_texture_type
+st_translate_texture_target(gl_texture_index textarget, GLboolean shadow);
+enum tgsi_return_type
+st_translate_texture_type(enum glsl_base_type type);
#if defined __cplusplus
} /* extern "C" */