st_translate_fragment_program(struct st_context *st,
struct st_fragment_program *stfp)
{
- GLuint outputMapping[2 * FRAG_RESULT_MAX] =
- { 0 /* XXX - Avoid temporary regression due to bogus OutputsWritten
- * bitset. */ };
+ GLuint outputMapping[2 * FRAG_RESULT_MAX];
GLuint inputMapping[VARYING_SLOT_MAX];
GLuint inputSlotToAttr[VARYING_SLOT_MAX];
GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */