/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
* Brian Paul
*/
#include "main/imports.h"
#include "main/hash.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "program/prog_parameter.h"
#include "program/prog_print.h"
if (vpv->driver_shader)
cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
-#if FEATURE_feedback || FEATURE_rastpos
if (vpv->draw_shader)
draw_delete_vertex_shader( st->draw, vpv->draw_shader );
-#endif
if (vpv->tgsi.tokens)
st_free_tokens(vpv->tgsi.tokens);
- FREE( vpv );
+ free( vpv );
}
_mesa_free_parameter_list(fpv->parameters);
if (fpv->tgsi.tokens)
st_free_tokens(fpv->tgsi.tokens);
- FREE(fpv);
+ free(fpv);
}
if (gpv->driver_shader)
cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
- FREE(gpv);
+ free(gpv);
}
/**
* Translate a Mesa vertex shader into a TGSI shader.
- * \param outputMapping to map vertex program output registers (VERT_RESULT_x)
+ * \param outputMapping to map vertex program output registers (VARYING_SLOT_x)
* to TGSI output slots
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
st_prepare_vertex_program(struct gl_context *ctx,
struct st_vertex_program *stvp)
{
+ struct st_context *st = st_context(ctx);
GLuint attr;
stvp->num_inputs = 0;
/* Compute mapping of vertex program outputs to slots.
*/
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
+ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) {
stvp->result_to_output[attr] = ~0;
}
stvp->result_to_output[attr] = slot;
switch (attr) {
- case VERT_RESULT_HPOS:
+ case VARYING_SLOT_POS:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
stvp->output_semantic_index[slot] = 0;
break;
- case VERT_RESULT_COL0:
+ case VARYING_SLOT_COL0:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
stvp->output_semantic_index[slot] = 0;
break;
- case VERT_RESULT_COL1:
+ case VARYING_SLOT_COL1:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
stvp->output_semantic_index[slot] = 1;
break;
- case VERT_RESULT_BFC0:
+ case VARYING_SLOT_BFC0:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
stvp->output_semantic_index[slot] = 0;
break;
- case VERT_RESULT_BFC1:
+ case VARYING_SLOT_BFC1:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
stvp->output_semantic_index[slot] = 1;
break;
- case VERT_RESULT_FOGC:
+ case VARYING_SLOT_FOGC:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
stvp->output_semantic_index[slot] = 0;
break;
- case VERT_RESULT_PSIZ:
+ case VARYING_SLOT_PSIZ:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
stvp->output_semantic_index[slot] = 0;
break;
- case VERT_RESULT_CLIP_DIST0:
+ case VARYING_SLOT_CLIP_DIST0:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
stvp->output_semantic_index[slot] = 0;
break;
- case VERT_RESULT_CLIP_DIST1:
+ case VARYING_SLOT_CLIP_DIST1:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
stvp->output_semantic_index[slot] = 1;
break;
- case VERT_RESULT_EDGE:
+ case VARYING_SLOT_EDGE:
assert(0);
break;
- case VERT_RESULT_CLIP_VERTEX:
+ case VARYING_SLOT_CLIP_VERTEX:
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
stvp->output_semantic_index[slot] = 0;
break;
+ case VARYING_SLOT_LAYER:
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
+ stvp->output_semantic_index[slot] = 0;
+ break;
- case VERT_RESULT_TEX0:
- case VERT_RESULT_TEX1:
- case VERT_RESULT_TEX2:
- case VERT_RESULT_TEX3:
- case VERT_RESULT_TEX4:
- case VERT_RESULT_TEX5:
- case VERT_RESULT_TEX6:
- case VERT_RESULT_TEX7:
- stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
+ case VARYING_SLOT_TEX0:
+ case VARYING_SLOT_TEX1:
+ case VARYING_SLOT_TEX2:
+ case VARYING_SLOT_TEX3:
+ case VARYING_SLOT_TEX4:
+ case VARYING_SLOT_TEX5:
+ case VARYING_SLOT_TEX6:
+ case VARYING_SLOT_TEX7:
+ stvp->output_semantic_name[slot] = st->needs_texcoord_semantic ?
+ TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
break;
- case VERT_RESULT_VAR0:
+ case VARYING_SLOT_VAR0:
default:
- assert(attr < VERT_RESULT_MAX);
+ assert(attr < VARYING_SLOT_MAX);
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 -
- FRAG_ATTRIB_TEX0 +
- attr -
- VERT_RESULT_VAR0);
+ stvp->output_semantic_index[slot] = st->needs_texcoord_semantic ?
+ (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
break;
}
}
}
/* similar hack to above, presetup potentially unused edgeflag output */
- stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs;
+ stvp->result_to_output[VARYING_SLOT_EDGE] = stvp->num_outputs;
stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
stvp->output_semantic_index[stvp->num_outputs] = 0;
}
if (!stvp->glsl_to_tgsi)
{
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
- _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
}
ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
if (ureg == NULL) {
- FREE(vpv);
+ free(vpv);
return NULL;
}
stvp->glsl_to_tgsi,
&stvp->Base.Base,
/* inputs */
- stvp->num_inputs,
+ vpv->num_inputs,
stvp->input_to_index,
NULL, /* input semantic name */
NULL, /* input semantic index */
NULL, /* interp mode */
NULL, /* is centroid */
/* outputs */
- stvp->num_outputs,
+ num_outputs,
stvp->result_to_output,
stvp->output_semantic_name,
stvp->output_semantic_index,
GLboolean deleteFP = GL_FALSE;
GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint inputMapping[FRAG_ATTRIB_MAX];
+ GLuint inputMapping[VARYING_SLOT_MAX];
GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
GLuint attr;
GLbitfield64 inputsRead;
assert(!(key->bitmap && key->drawpixels));
-#if FEATURE_drawpix
if (key->bitmap) {
/* glBitmap drawing */
struct gl_fragment_program *fp; /* we free this temp program below */
}
stfp = st_fragment_program(fp);
}
-#endif
if (!stfp->glsl_to_tgsi)
_mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
* Convert Mesa program inputs to TGSI input register semantics.
*/
inputsRead = stfp->Base.Base.InputsRead;
- for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
+ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
const GLuint slot = fs_num_inputs++;
is_centroid[slot] = (stfp->Base.IsCentroid & BITFIELD64_BIT(attr)) != 0;
switch (attr) {
- case FRAG_ATTRIB_WPOS:
+ case VARYING_SLOT_POS:
input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
- case FRAG_ATTRIB_COL0:
+ case VARYING_SLOT_COL0:
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
input_semantic_index[slot] = 0;
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
TRUE);
break;
- case FRAG_ATTRIB_COL1:
+ case VARYING_SLOT_COL1:
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
input_semantic_index[slot] = 1;
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
TRUE);
break;
- case FRAG_ATTRIB_FOGC:
+ case VARYING_SLOT_FOGC:
input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
- case FRAG_ATTRIB_FACE:
+ case VARYING_SLOT_FACE:
input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
- case FRAG_ATTRIB_CLIP_DIST0:
+ case VARYING_SLOT_PRIMITIVE_ID:
+ input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ case VARYING_SLOT_VIEWPORT:
+ input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ case VARYING_SLOT_CLIP_DIST0:
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
- case FRAG_ATTRIB_CLIP_DIST1:
+ case VARYING_SLOT_CLIP_DIST1:
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
input_semantic_index[slot] = 1;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
/* In most cases, there is nothing special about these
* inputs, so adopt a convention to use the generic
- * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * semantic name and the mesa VARYING_SLOT_ number as the
* index.
*
* All that is required is that the vertex shader labels
* fragment shader plus fixed-function hardware (such as
* BFC).
*
- * There is no requirement that semantic indexes start at
- * zero or be restricted to a particular range -- nobody
- * should be building tables based on semantic index.
+ * However, some drivers may need us to identify the PNTC and TEXi
+ * varyings if, for example, their capability to replace them with
+ * sprite coordinates is limited.
*/
- case FRAG_ATTRIB_PNTC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_VAR0:
+ case VARYING_SLOT_PNTC:
+ if (st->needs_texcoord_semantic) {
+ input_semantic_name[slot] = TGSI_SEMANTIC_PCOORD;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ }
+ /* fall through */
+ case VARYING_SLOT_TEX0:
+ case VARYING_SLOT_TEX1:
+ case VARYING_SLOT_TEX2:
+ case VARYING_SLOT_TEX3:
+ case VARYING_SLOT_TEX4:
+ case VARYING_SLOT_TEX5:
+ case VARYING_SLOT_TEX6:
+ case VARYING_SLOT_TEX7:
+ if (st->needs_texcoord_semantic) {
+ input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
+ input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
+ interpMode[slot] =
+ st_translate_interp(stfp->Base.InterpQualifier[attr], FALSE);
+ break;
+ }
+ /* fall through */
+ case VARYING_SLOT_VAR0:
default:
- /* Actually, let's try and zero-base this just for
- * readability of the generated TGSI.
+ /* Semantic indices should be zero-based because drivers may choose
+ * to assign a fixed slot determined by that index.
+ * This is useful because ARB_separate_shader_objects uses location
+ * qualifiers for linkage, and if the semantic index corresponds to
+ * these locations, linkage passes in the driver become unecessary.
+ *
+ * If needs_texcoord_semantic is true, no semantic indices will be
+ * consumed for the TEXi varyings, and we can base the locations of
+ * the user varyings on VAR0. Otherwise, we use TEX0 as base index.
*/
- assert(attr >= FRAG_ATTRIB_TEX0);
- input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+ assert(attr >= VARYING_SLOT_TEX0);
+ input_semantic_index[slot] = st->needs_texcoord_semantic ?
+ (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- if (attr == FRAG_ATTRIB_PNTC)
+ if (attr == VARYING_SLOT_PNTC)
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
else
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
if (ureg == NULL) {
- FREE(variant);
+ free(variant);
return NULL;
}
struct st_geometry_program *stgp,
const struct st_gp_variant_key *key)
{
- GLuint inputMapping[GEOM_ATTRIB_MAX];
- GLuint outputMapping[GEOM_RESULT_MAX];
+ GLuint inputMapping[VARYING_SLOT_MAX];
+ GLuint outputMapping[VARYING_SLOT_MAX];
struct pipe_context *pipe = st->pipe;
GLuint attr;
GLbitfield64 inputsRead;
GLuint vslot = 0;
- GLuint num_generic = 0;
uint gs_num_inputs = 0;
uint gs_builtin_inputs = 0;
if (!gpv)
return NULL;
- _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
- _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
+ if (!stgp->glsl_to_tgsi) {
+ _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
+ }
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
- FREE(gpv);
+ free(gpv);
return NULL;
}
* Convert Mesa program inputs to TGSI input register semantics.
*/
inputsRead = stgp->Base.Base.InputsRead;
- for (attr = 0; attr < GEOM_ATTRIB_MAX; attr++) {
+ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
const GLuint slot = gs_num_inputs;
stgp->index_to_input[vslot] = attr;
++vslot;
- if (attr != GEOM_ATTRIB_PRIMITIVE_ID) {
+ if (attr != VARYING_SLOT_PRIMITIVE_ID) {
gs_array_offset += 2;
} else
++gs_builtin_inputs;
#endif
switch (attr) {
- case GEOM_ATTRIB_PRIMITIVE_ID:
+ case VARYING_SLOT_PRIMITIVE_ID:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
stgp->input_semantic_index[slot] = 0;
break;
- case GEOM_ATTRIB_POSITION:
+ case VARYING_SLOT_POS:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
stgp->input_semantic_index[slot] = 0;
break;
- case GEOM_ATTRIB_COLOR0:
+ case VARYING_SLOT_COL0:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
stgp->input_semantic_index[slot] = 0;
break;
- case GEOM_ATTRIB_COLOR1:
+ case VARYING_SLOT_COL1:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
stgp->input_semantic_index[slot] = 1;
break;
- case GEOM_ATTRIB_FOG_FRAG_COORD:
+ case VARYING_SLOT_FOGC:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
stgp->input_semantic_index[slot] = 0;
break;
- case GEOM_ATTRIB_TEX_COORD:
- stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stgp->input_semantic_index[slot] = num_generic++;
+ case VARYING_SLOT_CLIP_VERTEX:
+ stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
+ stgp->input_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_CLIP_DIST0:
+ stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ stgp->input_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_CLIP_DIST1:
+ stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ stgp->input_semantic_index[slot] = 1;
break;
- case GEOM_ATTRIB_VAR0:
- /* fall-through */
+ case VARYING_SLOT_PSIZ:
+ stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ stgp->input_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_TEX0:
+ case VARYING_SLOT_TEX1:
+ case VARYING_SLOT_TEX2:
+ case VARYING_SLOT_TEX3:
+ case VARYING_SLOT_TEX4:
+ case VARYING_SLOT_TEX5:
+ case VARYING_SLOT_TEX6:
+ case VARYING_SLOT_TEX7:
+ stgp->input_semantic_name[slot] = st->needs_texcoord_semantic ?
+ TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
+ stgp->input_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
+ break;
+ case VARYING_SLOT_VAR0:
default:
+ assert(attr >= VARYING_SLOT_VAR0 && attr < VARYING_SLOT_MAX);
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stgp->input_semantic_index[slot] = num_generic++;
+ stgp->input_semantic_index[slot] = st->needs_texcoord_semantic ?
+ (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
+ break;
}
}
}
gs_output_semantic_index[i] = 0;
}
- num_generic = 0;
/*
* Determine number of outputs, the (default) output register
* mapping and the semantic information for each output.
*/
- for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
+ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) {
GLuint slot;
outputMapping[attr] = slot;
switch (attr) {
- case GEOM_RESULT_POS:
+ case VARYING_SLOT_POS:
assert(slot == 0);
gs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
gs_output_semantic_index[slot] = 0;
break;
- case GEOM_RESULT_COL0:
+ case VARYING_SLOT_COL0:
gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
gs_output_semantic_index[slot] = 0;
break;
- case GEOM_RESULT_COL1:
+ case VARYING_SLOT_COL1:
gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
gs_output_semantic_index[slot] = 1;
break;
- case GEOM_RESULT_SCOL0:
+ case VARYING_SLOT_BFC0:
gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
gs_output_semantic_index[slot] = 0;
break;
- case GEOM_RESULT_SCOL1:
+ case VARYING_SLOT_BFC1:
gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
gs_output_semantic_index[slot] = 1;
break;
- case GEOM_RESULT_FOGC:
+ case VARYING_SLOT_FOGC:
gs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
gs_output_semantic_index[slot] = 0;
break;
- case GEOM_RESULT_PSIZ:
+ case VARYING_SLOT_PSIZ:
gs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
gs_output_semantic_index[slot] = 0;
break;
- case GEOM_RESULT_TEX0:
- case GEOM_RESULT_TEX1:
- case GEOM_RESULT_TEX2:
- case GEOM_RESULT_TEX3:
- case GEOM_RESULT_TEX4:
- case GEOM_RESULT_TEX5:
- case GEOM_RESULT_TEX6:
- case GEOM_RESULT_TEX7:
- /* fall-through */
- case GEOM_RESULT_VAR0:
- /* fall-through */
+ case VARYING_SLOT_CLIP_VERTEX:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
+ gs_output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_CLIP_DIST0:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ gs_output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_CLIP_DIST1:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ gs_output_semantic_index[slot] = 1;
+ break;
+ case VARYING_SLOT_LAYER:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
+ gs_output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_PRIMITIVE_ID:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+ gs_output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_VIEWPORT:
+ gs_output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+ gs_output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_TEX0:
+ case VARYING_SLOT_TEX1:
+ case VARYING_SLOT_TEX2:
+ case VARYING_SLOT_TEX3:
+ case VARYING_SLOT_TEX4:
+ case VARYING_SLOT_TEX5:
+ case VARYING_SLOT_TEX6:
+ case VARYING_SLOT_TEX7:
+ gs_output_semantic_name[slot] = st->needs_texcoord_semantic ?
+ TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
+ gs_output_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
+ break;
+ case VARYING_SLOT_VAR0:
default:
assert(slot < Elements(gs_output_semantic_name));
- /* use default semantic info */
+ assert(attr >= VARYING_SLOT_VAR0);
gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- gs_output_semantic_index[slot] = num_generic++;
+ gs_output_semantic_index[slot] = st->needs_texcoord_semantic ?
+ (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
+ break;
}
}
}
- assert(gs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
-
/* find max output slot referenced to compute gs_num_outputs */
- for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
+ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
maxSlot = outputMapping[attr];
}
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
+ ureg_property_gs_invocations(ureg, stgp->Base.Invocations);
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE,
- FALSE);
+ if (stgp->glsl_to_tgsi)
+ st_translate_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ stgp->glsl_to_tgsi,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE,
+ FALSE);
+ else
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
void
st_print_shaders(struct gl_context *ctx)
{
- struct gl_shader_program *shProg[3] = {
- ctx->Shader.CurrentVertexProgram,
- ctx->Shader.CurrentGeometryProgram,
- ctx->Shader.CurrentFragmentProgram,
- };
+ struct gl_shader_program **shProg = ctx->Shader.CurrentProgram;
unsigned j;
for (j = 0; j < 3; j++) {
static void
destroy_program_variants(struct st_context *st, struct gl_program *program)
{
- if (!program)
+ if (!program || program == &_mesa_DummyProgram)
return;
switch (program->Target) {