st/mesa: use correct TGSI texture target in drawpix fragment shader
[mesa.git] / src / mesa / state_tracker / st_program.c
index d4ff845a023fd59277233237e00bf969809dd440..80dcfd82743cd9e6108664d28bfde3516ed17e45 100644 (file)
@@ -924,7 +924,7 @@ st_create_fp_variant(struct st_context *st,
                                      bias_const, key->pixelMaps,
                                      variant->drawpix_sampler,
                                      variant->pixelmap_sampler,
-                                     texcoord_const);
+                                     texcoord_const, st->internal_target);
 
       if (tokens) {
          if (tgsi.tokens != stfp->tgsi.tokens)