Merge branch 'llvm-cliptest-viewport'
[mesa.git] / src / mesa / state_tracker / st_program.c
index 190b6a5526ddf614a99b9d7e570a6b8d25c007c5..95e6bd7dac2e78a5ef917a894358c3b5faea3646 100644 (file)
 
 #include "main/imports.h"
 #include "main/mtypes.h"
-#include "shader/prog_print.h"
-#include "shader/programopt.h"
+#include "program/prog_print.h"
+#include "program/programopt.h"
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_shader_tokens.h"
 #include "draw/draw_context.h"
 #include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_ureg.h"
 
 #include "st_debug.h"
 #include "st_context.h"
-#include "st_atom.h"
 #include "st_program.h"
 #include "st_mesa_to_tgsi.h"
 #include "cso_cache/cso_context.h"
 
 
+
+/**
+ * Clean out any old compilations:
+ */
+void
+st_vp_release_varients( struct st_context *st,
+                        struct st_vertex_program *stvp )
+{
+   struct st_vp_varient *vpv;
+
+   for (vpv = stvp->varients; vpv; ) {
+      struct st_vp_varient *next = vpv->next;
+
+      if (vpv->driver_shader) 
+         cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+      
+#if FEATURE_feedback || FEATURE_rastpos
+      if (vpv->draw_shader)
+         draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+#endif
+      
+      if (vpv->tgsi.tokens)
+         st_free_tokens(vpv->tgsi.tokens);
+      
+      FREE( vpv );
+
+      vpv = next;
+   }
+
+   stvp->varients = NULL;
+}
+
+
+
+
 /**
  * Translate a Mesa vertex shader into a TGSI shader.
  * \param outputMapping  to map vertex program output registers (VERT_RESULT_x)
  * \return  pointer to cached pipe_shader object.
  */
 void
-st_translate_vertex_program(struct st_context *st,
-                            struct st_vertex_program *stvp,
-                            const GLuint outputMapping[],
-                            const ubyte *outputSemanticName,
-                            const ubyte *outputSemanticIndex)
+st_prepare_vertex_program(struct st_context *st,
+                            struct st_vertex_program *stvp)
 {
-   struct pipe_context *pipe = st->pipe;
-   GLuint defaultOutputMapping[VERT_RESULT_MAX];
-   GLuint attr, i;
-   GLuint num_generic = 0;
-
-   ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
-   ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
-   uint vs_num_inputs = 0;
-
-   ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
-   ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
-   uint vs_num_outputs = 0;
-
-   GLbitfield input_flags[MAX_PROGRAM_INPUTS];
-   GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+   GLuint attr;
 
-   /*memset(&vs, 0, sizeof(vs));*/
-   memset(input_flags, 0, sizeof(input_flags));
-   memset(output_flags, 0, sizeof(output_flags));
+   stvp->num_inputs = 0;
+   stvp->num_outputs = 0;
 
    if (stvp->Base.IsPositionInvariant)
       _mesa_insert_mvp_code(st->ctx, &stvp->Base);
 
+   assert(stvp->Base.Base.NumInstructions > 1);
+
    /*
     * Determine number of inputs, the mappings between VERT_ATTRIB_x
     * and TGSI generic input indexes, plus input attrib semantic info.
     */
    for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
       if (stvp->Base.Base.InputsRead & (1 << attr)) {
-         const GLuint slot = vs_num_inputs;
-
-         vs_num_inputs++;
-
-         stvp->input_to_index[attr] = slot;
-         stvp->index_to_input[slot] = attr;
-
-         switch (attr) {
-         case VERT_ATTRIB_POS:
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
-            vs_input_semantic_index[slot] = 0;
-            break;
-         case VERT_ATTRIB_WEIGHT:
-            /* fall-through */
-         case VERT_ATTRIB_NORMAL:
-            /* just label as a generic */
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            vs_input_semantic_index[slot] = 0;
-            break;
-         case VERT_ATTRIB_COLOR0:
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            vs_input_semantic_index[slot] = 0;
-            break;
-         case VERT_ATTRIB_COLOR1:
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            vs_input_semantic_index[slot] = 1;
-            break;
-         case VERT_ATTRIB_FOG:
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
-            vs_input_semantic_index[slot] = 0;
-            break;
-         case VERT_ATTRIB_POINT_SIZE:
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
-            vs_input_semantic_index[slot] = 0;
-            break;
-         case VERT_ATTRIB_TEX0:
-         case VERT_ATTRIB_TEX1:
-         case VERT_ATTRIB_TEX2:
-         case VERT_ATTRIB_TEX3:
-         case VERT_ATTRIB_TEX4:
-         case VERT_ATTRIB_TEX5:
-         case VERT_ATTRIB_TEX6:
-         case VERT_ATTRIB_TEX7:
-            assert(slot < Elements(vs_input_semantic_name));
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            vs_input_semantic_index[slot] = num_generic++;
-            break;
-         case VERT_ATTRIB_GENERIC0:
-         case VERT_ATTRIB_GENERIC1:
-         case VERT_ATTRIB_GENERIC2:
-         case VERT_ATTRIB_GENERIC3:
-         case VERT_ATTRIB_GENERIC4:
-         case VERT_ATTRIB_GENERIC5:
-         case VERT_ATTRIB_GENERIC6:
-         case VERT_ATTRIB_GENERIC7:
-         case VERT_ATTRIB_GENERIC8:
-         case VERT_ATTRIB_GENERIC9:
-         case VERT_ATTRIB_GENERIC10:
-         case VERT_ATTRIB_GENERIC11:
-         case VERT_ATTRIB_GENERIC12:
-         case VERT_ATTRIB_GENERIC13:
-         case VERT_ATTRIB_GENERIC14:
-         case VERT_ATTRIB_GENERIC15:
-            assert(attr < VERT_ATTRIB_MAX);
-            assert(slot < Elements(vs_input_semantic_name));
-            vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            vs_input_semantic_index[slot] = num_generic++;
-            break;
-         default:
-            assert(0);
-         }
-
-         input_flags[slot] = stvp->Base.Base.InputFlags[attr];
+         stvp->input_to_index[attr] = stvp->num_inputs;
+         stvp->index_to_input[stvp->num_inputs] = attr;
+         stvp->num_inputs++;
       }
    }
+   /* bit of a hack, presetup potentially unused edgeflag input */
+   stvp->input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
+   stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
 
-#if 0
-   if (outputMapping && outputSemanticName) {
-      printf("VERT_RESULT  written  out_slot  semantic_name  semantic_index\n");
-      for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
-         printf("    %-2d          %c       %3d          %2d              %2d\n",
-                attr, 
-                ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '),
-                outputMapping[attr],
-                outputSemanticName[attr],
-                outputSemanticIndex[attr]);
-      }
-   }
-#endif
-
-   /* initialize output semantics to defaults */
-   for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
-      assert(i < Elements(vs_output_semantic_name));
-      vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
-      vs_output_semantic_index[i] = 0;
-      output_flags[i] = 0x0;
-   }
-
-   num_generic = 0;
-   /*
-    * Determine number of outputs, the (default) output register
-    * mapping and the semantic information for each output.
+   /* Compute mapping of vertex program outputs to slots.
     */
    for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
-      if (stvp->Base.Base.OutputsWritten & (1 << attr)) {
-         GLuint slot;
-
-         /* XXX
-          * Pass in the fragment program's input's semantic info.
-          * Use the generic semantic indexes from there, instead of
-          * guessing below.
-          */
+      if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) {
+         stvp->result_to_output[attr] = ~0;
+      }
+      else {
+         unsigned slot = stvp->num_outputs++;
 
-         if (outputMapping) {
-            slot = outputMapping[attr];
-            assert(slot != ~0);
-         }
-         else {
-            slot = vs_num_outputs;
-            vs_num_outputs++;
-            defaultOutputMapping[attr] = slot;
-         }
+         stvp->result_to_output[attr] = slot;
 
          switch (attr) {
          case VERT_RESULT_HPOS:
-            assert(slot == 0);
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
-            vs_output_semantic_index[slot] = 0;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+            stvp->output_semantic_index[slot] = 0;
             break;
          case VERT_RESULT_COL0:
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            vs_output_semantic_index[slot] = 0;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            stvp->output_semantic_index[slot] = 0;
             break;
          case VERT_RESULT_COL1:
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            vs_output_semantic_index[slot] = 1;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            stvp->output_semantic_index[slot] = 1;
             break;
          case VERT_RESULT_BFC0:
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
-            vs_output_semantic_index[slot] = 0;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+            stvp->output_semantic_index[slot] = 0;
             break;
          case VERT_RESULT_BFC1:
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
-            vs_output_semantic_index[slot] = 1;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+            stvp->output_semantic_index[slot] = 1;
             break;
          case VERT_RESULT_FOGC:
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
-            vs_output_semantic_index[slot] = 0;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+            stvp->output_semantic_index[slot] = 0;
             break;
          case VERT_RESULT_PSIZ:
-            vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
-            vs_output_semantic_index[slot] = 0;
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+            stvp->output_semantic_index[slot] = 0;
             break;
          case VERT_RESULT_EDGE:
             assert(0);
             break;
+
          case VERT_RESULT_TEX0:
          case VERT_RESULT_TEX1:
          case VERT_RESULT_TEX2:
@@ -257,189 +173,187 @@ st_translate_vertex_program(struct st_context *st,
          case VERT_RESULT_TEX5:
          case VERT_RESULT_TEX6:
          case VERT_RESULT_TEX7:
-            /* fall-through */
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
+            break;
+
          case VERT_RESULT_VAR0:
-            /* fall-through */
          default:
-            assert(slot < Elements(vs_output_semantic_name));
-            if (outputSemanticName) {
-               /* use provided semantic into */
-               assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT);
-               vs_output_semantic_name[slot] = outputSemanticName[attr];
-               vs_output_semantic_index[slot] = outputSemanticIndex[attr];
-            }
-            else {
-               /* use default semantic info */
-               vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-               vs_output_semantic_index[slot] = num_generic++;
-            }
+            assert(attr < VERT_RESULT_MAX);
+            stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 - 
+                                                FRAG_ATTRIB_TEX0 +
+                                                attr - 
+                                                VERT_RESULT_VAR0);
+            break;
          }
-
-         assert(slot < Elements(output_flags));
-         output_flags[slot] = stvp->Base.Base.OutputFlags[attr];
       }
    }
+   /* similar hack to above, presetup potentially unused edgeflag output */
+   stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs;
+   stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
+   stvp->output_semantic_index[stvp->num_outputs] = 0;
+}
 
-   if (outputMapping) {
-      /* find max output slot referenced to compute vs_num_outputs */
-      GLuint maxSlot = 0;
-      for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
-         if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
-            maxSlot = outputMapping[attr];
-      }
-      vs_num_outputs = maxSlot + 1;
-   }
-   else {
-      outputMapping = defaultOutputMapping;
-   }
 
-#if 0 /* debug */
-   {
-      GLuint i;
-      printf("outputMapping? %d\n", outputMapping ? 1 : 0);
-      if (outputMapping) {
-         printf("attr -> slot\n");
-         for (i = 0; i < 16;  i++) {
-            printf(" %2d       %3d\n", i, outputMapping[i]);
-         }
-      }
-      printf("slot    sem_name  sem_index\n");
-      for (i = 0; i < vs_num_outputs; i++) {
-         printf(" %2d         %d         %d\n",
-                i,
-                vs_output_semantic_name[i],
-                vs_output_semantic_index[i]);
-      }
+struct st_vp_varient *
+st_translate_vertex_program(struct st_context *st,
+                            struct st_vertex_program *stvp,
+                            const struct st_vp_varient_key *key)
+{
+   struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+   struct pipe_context *pipe = st->pipe;
+   struct ureg_program *ureg;
+   enum pipe_error error;
+   unsigned num_outputs;
+
+   _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
+   _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
+
+   ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
+   if (ureg == NULL) {
+      FREE(vpv);
+      return NULL;
    }
-#endif
 
-   /* free old shader state, if any */
-   if (stvp->state.tokens) {
-      st_free_tokens(stvp->state.tokens);
-      stvp->state.tokens = NULL;
+   vpv->num_inputs = stvp->num_inputs;
+   num_outputs = stvp->num_outputs;
+   if (key->passthrough_edgeflags) {
+      vpv->num_inputs++;
+      num_outputs++;
    }
-   if (stvp->driver_shader) {
-      cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
-      stvp->driver_shader = NULL;
+
+   if (ST_DEBUG & DEBUG_MESA) {
+      _mesa_print_program(&stvp->Base.Base);
+      _mesa_print_program_parameters(st->ctx, &stvp->Base.Base);
+      debug_printf("\n");
    }
 
-   stvp->state.tokens = 
+   error = 
       st_translate_mesa_program(st->ctx,
                                 TGSI_PROCESSOR_VERTEX,
+                                ureg,
                                 &stvp->Base.Base,
                                 /* inputs */
-                                vs_num_inputs,
+                                vpv->num_inputs,
                                 stvp->input_to_index,
-                                vs_input_semantic_name,
-                                vs_input_semantic_index,
+                                NULL, /* input semantic name */
+                                NULL, /* input semantic index */
                                 NULL,
-                                input_flags,
                                 /* outputs */
-                                vs_num_outputs,
-                                outputMapping,
-                                vs_output_semantic_name,
-                                vs_output_semantic_index,
-                                output_flags );
+                                num_outputs,
+                                stvp->result_to_output,
+                                stvp->output_semantic_name,
+                                stvp->output_semantic_index,
+                                key->passthrough_edgeflags );
 
-   stvp->num_inputs = vs_num_inputs;
-   stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
+   if (error)
+      goto fail;
 
-   if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
-      _mesa_print_program(&stvp->Base.Base);
-      debug_printf("\n");
-   }
+   vpv->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+   if (!vpv->tgsi.tokens)
+      goto fail;
+
+   ureg_destroy( ureg );
+
+   vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
 
    if (ST_DEBUG & DEBUG_TGSI) {
-      tgsi_dump( stvp->state.tokens, 0 );
+      tgsi_dump( vpv->tgsi.tokens, 0 );
       debug_printf("\n");
    }
+
+   return vpv;
+
+fail:
+   debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
+   _mesa_print_program(&stvp->Base.Base);
+   debug_assert(0);
+
+   ureg_destroy( ureg );
+   return NULL;
 }
 
 
 
 /**
  * Translate a Mesa fragment shader into a TGSI shader.
- * \param inputMapping  to map fragment program input registers to TGSI
- *                      input slots
  * \return  pointer to cached pipe_shader object.
  */
 void
 st_translate_fragment_program(struct st_context *st,
-                              struct st_fragment_program *stfp,
-                              const GLuint inputMapping[])
+                              struct st_fragment_program *stfp )
 {
    struct pipe_context *pipe = st->pipe;
    GLuint outputMapping[FRAG_RESULT_MAX];
-   GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
-   GLuint interpMode[16];  /* XXX size? */
+   GLuint inputMapping[FRAG_ATTRIB_MAX];
+   GLuint interpMode[PIPE_MAX_SHADER_INPUTS];  /* XXX size? */
    GLuint attr;
+   enum pipe_error error;
    const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
-   GLuint vslot = 0;
-   GLuint num_generic = 0;
+   struct ureg_program *ureg;
 
+   ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+   ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
    uint fs_num_inputs = 0;
 
    ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
    ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
    uint fs_num_outputs = 0;
 
-   GLbitfield input_flags[MAX_PROGRAM_INPUTS];
-   GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
-
-   /*memset(&fs, 0, sizeof(fs));*/
-   memset(input_flags, 0, sizeof(input_flags));
-   memset(output_flags, 0, sizeof(output_flags));
-
-   /* which vertex output goes to the first fragment input: */
-   if (inputsRead & FRAG_BIT_WPOS)
-      vslot = 0;
-   else
-      vslot = 1;
+   _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
 
    /*
     * Convert Mesa program inputs to TGSI input register semantics.
     */
    for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
       if (inputsRead & (1 << attr)) {
-         const GLuint slot = fs_num_inputs;
-
-         defaultInputMapping[attr] = slot;
+         const GLuint slot = fs_num_inputs++;
 
-         stfp->input_map[slot] = vslot++;
-
-         fs_num_inputs++;
+         inputMapping[attr] = slot;
 
          switch (attr) {
          case FRAG_ATTRIB_WPOS:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
-            stfp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+            input_semantic_index[slot] = 0;
             interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
             break;
          case FRAG_ATTRIB_COL0:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            stfp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            input_semantic_index[slot] = 0;
             interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
             break;
          case FRAG_ATTRIB_COL1:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
-            stfp->input_semantic_index[slot] = 1;
+            input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            input_semantic_index[slot] = 1;
             interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
             break;
          case FRAG_ATTRIB_FOGC:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
-            stfp->input_semantic_index[slot] = 0;
+            input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+            input_semantic_index[slot] = 0;
             interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
             break;
          case FRAG_ATTRIB_FACE:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
-            stfp->input_semantic_index[slot] = num_generic++;
+            input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+            input_semantic_index[slot] = 0;
             interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
             break;
+            /* In most cases, there is nothing special about these
+             * inputs, so adopt a convention to use the generic
+             * semantic name and the mesa FRAG_ATTRIB_ number as the
+             * index. 
+             * 
+             * All that is required is that the vertex shader labels
+             * its own outputs similarly, and that the vertex shader
+             * generates at least every output required by the
+             * fragment shader plus fixed-function hardware (such as
+             * BFC).
+             * 
+             * There is no requirement that semantic indexes start at
+             * zero or be restricted to a particular range -- nobody
+             * should be building tables based on semantic index.
+             */
          case FRAG_ATTRIB_PNTC:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            stfp->input_semantic_index[slot] = num_generic++;
-            interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
-            break;
          case FRAG_ATTRIB_TEX0:
          case FRAG_ATTRIB_TEX1:
          case FRAG_ATTRIB_TEX2:
@@ -448,19 +362,23 @@ st_translate_fragment_program(struct st_context *st,
          case FRAG_ATTRIB_TEX5:
          case FRAG_ATTRIB_TEX6:
          case FRAG_ATTRIB_TEX7:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            stfp->input_semantic_index[slot] = num_generic++;
-            interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
-            break;
          case FRAG_ATTRIB_VAR0:
-            /* fall-through */
          default:
-            stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
-            stfp->input_semantic_index[slot] = num_generic++;
-            interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+            /* Actually, let's try and zero-base this just for
+             * readability of the generated TGSI.
+             */
+            assert(attr >= FRAG_ATTRIB_TEX0);
+            input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+            input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            if (attr == FRAG_ATTRIB_PNTC)
+               interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+            else
+               interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+            break;
          }
-
-         input_flags[slot] = stfp->Base.Base.InputFlags[attr];
+      }
+      else {
+        inputMapping[attr] = -1;
       }
    }
 
@@ -472,7 +390,7 @@ st_translate_fragment_program(struct st_context *st,
       GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
 
       /* if z is written, emit that first */
-      if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
+      if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
          fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
          fs_output_semantic_index[fs_num_outputs] = 0;
          outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
@@ -480,11 +398,20 @@ st_translate_fragment_program(struct st_context *st,
          outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
       }
 
+      if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+         fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
+         fs_output_semantic_index[fs_num_outputs] = 0;
+         outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
+         fs_num_outputs++;
+         outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
+      }
+
       /* handle remaning outputs (color) */
       for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
-         if (outputsWritten & (1 << attr)) {
+         if (outputsWritten & BITFIELD64_BIT(attr)) {
             switch (attr) {
             case FRAG_RESULT_DEPTH:
+            case FRAG_RESULT_STENCIL:
                /* handled above */
                assert(0);
                break;
@@ -498,53 +425,298 @@ st_translate_fragment_program(struct st_context *st,
                break;
             }
 
-            output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
-
             fs_num_outputs++;
          }
       }
    }
 
-   if (!inputMapping)
-      inputMapping = defaultInputMapping;
+   ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+   if (ureg == NULL)
+      return;
 
-   stfp->state.tokens = 
+   if (ST_DEBUG & DEBUG_MESA) {
+      _mesa_print_program(&stfp->Base.Base);
+      _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
+      debug_printf("\n");
+   }
+
+   error = 
       st_translate_mesa_program(st->ctx,
                                 TGSI_PROCESSOR_FRAGMENT,
+                                ureg,
                                 &stfp->Base.Base,
                                 /* inputs */
                                 fs_num_inputs,
                                 inputMapping,
-                                stfp->input_semantic_name,
-                                stfp->input_semantic_index,
+                                input_semantic_name,
+                                input_semantic_index,
                                 interpMode,
-                                input_flags,
                                 /* outputs */
                                 fs_num_outputs,
                                 outputMapping,
                                 fs_output_semantic_name,
-                                fs_output_semantic_index,
-                                output_flags );
+                                fs_output_semantic_index, FALSE );
+
+   stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+   ureg_destroy( ureg );
+   stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+
+   if (ST_DEBUG & DEBUG_TGSI) {
+      tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+      debug_printf("\n");
+   }
+}
+
+void
+st_translate_geometry_program(struct st_context *st,
+                              struct st_geometry_program *stgp)
+{
+   GLuint inputMapping[GEOM_ATTRIB_MAX];
+   GLuint outputMapping[GEOM_RESULT_MAX];
+   struct pipe_context *pipe = st->pipe;
+   enum pipe_error error;
+   GLuint attr;
+   const GLbitfield inputsRead = stgp->Base.Base.InputsRead;
+   GLuint vslot = 0;
+   GLuint num_generic = 0;
 
-   stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
+   uint gs_num_inputs = 0;
+   uint gs_builtin_inputs = 0;
+   uint gs_array_offset = 0;
+
+   ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+   ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+   uint gs_num_outputs = 0;
+
+   GLint i;
+   GLuint maxSlot = 0;
+   struct ureg_program *ureg;
+
+   _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
+   _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
+
+   ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
+   if (ureg == NULL) {
+      return;
+   }
+
+   /* which vertex output goes to the first geometry input */
+   vslot = 0;
+
+   memset(inputMapping, 0, sizeof(inputMapping));
+   memset(outputMapping, 0, sizeof(outputMapping));
+
+   /*
+    * Convert Mesa program inputs to TGSI input register semantics.
+    */
+   for (attr = 0; attr < GEOM_ATTRIB_MAX; attr++) {
+      if (inputsRead & (1 << attr)) {
+         const GLuint slot = gs_num_inputs;
+
+         gs_num_inputs++;
+
+         inputMapping[attr] = slot;
+
+         stgp->input_map[slot + gs_array_offset] = vslot - gs_builtin_inputs;
+         stgp->input_to_index[attr] = vslot;
+         stgp->index_to_input[vslot] = attr;
+         ++vslot;
+
+         if (attr != GEOM_ATTRIB_PRIMITIVE_ID) {
+            gs_array_offset += 2;
+         } else
+            ++gs_builtin_inputs;
+
+#if 1
+         debug_printf("input map at %d = %d\n",
+                      slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
+#endif
+
+         switch (attr) {
+         case GEOM_ATTRIB_PRIMITIVE_ID:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+            stgp->input_semantic_index[slot] = 0;
+            break;
+         case GEOM_ATTRIB_POSITION:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+            stgp->input_semantic_index[slot] = 0;
+            break;
+         case GEOM_ATTRIB_COLOR0:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            stgp->input_semantic_index[slot] = 0;
+            break;
+         case GEOM_ATTRIB_COLOR1:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            stgp->input_semantic_index[slot] = 1;
+            break;
+         case GEOM_ATTRIB_FOG_FRAG_COORD:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+            stgp->input_semantic_index[slot] = 0;
+            break;
+         case GEOM_ATTRIB_TEX_COORD:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            stgp->input_semantic_index[slot] = num_generic++;
+            break;
+         case GEOM_ATTRIB_VAR0:
+            /* fall-through */
+         default:
+            stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            stgp->input_semantic_index[slot] = num_generic++;
+         }
+      }
+   }
+
+   /* initialize output semantics to defaults */
+   for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
+      gs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
+      gs_output_semantic_index[i] = 0;
+   }
+
+   num_generic = 0;
+   /*
+    * Determine number of outputs, the (default) output register
+    * mapping and the semantic information for each output.
+    */
+   for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
+      if (stgp->Base.Base.OutputsWritten & (1 << attr)) {
+         GLuint slot;
+
+         slot = gs_num_outputs;
+         gs_num_outputs++;
+         outputMapping[attr] = slot;
+
+         switch (attr) {
+         case GEOM_RESULT_POS:
+            assert(slot == 0);
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+            gs_output_semantic_index[slot] = 0;
+            break;
+         case GEOM_RESULT_COL0:
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            gs_output_semantic_index[slot] = 0;
+            break;
+         case GEOM_RESULT_COL1:
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+            gs_output_semantic_index[slot] = 1;
+            break;
+         case GEOM_RESULT_SCOL0:
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+            gs_output_semantic_index[slot] = 0;
+            break;
+         case GEOM_RESULT_SCOL1:
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+            gs_output_semantic_index[slot] = 1;
+            break;
+         case GEOM_RESULT_FOGC:
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+            gs_output_semantic_index[slot] = 0;
+            break;
+         case GEOM_RESULT_PSIZ:
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+            gs_output_semantic_index[slot] = 0;
+            break;
+         case GEOM_RESULT_TEX0:
+         case GEOM_RESULT_TEX1:
+         case GEOM_RESULT_TEX2:
+         case GEOM_RESULT_TEX3:
+         case GEOM_RESULT_TEX4:
+         case GEOM_RESULT_TEX5:
+         case GEOM_RESULT_TEX6:
+         case GEOM_RESULT_TEX7:
+            /* fall-through */
+         case GEOM_RESULT_VAR0:
+            /* fall-through */
+         default:
+            assert(slot < Elements(gs_output_semantic_name));
+            /* use default semantic info */
+            gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+            gs_output_semantic_index[slot] = num_generic++;
+         }
+      }
+   }
+
+   assert(gs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
+
+   /* find max output slot referenced to compute gs_num_outputs */
+   for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
+      if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
+         maxSlot = outputMapping[attr];
+   }
+   gs_num_outputs = maxSlot + 1;
+
+#if 0 /* debug */
+   {
+      GLuint i;
+      printf("outputMapping? %d\n", outputMapping ? 1 : 0);
+      if (outputMapping) {
+         printf("attr -> slot\n");
+         for (i = 0; i < 16;  i++) {
+            printf(" %2d       %3d\n", i, outputMapping[i]);
+         }
+      }
+      printf("slot    sem_name  sem_index\n");
+      for (i = 0; i < gs_num_outputs; i++) {
+         printf(" %2d         %d         %d\n",
+                i,
+                gs_output_semantic_name[i],
+                gs_output_semantic_index[i]);
+      }
+   }
+#endif
+
+   /* free old shader state, if any */
+   if (stgp->tgsi.tokens) {
+      st_free_tokens(stgp->tgsi.tokens);
+      stgp->tgsi.tokens = NULL;
+   }
+   if (stgp->driver_shader) {
+      cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
+      stgp->driver_shader = NULL;
+   }
+
+   ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
+   ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
+   ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
+
+   error  = st_translate_mesa_program(st->ctx,
+                                      TGSI_PROCESSOR_GEOMETRY,
+                                      ureg,
+                                      &stgp->Base.Base,
+                                      /* inputs */
+                                      gs_num_inputs,
+                                      inputMapping,
+                                      stgp->input_semantic_name,
+                                      stgp->input_semantic_index,
+                                      NULL,
+                                      /* outputs */
+                                      gs_num_outputs,
+                                      outputMapping,
+                                      gs_output_semantic_name,
+                                      gs_output_semantic_index,
+                                      FALSE);
+
+
+   stgp->num_inputs = gs_num_inputs;
+   stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+   ureg_destroy( ureg );
+   stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
 
    if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
-      _mesa_print_program(&stfp->Base.Base);
+      _mesa_print_program(&stgp->Base.Base);
       debug_printf("\n");
    }
 
    if (ST_DEBUG & DEBUG_TGSI) {
-      tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+      tgsi_dump(stgp->tgsi.tokens, 0);
       debug_printf("\n");
    }
 }
 
-
 /**
  * Debug- print current shader text
  */
 void
-st_print_shaders(GLcontext *ctx)
+st_print_shaders(struct gl_context *ctx)
 {
    struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
    if (shProg) {