#include "draw/draw_context.h"
#include "tgsi/tgsi_dump.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_program.h"
#include "cso_cache/cso_context.h"
-#define ST_MAX_SHADER_TOKENS 4096
-
-
-#define TGSI_DEBUG 0
-
-
-/** XXX we should use the version of this from u_memory.h but including
- * that header causes symbol collisions.
- */
-static INLINE void *
-mem_dup(const void *src, uint size)
-{
- void *dup = _mesa_malloc(size);
- if (dup)
- _mesa_memcpy(dup, src, size);
- return dup;
-}
-
-
-
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
const ubyte *outputSemanticIndex)
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
GLuint defaultOutputMapping[VERT_RESULT_MAX];
- struct pipe_shader_state vs;
GLuint attr, i;
GLuint num_generic = 0;
- GLuint num_tokens;
ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
- memset(&vs, 0, sizeof(vs));
+// memset(&vs, 0, sizeof(vs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
case VERT_ATTRIB_TEX5:
case VERT_ATTRIB_TEX6:
case VERT_ATTRIB_TEX7:
+ assert(slot < Elements(vs_input_semantic_name));
vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs_input_semantic_index[slot] = num_generic++;
break;
case VERT_ATTRIB_GENERIC14:
case VERT_ATTRIB_GENERIC15:
assert(attr < VERT_ATTRIB_MAX);
+ assert(slot < Elements(vs_input_semantic_name));
vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs_input_semantic_index[slot] = num_generic++;
break;
/* initialize output semantics to defaults */
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
+ assert(i < Elements(vs_output_semantic_name));
vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
vs_output_semantic_index[i] = 0;
output_flags[i] = 0x0;
case VERT_RESULT_VAR0:
/* fall-through */
default:
+ assert(slot < Elements(vs_output_semantic_name));
if (outputSemanticName) {
/* use provided semantic into */
assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT);
}
}
+ assert(slot < Elements(output_flags));
output_flags[slot] = stvp->Base.Base.OutputFlags[attr];
}
}
- assert(vs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
-
-
if (outputMapping) {
/* find max output slot referenced to compute vs_num_outputs */
GLuint maxSlot = 0;
outputMapping = defaultOutputMapping;
}
+#if 0 /* debug */
+ {
+ GLuint i;
+ printf("outputMapping? %d\n", outputMapping ? 1 : 0);
+ if (outputMapping) {
+ printf("attr -> slot\n");
+ for (i = 0; i < 16; i++) {
+ printf(" %2d %3d\n", i, outputMapping[i]);
+ }
+ }
+ printf("slot sem_name sem_index\n");
+ for (i = 0; i < vs_num_outputs; i++) {
+ printf(" %2d %d %d\n",
+ i,
+ vs_output_semantic_name[i],
+ vs_output_semantic_index[i]);
+ }
+ }
+#endif
+
/* free old shader state, if any */
if (stvp->state.tokens) {
- _mesa_free((void *) stvp->state.tokens);
+ st_free_tokens(stvp->state.tokens);
stvp->state.tokens = NULL;
}
if (stvp->driver_shader) {
stvp->driver_shader = NULL;
}
- /* XXX: fix static allocation of tokens:
- */
- num_tokens = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- &stvp->Base.Base,
- /* inputs */
- vs_num_inputs,
- stvp->input_to_index,
- vs_input_semantic_name,
- vs_input_semantic_index,
- NULL,
- input_flags,
- /* outputs */
- vs_num_outputs,
- outputMapping,
- vs_output_semantic_name,
- vs_output_semantic_index,
- output_flags,
- /* tokenized result */
- tokens, ST_MAX_SHADER_TOKENS);
-
- assert(num_tokens < ST_MAX_SHADER_TOKENS);
-
- vs.tokens = (struct tgsi_token *)
- mem_dup(tokens, num_tokens * sizeof(tokens[0]));
+ stvp->state.tokens =
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ &stvp->Base.Base,
+ /* inputs */
+ vs_num_inputs,
+ stvp->input_to_index,
+ vs_input_semantic_name,
+ vs_input_semantic_index,
+ NULL,
+ input_flags,
+ /* outputs */
+ vs_num_outputs,
+ outputMapping,
+ vs_output_semantic_name,
+ vs_output_semantic_index,
+ output_flags );
stvp->num_inputs = vs_num_inputs;
- stvp->state = vs; /* struct copy */
- stvp->driver_shader = pipe->create_vs_state(pipe, &vs);
+ stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
- if (0)
+ if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
+ debug_printf("\n");
+ }
- if (TGSI_DEBUG)
- tgsi_dump( vs.tokens, 0 );
+ if (ST_DEBUG & DEBUG_TGSI) {
+ tgsi_dump( stvp->state.tokens, 0 );
+ debug_printf("\n");
+ }
}
* Translate a Mesa fragment shader into a TGSI shader.
* \param inputMapping to map fragment program input registers to TGSI
* input slots
- * \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
void
const GLuint inputMapping[])
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
GLuint outputMapping[FRAG_RESULT_MAX];
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
- struct pipe_shader_state fs;
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
GLuint vslot = 0;
GLuint num_generic = 0;
- GLuint num_tokens;
uint fs_num_inputs = 0;
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
- memset(&fs, 0, sizeof(fs));
+// memset(&fs, 0, sizeof(fs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
case FRAG_ATTRIB_FOGC:
- if (stfp->Base.UsesPointCoord) {
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- } else {
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- stfp->input_semantic_index[slot] = 0;
- }
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ stfp->input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
+ case FRAG_ATTRIB_FACE:
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ stfp->input_semantic_index[slot] = num_generic++;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ case FRAG_ATTRIB_PNTC:
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stfp->input_semantic_index[slot] = num_generic++;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
case FRAG_ATTRIB_TEX0:
if (!inputMapping)
inputMapping = defaultInputMapping;
- /* XXX: fix static allocation of tokens:
- */
- num_tokens = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- stfp->input_semantic_name,
- stfp->input_semantic_index,
- interpMode,
- input_flags,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index,
- output_flags,
- /* tokenized result */
- tokens, ST_MAX_SHADER_TOKENS);
-
- assert(num_tokens < ST_MAX_SHADER_TOKENS);
-
- fs.tokens = (struct tgsi_token *)
- mem_dup(tokens, num_tokens * sizeof(tokens[0]));
-
- stfp->state = fs; /* struct copy */
- stfp->driver_shader = pipe->create_fs_state(pipe, &fs);
-
- if (0)
+ stfp->state.tokens =
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ stfp->input_semantic_name,
+ stfp->input_semantic_index,
+ interpMode,
+ input_flags,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index,
+ output_flags );
+
+ stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
+
+ if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stfp->Base.Base);
+ debug_printf("\n");
+ }
- if (TGSI_DEBUG)
- tgsi_dump( fs.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+ if (ST_DEBUG & DEBUG_TGSI) {
+ tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+ debug_printf("\n");
+ }
}